mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-06 23:55:24 +13:00
Merge branch 'master' of https://github.com/pret/pokered
This commit is contained in:
commit
e8dd755e18
3702 changed files with 163333 additions and 159040 deletions
40
audio/headers/musicheaders1.asm
Executable file → Normal file
40
audio/headers/musicheaders1.asm
Executable file → Normal file
|
|
@ -1,66 +1,66 @@
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|||
Music_PalletTown::
|
||||
audio Music_PalletTown, Ch0, Ch1, Ch2
|
||||
audio_header Music_PalletTown, Ch1, Ch2, Ch3
|
||||
|
||||
Music_Pokecenter::
|
||||
audio Music_Pokecenter, Ch0, Ch1, Ch2
|
||||
audio_header Music_Pokecenter, Ch1, Ch2, Ch3
|
||||
|
||||
Music_Gym::
|
||||
audio Music_Gym, Ch0, Ch1, Ch2
|
||||
audio_header Music_Gym, Ch1, Ch2, Ch3
|
||||
|
||||
; Viridian City, Pewter City, Saffron City
|
||||
Music_Cities1::
|
||||
audio Music_Cities1, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_Cities1, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
; Cerulean City, Fuchsia City
|
||||
Music_Cities2::
|
||||
audio Music_Cities2, Ch0, Ch1, Ch2
|
||||
audio_header Music_Cities2, Ch1, Ch2, Ch3
|
||||
|
||||
Music_Celadon::
|
||||
audio Music_Celadon, Ch0, Ch1, Ch2
|
||||
audio_header Music_Celadon, Ch1, Ch2, Ch3
|
||||
|
||||
Music_Cinnabar::
|
||||
audio Music_Cinnabar, Ch0, Ch1, Ch2
|
||||
audio_header Music_Cinnabar, Ch1, Ch2, Ch3
|
||||
|
||||
Music_Vermilion::
|
||||
audio Music_Vermilion, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_Vermilion, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
Music_Lavender::
|
||||
audio Music_Lavender, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_Lavender, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
Music_SSAnne::
|
||||
audio Music_SSAnne, Ch0, Ch1, Ch2
|
||||
audio_header Music_SSAnne, Ch1, Ch2, Ch3
|
||||
|
||||
Music_MeetProfOak::
|
||||
audio Music_MeetProfOak, Ch0, Ch1, Ch2
|
||||
audio_header Music_MeetProfOak, Ch1, Ch2, Ch3
|
||||
|
||||
Music_MeetRival::
|
||||
audio Music_MeetRival, Ch0, Ch1, Ch2
|
||||
audio_header Music_MeetRival, Ch1, Ch2, Ch3
|
||||
|
||||
Music_MuseumGuy::
|
||||
audio Music_MuseumGuy, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_MuseumGuy, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
Music_SafariZone::
|
||||
audio Music_SafariZone, Ch0, Ch1, Ch2
|
||||
audio_header Music_SafariZone, Ch1, Ch2, Ch3
|
||||
|
||||
Music_PkmnHealed::
|
||||
audio Music_PkmnHealed, Ch0, Ch1, Ch2
|
||||
audio_header Music_PkmnHealed, Ch1, Ch2, Ch3
|
||||
|
||||
; Routes 1 and 2
|
||||
Music_Routes1::
|
||||
audio Music_Routes1, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_Routes1, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
; Routes 24 and 25
