Cinnabar Lab has a proper fossil machine now!

Taken from the RG prototype assets!
This commit is contained in:
Llinos Evans 2023-11-25 13:08:49 +00:00
parent 791689c300
commit e6119651d8
10 changed files with 12 additions and 2 deletions

View file

@ -1,2 +1,2 @@
map_header CinnabarLabFossilRoom, CINNABAR_LAB_FOSSIL_ROOM, LAB, 0
map_header CinnabarLabFossilRoom, CINNABAR_LAB_FOSSIL_ROOM, FOSSILLAB, 0
end_map_header

View file

@ -4,7 +4,7 @@ RedsHouse2F_Object:
def_warp_events
warp_event 7, 1, REDS_HOUSE_1F, 3
;warp_event 5, 1, SILPH_GAUNTLET_7F, 1 ; - Test Chief
warp_event 5, 1, SILPH_CO_11F, 2 ; - Test J&J, Omega, & Giovanni. To test the Omega refight, change to SHOW in hide/show data, and set warp ID to 1.
;warp_event 5, 1, SILPH_CO_11F, 2 ; - Test J&J, Omega, & Giovanni. To test the Omega refight, change to SHOW in hide/show data, and set warp ID to 1.
;warp_event 5, 1, ROCKET_HIDEOUT_B4F, 2 ; - Test Giovanni 1
;warp_event 5, 1, MT_MOON_SQUARE, 1 ; - Test Shop, NPCs, and Crater
;warp_event 5, 1, CELESTE_HILL, 1 ; - Test GMolt
@ -12,6 +12,7 @@ RedsHouse2F_Object:
;warp_event 5, 1, GARNET_CAVERN_B1F, 1 ; Test GCuno
;warp_event 5, 1, FARAWAY_ISLAND_INSIDE, 1 ; Test Mew
;warp_event 5, 1, GIOVANNIS_ROOM, 1 ; Test spinner tiles
warp_event 5, 1, CINNABAR_LAB_FOSSIL_ROOM, 1 ; Test new tileset and fossils
def_bg_events