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Faraway Island warp now works
Essentially, I bruteforced making it work; made the tiles we desire be warps for us instead. You do this by noting the bottom-left tile of the block for some reason, so tile $30 of forest will be a warp tile even though it really looks like it shouldn't be. As far as I can tell, there are no consequences for this war crime code as long as you don't put a warp where it shouldn't be.
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4 changed files with 6 additions and 6 deletions
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@ -1,3 +1,3 @@
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@B-@B-@B-@B-@B-@B-<===>XB-@ACGFCEFB-DGFCEFcCF-@AA
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@BB-@BB-@BB-@BB-@BB-@BB-<===>XB-@ACGFCEFB-DGFCEFcCF-@AA
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BbAAB--@AC?
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BACEF--DGF@AAABAB----@AB@CG?CFCF-c--@AB@BA@BEF---<=@aF@BA@B-----@@BADFADF--c--@DFEEEEGF-----@'Y&----c-DE
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