|
||||
Music_Routes2::
|
||||
audio Music_Routes2, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_Routes2, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
; Routes 3, 4, 5, 6, 7, 8, 9, 10, 16, 17, 18, 19, 20, 21, 22
|
||||
Music_Routes3::
|
||||
audio Music_Routes3, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_Routes3, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
; Routes 11, 12, 13, 14, 15
|
||||
Music_Routes4::
|
||||
audio Music_Routes4, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_Routes4, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
; Route 23, Indigo Plateau
|
||||
Music_IndigoPlateau::
|
||||
audio Music_IndigoPlateau, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_IndigoPlateau, Ch1, Ch2, Ch3, Ch4
|
||||
|
|
|
|||
14
audio/headers/musicheaders2.asm
Executable file → Normal file
14
audio/headers/musicheaders2.asm
Executable file → Normal file
|
|
@ -1,20 +1,20 @@
|
|||
Music_GymLeaderBattle::
|
||||
audio Music_GymLeaderBattle, Ch0, Ch1, Ch2
|
||||
audio_header Music_GymLeaderBattle, Ch1, Ch2, Ch3
|
||||
|
||||
Music_TrainerBattle::
|
||||
audio Music_TrainerBattle, Ch0, Ch1, Ch2
|
||||
audio_header Music_TrainerBattle, Ch1, Ch2, Ch3
|
||||
|
||||
Music_WildBattle::
|
||||
audio Music_WildBattle, Ch0, Ch1, Ch2
|
||||
audio_header Music_WildBattle, Ch1, Ch2, Ch3
|
||||
|
||||
Music_FinalBattle::
|
||||
audio Music_FinalBattle, Ch0, Ch1, Ch2
|
||||
audio_header Music_FinalBattle, Ch1, Ch2, Ch3
|
||||
|
||||
Music_DefeatedTrainer::
|
||||
audio Music_DefeatedTrainer, Ch0, Ch1, Ch2
|
||||
audio_header Music_DefeatedTrainer, Ch1, Ch2, Ch3
|
||||
|
||||
Music_DefeatedWildMon::
|
||||
audio Music_DefeatedWildMon, Ch0, Ch1, Ch2
|
||||
audio_header Music_DefeatedWildMon, Ch1, Ch2, Ch3
|
||||
|
||||
Music_DefeatedGymLeader::
|
||||
audio Music_DefeatedGymLeader, Ch0, Ch1, Ch2
|
||||
audio_header Music_DefeatedGymLeader, Ch1, Ch2, Ch3
|
||||
|
|
|
|||
38
audio/headers/musicheaders3.asm
Executable file → Normal file
38
audio/headers/musicheaders3.asm
Executable file → Normal file
|
|
@ -1,56 +1,56 @@
|
|||
Music_TitleScreen::
|
||||
audio Music_TitleScreen, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_TitleScreen, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
Music_Credits::
|
||||
audio Music_Credits, Ch0, Ch1, Ch2
|
||||
audio_header Music_Credits, Ch1, Ch2, Ch3
|
||||
|
||||
Music_HallOfFame::
|
||||
audio Music_HallOfFame, Ch0, Ch1, Ch2
|
||||
audio_header Music_HallOfFame, Ch1, Ch2, Ch3
|
||||
|
||||
Music_OaksLab::
|
||||
audio Music_OaksLab, Ch0, Ch1, Ch2
|
||||
audio_header Music_OaksLab, Ch1, Ch2, Ch3
|
||||
|
||||
Music_JigglypuffSong::
|
||||
audio Music_JigglypuffSong, Ch0, Ch1
|
||||
audio_header Music_JigglypuffSong, Ch1, Ch2
|
||||
