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Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
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29 changed files with 172 additions and 158 deletions
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@ -43,7 +43,7 @@ DisplayTextIDInit::
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; the original direction they were facing must be restored after the dialogue is over
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ld hl, wSpriteStateData1 + $19
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ld c, $0f
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ld de, $0010
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ld de, $10
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.spriteFacingDirectionCopyLoop
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ld a, [hl]
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inc h
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@ -55,7 +55,7 @@ DisplayTextIDInit::
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; loop to force all the sprites in the middle of animation to stand still
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; (so that they don't like they're frozen mid-step during the dialogue)
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ld hl, wSpriteStateData1 + 2
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ld de, $0010
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ld de, $10
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ld c, e
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.spriteStandStillLoop
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ld a, [hl]
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