|
||||
Music_BikeRiding::
|
||||
audio Music_BikeRiding, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_BikeRiding, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
Music_Surfing::
|
||||
audio Music_Surfing, Ch0, Ch1, Ch2
|
||||
audio_header Music_Surfing, Ch1, Ch2, Ch3
|
||||
|
||||
Music_GameCorner::
|
||||
audio Music_GameCorner, Ch0, Ch1, Ch2
|
||||
audio_header Music_GameCorner, Ch1, Ch2, Ch3
|
||||
|
||||
Music_IntroBattle::
|
||||
audio Music_IntroBattle, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_IntroBattle, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
; Power Plant, Unknown Dungeon, Rocket HQ
|
||||
; Power Plant, Cerulean Cave, Rocket HQ
|
||||
Music_Dungeon1::
|
||||
audio Music_Dungeon1, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_Dungeon1, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
; Viridian Forest, Seafoam Islands
|
||||
Music_Dungeon2::
|
||||
audio Music_Dungeon2, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_Dungeon2, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
; Mt. Moon, Rock Tunnel, Victory Road
|
||||
Music_Dungeon3::
|
||||
audio Music_Dungeon3, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_Dungeon3, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
Music_CinnabarMansion::
|
||||
audio Music_CinnabarMansion, Ch0, Ch1, Ch2, Ch3
|
||||
audio_header Music_CinnabarMansion, Ch1, Ch2, Ch3, Ch4
|
||||
|
||||
Music_PokemonTower::
|
||||
audio Music_PokemonTower, Ch0, Ch1, Ch2
|
||||
audio_header Music_PokemonTower, Ch1, Ch2, Ch3
|
||||
|
||||
Music_SilphCo::
|
||||
audio Music_SilphCo, Ch0, Ch1, Ch2
|
||||
audio_header Music_SilphCo, Ch1, Ch2, Ch3
|
||||
|
||||
Music_MeetEvilTrainer::
|
||||
audio Music_MeetEvilTrainer, Ch0, Ch1, Ch2
|
||||
audio_header Music_MeetEvilTrainer, Ch1, Ch2, Ch3
|
||||
|
||||
Music_MeetFemaleTrainer::
|
||||
audio Music_MeetFemaleTrainer, Ch0, Ch1, Ch2
|
||||
audio_header Music_MeetFemaleTrainer, Ch1, Ch2, Ch3
|
||||
|
||||
Music_MeetMaleTrainer::
|
||||
audio Music_MeetMaleTrainer, Ch0, Ch1, Ch2
|
||||
audio_header Music_MeetMaleTrainer, Ch1, Ch2, Ch3
|
||||
|
|
|
|||
|
|
@ -1,114 +1,114 @@
|
|||
SFX_Get_Item1_1::
|
||||
audio SFX_Get_Item1_1, Ch4, Ch5, Ch6
|
||||
audio_header SFX_Get_Item1_1, Ch5, Ch6, Ch7
|
||||
|
||||
SFX_Get_Item2_1::
|
||||
audio SFX_Get_Item2_1, Ch4, Ch5, Ch6
|
||||
audio_header SFX_Get_Item2_1, Ch5, Ch6, Ch7
|
||||
|
||||
SFX_Tink_1::
|
||||
audio SFX_Tink_1, Ch4
|
||||
audio_header SFX_Tink_1, Ch5
|
||||
|
||||
SFX_Heal_HP_1::
|
||||
audio SFX_Heal_HP_1, Ch4
|
||||
audio_header SFX_Heal_HP_1, Ch5
|
||||
|
||||
SFX_Heal_Ailment_1::
|
||||
audio SFX_Heal_Ailment_1, Ch4
|
||||
audio_header SFX_Heal_Ailment_1, Ch5
|
||||
|
||||
SFX_Start_Menu_1::
|
||||
audio SFX_Start_Menu_1, Ch7
|
||||
audio_header SFX_Start_Menu_1, Ch8
|
||||
|
||||
SFX_Press_AB_1::
|
||||
audio SFX_Press_AB_1, Ch4
|
||||
audio_header SFX_Press_AB_1, Ch5
|
||||
|
||||
SFX_Pokedex_Rating_1::
|
||||
audio SFX_Pokedex_Rating_1, Ch4, Ch5, Ch6
|
||||
audio_header SFX_Pokedex_Rating_1, Ch5, Ch6, Ch7
|
||||
|
||||
SFX_Get_Key_Item_1::
|
||||
audio SFX_Get_Key_Item_1, Ch4, Ch5, Ch6
|
||||
audio_header SFX_Get_Key_Item_1, Ch5, Ch6, Ch7
|
||||
|
||||
SFX_Poisoned_1::
|
||||
audio SFX_Poisoned_1, Ch4
|
||||
audio_header SFX_Poisoned_1, Ch5
|
||||
|
||||
SFX_Trade_Machine_1::
|
||||
audio SFX_Trade_Machine_1, Ch4
|
||||
audio_header SFX_Trade_Machine_1, Ch5
|
||||
|
||||
SFX_Turn_On_PC_1::
|
||||
audio SFX_Turn_On_PC_1, Ch4
|
||||
audio_header SFX_Turn_On_PC_1, Ch5
|
||||
|
||||
SFX_Turn_Off_PC_1::
|
||||
audio SFX_Turn_Off_PC_1, Ch4
|
||||
audio_header SFX_Turn_Off_PC_1, Ch5
|
||||
|
||||
SFX_Enter_PC_1::
|
||||
audio SFX_Enter_PC_1, Ch4
|
||||
audio_header SFX_Enter_PC_1, Ch5
|
||||
|
||||
SFX_Shrink_1::
|
||||
audio SFX_Shrink_1, Ch4
|
||||
audio_header SFX_Shrink_1, Ch5
|
||||
|
||||
SFX_Switch_1::
|
||||
audio SFX_Switch_1, Ch4
|
||||
audio_header SFX_Switch_1, Ch5
|
||||
|
||||
SFX_Healing_Machine_1::
|
||||
audio SFX_Healing_Machine_1, Ch4
|
||||
audio_header SFX_Healing_Machine_1, Ch5
|
||||
|
||||
SFX_Teleport_Exit1_1::
|
||||
audio SFX_Teleport_Exit1_1, Ch4
|
||||
audio_header SFX_Teleport_Exit1_1, Ch5
|
||||
|
||||
SFX_Teleport_Enter1_1::
|
||||
audio SFX_Teleport_Enter1_1, Ch4
|
||||
audio_header SFX_Teleport_Enter1_1, Ch5
|
||||
|
||||
SFX_Teleport_Exit2_1::
|
||||
audio SFX_Teleport_Exit2_1, Ch4
|
||||
audio_header SFX_Teleport_Exit2_1, Ch5
|
||||
|
||||
SFX_Ledge_1::
|
||||
audio SFX_Ledge_1, Ch4
|
||||
audio_header SFX_Ledge_1, Ch5
|
||||
|
||||
SFX_Teleport_Enter2_1::
|
||||
audio SFX_Teleport_Enter2_1, Ch7
|
||||
audio_header SFX_Teleport_Enter2_1, Ch8
|
||||
|
||||
SFX_Fly_1::
|
||||
audio SFX_Fly_1, Ch7
|
||||
audio_header SFX_Fly_1, Ch8
|
||||
|
||||
SFX_Denied_1::
|
||||
audio SFX_Denied_1, Ch4, Ch5
|
||||
audio_header SFX_Denied_1, Ch5, Ch6
|
||||
|
||||
SFX_Arrow_Tiles_1::
|
||||
audio SFX_Arrow_Tiles_1, Ch4
|
||||
audio_header SFX_Arrow_Tiles_1, Ch5
|
||||
|
||||
SFX_Push_Boulder_1::
|
||||
audio SFX_Push_Boulder_1, Ch7
|
||||
audio_header SFX_Push_Boulder_1, Ch8
|
||||
|
||||
SFX_SS_Anne_Horn_1::
|
||||
audio SFX_SS_Anne_Horn_1, Ch4, Ch5
|
||||
audio_header SFX_SS_Anne_Horn_1, Ch5, Ch6
|
||||
|
||||
SFX_Withdraw_Deposit_1::
|
||||
audio SFX_Withdraw_Deposit_1, Ch4
|
||||
audio_header SFX_Withdraw_Deposit_1, Ch5
|
||||
|
||||
SFX_Cut_1::
|
||||
audio SFX_Cut_1, Ch7
|
||||
audio_header SFX_Cut_1, Ch8
|
||||
|
||||
SFX_Go_Inside_1::
|
||||
audio SFX_Go_Inside_1, Ch7
|
||||
audio_header SFX_Go_Inside_1, Ch8
|
||||
|
||||
SFX_Swap_1::
|
||||
audio SFX_Swap_1, Ch4, Ch5
|
||||
audio_header SFX_Swap_1, Ch5, Ch6
|
||||
|
||||
SFX_59_1::
|
||||
audio SFX_59_1, Ch4, Ch5
|
||||
audio_header SFX_59_1, Ch5, Ch6
|
||||
|
||||
SFX_Purchase_1::
|
||||
audio SFX_Purchase_1, Ch4, Ch5
|
||||
audio_header SFX_Purchase_1, Ch5, Ch6
|
||||
|
||||
SFX_Collision_1::
|
||||
audio SFX_Collision_1, Ch4
|
||||
audio_header SFX_Collision_1, Ch5
|
||||
|
||||
SFX_Go_Outside_1::
|
||||
audio SFX_Go_Outside_1, Ch7
|
||||
audio_header SFX_Go_Outside_1, Ch8
|
||||
|
||||
SFX_Save_1::
|
||||
audio SFX_Save_1, Ch4, Ch5
|
||||
audio_header SFX_Save_1, Ch5, Ch6
|
||||
|
||||
; the Pokeflute sound effect directly hijacks channel 2 (not anymore)
|
||||
; the Pokeflute sound effect directly hijacks channel 3 (not anymore)
|
||||
SFX_Pokeflute::
|
||||
audio SFX_Pokeflute, Ch6
|
||||
audio_header SFX_Pokeflute, Ch7
|
||||
|
||||
SFX_Safari_Zone_PA::
|
||||
audio SFX_Safari_Zone_PA, Ch4
|
||||
audio_header SFX_Safari_Zone_PA, Ch5
|
||||
|
|
|
|||
|
|
@ -1,167 +1,167 @@
|
|||
SFX_Level_Up::
|
||||
audio SFX_Level_Up, Ch4, Ch5, Ch6
|
||||
audio_header SFX_Level_Up, Ch5, Ch6, Ch7
|
||||
|
||||
SFX_Ball_Toss::
|
||||
audio SFX_Ball_Toss, Ch4, Ch5
|
||||
audio_header SFX_Ball_Toss, Ch5, Ch6
|
||||
|
||||
SFX_Ball_Poof::
|
||||
audio SFX_Ball_Poof, Ch4, Ch7
|
||||
audio_header SFX_Ball_Poof, Ch5, Ch8
|
||||
|
||||
SFX_Faint_Thud::
|
||||
audio SFX_Faint_Thud, Ch4, Ch7
|
||||
audio_header SFX_Faint_Thud, Ch5, Ch8
|
||||
|
||||
SFX_Run::
|
||||
audio SFX_Run, Ch7
|
||||
audio_header SFX_Run, Ch8
|
||||
|
||||
SFX_Dex_Page_Added::
|
||||
audio SFX_Dex_Page_Added, Ch4, Ch5
|
||||
audio_header SFX_Dex_Page_Added, Ch5, Ch6
|
||||
|
||||
SFX_Caught_Mon::
|
||||
audio SFX_Caught_Mon, Ch4, Ch5, Ch6
|
||||
audio_header SFX_Caught_Mon, Ch5, Ch6, Ch7
|
||||
|
||||
SFX_Peck::
|
||||
audio SFX_Peck, Ch7
|
||||
audio_header SFX_Peck, Ch8
|
||||
|
||||
SFX_Faint_Fall::
|
||||
audio SFX_Faint_Fall, Ch4
|
||||
audio_header SFX_Faint_Fall, Ch5
|
||||
|
||||
SFX_Battle_09::
|
||||
audio SFX_Battle_09, Ch4
|
||||
audio_header SFX_Battle_09, Ch5
|
||||
|
||||
SFX_Pound::
|
||||
audio SFX_Pound, Ch7
|
||||
audio_header SFX_Pound, Ch8
|
||||
|
||||
SFX_Battle_0B::
|
||||
audio SFX_Battle_0B, Ch7
|
||||
audio_header SFX_Battle_0B, Ch8
|
||||
|
||||
SFX_Battle_0C::
|
||||
audio SFX_Battle_0C, Ch7
|
||||
audio_header SFX_Battle_0C, Ch8
|
||||
|
||||
SFX_Battle_0D::
|
||||
audio SFX_Battle_0D, Ch7
|
||||
audio_header SFX_Battle_0D, Ch8
|
||||
|
||||
SFX_Battle_0E::
|
||||
audio SFX_Battle_0E, Ch7
|
||||
audio_header SFX_Battle_0E, Ch8
|
||||
|
||||
SFX_Battle_0F::
|
||||
audio SFX_Battle_0F, Ch7
|
||||
audio_header SFX_Battle_0F, Ch8
|
||||
|
||||
SFX_Damage::
|
||||
audio SFX_Damage, Ch7
|
||||
audio_header SFX_Damage, Ch8
|
||||
|
||||
SFX_Not_Very_Effective::
|
||||
audio SFX_Not_Very_Effective, Ch7
|
||||
audio_header SFX_Not_Very_Effective, Ch8
|
||||
|
||||
SFX_Battle_12::
|
||||
audio SFX_Battle_12, Ch7
|
||||
audio_header SFX_Battle_12, Ch8
|
||||
|
||||
SFX_Battle_13::
|
||||
audio SFX_Battle_13, Ch7
|
||||
audio_header SFX_Battle_13, Ch8
|
||||
|
||||
SFX_Battle_14::
|
||||
audio SFX_Battle_14, Ch7
|
||||
audio_header SFX_Battle_14, Ch8
|
||||
|
||||
SFX_Vine_Whip::
|
||||
audio SFX_Vine_Whip, Ch7
|
||||
audio_header SFX_Vine_Whip, Ch8
|
||||
|
||||
SFX_Battle_16::
|
||||
audio SFX_Battle_16, Ch7
|
||||
audio_header SFX_Battle_16, Ch8
|
||||
|
||||
SFX_Battle_17::
|
||||
audio SFX_Battle_17, Ch7
|
||||
audio_header SFX_Battle_17, Ch8
|
||||
|
||||
SFX_Battle_18::
|
||||
audio SFX_Battle_18, Ch7
|
||||
audio_header SFX_Battle_18, Ch8
|
||||
|
||||
SFX_Battle_19::
|
||||
audio SFX_Battle_19, Ch7
|
||||
audio_header SFX_Battle_19, Ch8
|
||||
|
||||
SFX_Super_Effective::
|
||||
audio SFX_Super_Effective, Ch7
|
||||
audio_header SFX_Super_Effective, Ch8
|
||||
|
||||
SFX_Battle_1B::
|
||||
audio SFX_Battle_1B, Ch7
|
||||
audio_header SFX_Battle_1B, Ch8
|
||||
|
||||
SFX_Battle_1C::
|
||||
audio SFX_Battle_1C, Ch7
|
||||
audio_header SFX_Battle_1C, Ch8
|
||||
|
||||
SFX_Doubleslap::
|
||||
audio SFX_Doubleslap, Ch7
|
||||
audio_header SFX_Doubleslap, Ch8
|
||||
|
||||
SFX_Battle_1E::
|
||||
audio SFX_Battle_1E, Ch4, Ch7
|
||||
audio_header SFX_Battle_1E, Ch5, Ch8
|
||||
|
||||
SFX_Horn_Drill::
|
||||
audio SFX_Horn_Drill, Ch7
|
||||
audio_header SFX_Horn_Drill, Ch8
|
||||
|
||||
SFX_Battle_20::
|
||||
audio SFX_Battle_20, Ch7
|
||||
audio_header SFX_Battle_20, Ch8
|
||||
|
||||
SFX_Battle_21::
|
||||
audio SFX_Battle_21, Ch7
|
||||
audio_header SFX_Battle_21, Ch8
|
||||
|
||||
SFX_Battle_22::
|
||||
audio SFX_Battle_22, Ch7
|
||||
audio_header SFX_Battle_22, Ch8
|
||||
|
||||
SFX_Battle_23::
|
||||
audio SFX_Battle_23, Ch7
|
||||
audio_header SFX_Battle_23, Ch8
|
||||
|
||||
SFX_Battle_24::
|
||||
audio SFX_Battle_24, Ch4, Ch7
|
||||
audio_header SFX_Battle_24, Ch5, Ch8
|
||||
|
||||
SFX_Battle_25::
|
||||
audio SFX_Battle_25, Ch7
|
||||
audio_header SFX_Battle_25, Ch8
|
||||
|
||||
SFX_Battle_26::
|
||||
audio SFX_Battle_26, Ch7
|
||||
audio_header SFX_Battle_26, Ch8
|
||||
|
||||
SFX_Battle_27::
|
||||
audio SFX_Battle_27, Ch4, Ch5, Ch7
|
||||
audio_header SFX_Battle_27, Ch5, Ch6, Ch8
|
||||
|
||||
SFX_Battle_28::
|
||||
audio SFX_Battle_28, Ch4, Ch5, Ch7
|
||||
audio_header SFX_Battle_28, Ch5, Ch6, Ch8
|
||||
|
||||
SFX_Battle_29::
|
||||
audio SFX_Battle_29, Ch4, Ch7
|
||||
audio_header SFX_Battle_29, Ch5, Ch8
|
||||
|
||||
SFX_Battle_2A::
|
||||
audio SFX_Battle_2A, Ch4, Ch5, Ch7
|
||||
audio_header SFX_Battle_2A, Ch5, Ch6, Ch8
|
||||
|
||||
SFX_Battle_2B::
|
||||
audio SFX_Battle_2B, Ch4, Ch7
|
||||
audio_header SFX_Battle_2B, Ch5, Ch8
|
||||
|
||||
SFX_Battle_2C::
|
||||
audio SFX_Battle_2C, Ch4, Ch5, Ch7
|
||||
audio_header SFX_Battle_2C, Ch5, Ch6, Ch8
|
||||
|
||||
SFX_Psybeam::
|
||||
audio SFX_Psybeam, Ch4, Ch5, Ch7
|
||||
audio_header SFX_Psybeam, Ch5, Ch6, Ch8
|
||||
|
||||
SFX_Battle_2E::
|
||||
audio SFX_Battle_2E, Ch4, Ch5, Ch7
|
||||
audio_header SFX_Battle_2E, Ch5, Ch6, Ch8
|
||||
|
||||
SFX_Battle_2F::
|
||||
audio SFX_Battle_2F, Ch4, Ch5, Ch7
|
||||
audio_header SFX_Battle_2F, Ch5, Ch6, Ch8
|
||||
|
||||
SFX_Psychic_M::
|
||||
audio SFX_Psychic_M, Ch4, Ch5, Ch7
|
||||
audio_header SFX_Psychic_M, Ch5, Ch6, Ch8
|
||||
|
||||
SFX_Battle_31::
|
||||
audio SFX_Battle_31, Ch4, Ch5
|
||||
audio_header SFX_Battle_31, Ch5, Ch6
|
||||
|
||||
SFX_Battle_32::
|
||||
audio SFX_Battle_32, Ch4, Ch5
|
||||
audio_header SFX_Battle_32, Ch5, Ch6
|
||||
|
||||
SFX_Battle_33::
|
||||
audio SFX_Battle_33, Ch4, Ch5
|
||||
audio_header SFX_Battle_33, Ch5, Ch6
|
||||
|
||||
SFX_Battle_34::
|
||||
audio SFX_Battle_34, Ch4, Ch5, Ch7
|
||||
audio_header SFX_Battle_34, Ch5, Ch6, Ch8
|
||||
|
||||
SFX_Battle_35::
|
||||
audio SFX_Battle_35, Ch4, Ch5
|
||||
audio_header SFX_Battle_35, Ch5, Ch6
|
||||
|
||||
SFX_Battle_36::
|
||||
audio SFX_Battle_36, Ch4, Ch5, Ch7
|
||||
audio_header SFX_Battle_36, Ch5, Ch6, Ch8
|
||||
|
||||
SFX_Silph_Scope::
|
||||
audio SFX_Silph_Scope, Ch4
|
||||
audio_header SFX_Silph_Scope, Ch5
|
||||
|
|
|
|||
|
|
@ -1,29 +1,29 @@
|
|||
SFX_Intro_Lunge::
|
||||
audio SFX_Intro_Lunge, Ch7
|
||||
audio_header SFX_Intro_Lunge, Ch8
|
||||
|
||||
SFX_Intro_Hip::
|
||||
audio SFX_Intro_Hip, Ch4
|
||||
audio_header SFX_Intro_Hip, Ch5
|
||||
|
||||
SFX_Intro_Hop::
|
||||
audio SFX_Intro_Hop, Ch4
|
||||
audio_header SFX_Intro_Hop, Ch5
|
||||
|
||||
SFX_Intro_Raise::
|
||||
audio SFX_Intro_Raise, Ch7
|
||||
audio_header SFX_Intro_Raise, Ch8
|
||||
|
||||
SFX_Intro_Crash::
|
||||
audio SFX_Intro_Crash, Ch7
|
||||
audio_header SFX_Intro_Crash, Ch8
|
||||
|
||||
SFX_Intro_Whoosh::
|
||||
audio SFX_Intro_Whoosh, Ch7
|
||||
audio_header SFX_Intro_Whoosh, Ch8
|
||||
|
||||
SFX_Slots_Stop_Wheel::
|
||||
audio SFX_Slots_Stop_Wheel, Ch4
|
||||
audio_header SFX_Slots_Stop_Wheel, Ch5
|
||||
|
||||
SFX_Slots_Reward::
|
||||
audio SFX_Slots_Reward, Ch4
|
||||
audio_header SFX_Slots_Reward, Ch5
|
||||
|
||||
SFX_Slots_New_Spin::
|
||||
audio SFX_Slots_New_Spin, Ch4, Ch5
|
||||
audio_header SFX_Slots_New_Spin, Ch5, Ch6
|
||||
|
||||
SFX_Shooting_Star::
|
||||
audio SFX_Shooting_Star, Ch4
|
||||
audio_header SFX_Shooting_Star, Ch5
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue