This commit is contained in:
dannye 2021-03-23 00:53:43 -05:00
commit e8dd755e18
3702 changed files with 163333 additions and 159040 deletions

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@ -1,11 +1,11 @@
SFX_59_1_Ch4:
dutycycle 2
squarenote 4, 15, 1, 1920
endchannel
SFX_59_1_Ch5:
dutycycle 2
squarenote 1, 0, 8, 0
squarenote 4, 10, 1, 1889
endchannel
duty_cycle 2
square_note 4, 15, 1, 1920
sound_ret
SFX_59_1_Ch6:
duty_cycle 2
square_note 1, 0, 8, 0
square_note 4, 10, 1, 1889
sound_ret

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@ -1,6 +1,6 @@
SFX_Arrow_Tiles_1_Ch4:
dutycycle 0
pitchenvelope 1, 7
squarenote 15, 13, 2, 1792
pitchenvelope 0, 0
endchannel
SFX_Arrow_Tiles_1_Ch5:
duty_cycle 0
pitch_sweep 1, 7
square_note 15, 13, 2, 1792
pitch_sweep 0, 8
sound_ret

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@ -1,11 +1,11 @@
SFX_Ball_Poof_Ch4:
dutycycle 2
pitchenvelope 1, 6
squarenote 15, 15, 2, 1024
pitchenvelope 0, 0
endchannel
SFX_Ball_Poof_Ch5:
duty_cycle 2
pitch_sweep 1, 6
square_note 15, 15, 2, 1024
pitch_sweep 0, 8
sound_ret
SFX_Ball_Poof_Ch7:
noisenote 15, 10, 2, 34
endchannel
SFX_Ball_Poof_Ch8:
noise_note 15, 10, 2, 34
sound_ret

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@ -1,11 +1,11 @@
SFX_Ball_Toss_Ch4:
dutycycle 2
pitchenvelope 2, -7
squarenote 15, 15, 2, 1920
endchannel
SFX_Ball_Toss_Ch5:
dutycycle 2
squarenote 15, 12, 2, 1922
endchannel
duty_cycle 2
pitch_sweep 2, -7
square_note 15, 15, 2, 1920
sound_ret
SFX_Ball_Toss_Ch6:
duty_cycle 2
square_note 15, 12, 2, 1922
sound_ret

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@ -1,6 +1,6 @@
SFX_Battle_09_Ch4:
dutycycle 1
pitchenvelope 9, 7
squarenote 15, 15, 2, 1280
pitchenvelope 0, 0
endchannel
SFX_Battle_09_Ch5:
duty_cycle 1
pitch_sweep 9, 7
square_note 15, 15, 2, 1280
pitch_sweep 0, 8
sound_ret

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@ -1,3 +1,3 @@
SFX_Battle_0B_Ch7:
noisenote 8, 15, 1, 84
endchannel
SFX_Battle_0B_Ch8:
noise_note 8, 15, 1, 84
sound_ret

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@ -1,5 +1,5 @@
SFX_Battle_0C_Ch7:
noisenote 15, 8, -7, 17
noisenote 4, 15, -7, 18
noisenote 10, 15, 1, 85
endchannel
SFX_Battle_0C_Ch8:
noise_note 15, 8, -7, 17
noise_note 4, 15, -7, 18
noise_note 10, 15, 1, 85
sound_ret

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@ -1,5 +1,5 @@
SFX_Battle_0D_Ch7:
noisenote 15, 8, -7, 52
noisenote 8, 15, 2, 53
noisenote 10, 15, 1, 85
endchannel
SFX_Battle_0D_Ch8:
noise_note 15, 8, -7, 52
noise_note 8, 15, 2, 53
noise_note 10, 15, 1, 85
sound_ret

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@ -1,4 +1,4 @@
SFX_Battle_0E_Ch7:
noisenote 15, 9, -7, 35
noisenote 8, 15, 1, 33
endchannel
SFX_Battle_0E_Ch8:
noise_note 15, 9, -7, 35
noise_note 8, 15, 1, 33
sound_ret

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@ -1,6 +1,6 @@
SFX_Battle_0F_Ch7:
noisenote 2, 14, 1, 75
noisenote 10, 15, 1, 68
noisenote 2, 14, 1, 58
noisenote 6, 15, 1, 52
endchannel
SFX_Battle_0F_Ch8:
noise_note 2, 14, 1, 75
noise_note 10, 15, 1, 68
noise_note 2, 14, 1, 58
noise_note 6, 15, 1, 52
sound_ret

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@ -1,6 +1,6 @@
SFX_Battle_12_Ch7:
noisenote 8, 4, -7, 35
noisenote 4, 12, 4, 34
noisenote 6, 15, 2, 35
loopchannel 4, SFX_Battle_12_Ch7
endchannel
SFX_Battle_12_Ch8:
noise_note 8, 4, -7, 35
noise_note 4, 12, 4, 34
noise_note 6, 15, 2, 35
sound_loop 4, SFX_Battle_12_Ch8
sound_ret

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@ -1,6 +1,6 @@
SFX_Battle_13_Ch7:
noisenote 8, 4, -7, 51
noisenote 4, 12, 4, 34
noisenote 6, 15, 2, 35
noisenote 15, 15, 2, 34
endchannel
SFX_Battle_13_Ch8:
noise_note 8, 4, -7, 51
noise_note 4, 12, 4, 34
noise_note 6, 15, 2, 35
noise_note 15, 15, 2, 34
sound_ret

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@ -1,6 +1,6 @@
SFX_Battle_14_Ch7:
noisenote 8, 15, -7, 50
noisenote 8, 15, 4, 67
noisenote 8, 15, 2, 84
noisenote 8, 15, 1, 101
endchannel
SFX_Battle_14_Ch8:
noise_note 8, 15, -7, 50
noise_note 8, 15, 4, 67
noise_note 8, 15, 2, 84
noise_note 8, 15, 1, 101
sound_ret

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@ -1,5 +1,5 @@
SFX_Battle_16_Ch7:
noisenote 1, 9, 4, 35
noisenote 1, 11, 4, 34
noisenote 8, 15, 1, 68
endchannel
SFX_Battle_16_Ch8:
noise_note 1, 9, 4, 35
noise_note 1, 11, 4, 34
noise_note 8, 15, 1, 68
sound_ret

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@ -1,6 +1,6 @@
SFX_Battle_17_Ch7:
noisenote 2, 9, 4, 51
noisenote 4, 11, 4, 34
noisenote 4, 15, 1, 68
noisenote 8, 15, 1, 85
endchannel
SFX_Battle_17_Ch8:
noise_note 2, 9, 4, 51
noise_note 4, 11, 4, 34
noise_note 4, 15, 1, 68
noise_note 8, 15, 1, 85
sound_ret

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@ -1,4 +1,4 @@
SFX_Battle_18_Ch7:
noisenote 4, 15, -7, 85
noisenote 8, 15, 1, 101
endchannel
SFX_Battle_18_Ch8:
noise_note 4, 15, -7, 85
noise_note 8, 15, 1, 101
sound_ret

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@ -1,5 +1,5 @@
SFX_Battle_19_Ch7:
noisenote 2, 8, 4, 67
noisenote 2, 12, 4, 34
noisenote 8, 15, 2, 52
endchannel
SFX_Battle_19_Ch8:
noise_note 2, 8, 4, 67
noise_note 2, 12, 4, 34
noise_note 8, 15, 2, 52
sound_ret

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@ -1,4 +1,4 @@
SFX_Battle_1B_Ch7:
noisenote 2, 15, 1, 34
noisenote 15, 15, 2, 18
endchannel
SFX_Battle_1B_Ch8:
noise_note 2, 15, 1, 34
noise_note 15, 15, 2, 18
sound_ret

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@ -1,5 +1,5 @@
SFX_Battle_1C_Ch7:
noisenote 2, 12, 2, 1
noisenote 15, 15, 4, 1
noisenote 15, 15, 2, 1
endchannel
SFX_Battle_1C_Ch8:
noise_note 2, 12, 2, 1
noise_note 15, 15, 4, 1
noise_note 15, 15, 2, 1
sound_ret

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@ -1,16 +1,16 @@
SFX_Battle_1E_Ch4:
dutycycle 0
pitchenvelope 3, -2
squarenote 4, 15, 2, 512
pitchenvelope 2, 2
squarenote 8, 14, 2, 512
pitchenvelope 0, 0
endchannel
SFX_Battle_1E_Ch5:
duty_cycle 0
pitch_sweep 3, -2
square_note 4, 15, 2, 512
pitch_sweep 2, 2
square_note 8, 14, 2, 512
pitch_sweep 0, 8
sound_ret
SFX_Battle_1E_Ch7:
noisenote 0, 13, 1, 66
noisenote 4, 10, 1, 50
noisenote 0, 13, 1, 34
noisenote 6, 10, 1, 50
endchannel
SFX_Battle_1E_Ch8:
noise_note 0, 13, 1, 66
noise_note 4, 10, 1, 50
noise_note 0, 13, 1, 34
noise_note 6, 10, 1, 50
sound_ret

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@ -1,4 +1,4 @@
SFX_Battle_20_Ch7:
noisenote 12, 15, 1, 84
noisenote 8, 15, 1, 100
endchannel
SFX_Battle_20_Ch8:
noise_note 12, 15, 1, 84
noise_note 8, 15, 1, 100
sound_ret

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@ -1,7 +1,7 @@
SFX_Battle_21_Ch7:
noisenote 2, 15, 1, 51
noisenote 2, 12, 1, 50
noisenote 2, 10, 1, 49
noisenote 15, 8, 2, 50
noisenote 8, 15, 1, 52
endchannel
SFX_Battle_21_Ch8:
noise_note 2, 15, 1, 51
noise_note 2, 12, 1, 50
noise_note 2, 10, 1, 49
noise_note 15, 8, 2, 50
noise_note 8, 15, 1, 52
sound_ret

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@ -1,4 +1,4 @@
SFX_Battle_22_Ch7:
noisenote 2, 13, 2, 50
noisenote 15, 15, 2, 67
endchannel
SFX_Battle_22_Ch8:
noise_note 2, 13, 2, 50
noise_note 15, 15, 2, 67
sound_ret

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@ -1,7 +1,7 @@
SFX_Battle_23_Ch7:
noisenote 2, 15, 2, 67
noisenote 4, 11, 5, 50
noisenote 9, 8, 6, 49
noisenote 7, 6, 4, 0
noisenote 15, 15, 2, 85
endchannel
SFX_Battle_23_Ch8:
noise_note 2, 15, 2, 67
noise_note 4, 11, 5, 50
noise_note 9, 8, 6, 49
noise_note 7, 6, 4, 0
noise_note 15, 15, 2, 85
sound_ret

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@ -1,12 +1,12 @@
SFX_Battle_24_Ch4:
dutycycle 1
pitchenvelope 9, 7
squarenote 15, 15, 2, 1792
pitchenvelope 0, 0
endchannel
SFX_Battle_24_Ch5:
duty_cycle 1
pitch_sweep 9, 7
square_note 15, 15, 2, 1792
pitch_sweep 0, 8
sound_ret
SFX_Battle_24_Ch7:
noisenote 15, 3, -7, 34
noisenote 15, 15, 2, 33
endchannel
SFX_Battle_24_Ch8:
noise_note 15, 3, -7, 34
noise_note 15, 15, 2, 33
sound_ret

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@ -1,7 +1,7 @@
SFX_Battle_25_Ch7:
noisenote 15, 4, -7, 65
noisenote 8, 8, -7, 65
noisenote 8, 12, -7, 65
noisenote 8, 15, 2, 66
noisenote 15, 15, 2, 65
endchannel
SFX_Battle_25_Ch8:
noise_note 15, 4, -7, 65
noise_note 8, 8, -7, 65
noise_note 8, 12, -7, 65
noise_note 8, 15, 2, 66
noise_note 15, 15, 2, 65
sound_ret

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@ -1,9 +1,9 @@
SFX_Battle_26_Ch7:
noisenote 10, 15, -7, 80
noisenote 15, 15, -7, 81
noisenote 8, 15, 2, 81
noisenote 6, 15, -7, 82
noisenote 6, 15, -7, 83
noisenote 8, 15, -7, 84
noisenote 15, 15, 2, 84
endchannel
SFX_Battle_26_Ch8:
noise_note 10, 15, -7, 80
noise_note 15, 15, -7, 81
noise_note 8, 15, 2, 81
noise_note 6, 15, -7, 82
noise_note 6, 15, -7, 83
noise_note 8, 15, -7, 84
noise_note 15, 15, 2, 84
sound_ret

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@ -1,27 +1,27 @@
SFX_Battle_27_Ch4:
dutycycle 2
squarenote 15, 3, -7, 1984
SFX_Battle_27_Ch5:
duty_cycle 2
square_note 15, 3, -7, 1984
SFX_Battle_27_branch_2062a:
squarenote 15, 13, -7, 1984
loopchannel 4, SFX_Battle_27_branch_2062a
squarenote 15, 13, 1, 1984
endchannel
square_note 15, 13, -7, 1984
sound_loop 4, SFX_Battle_27_branch_2062a
square_note 15, 13, 1, 1984
sound_ret
SFX_Battle_27_Ch5:
dutycycle 179
squarenote 15, 2, -7, 1992
SFX_Battle_27_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 15, 2, -7, 1992
SFX_Battle_27_branch_2063d:
squarenote 15, 12, -7, 1991
loopchannel 4, SFX_Battle_27_branch_2063d
squarenote 15, 12, 1, 1992
endchannel
square_note 15, 12, -7, 1991
sound_loop 4, SFX_Battle_27_branch_2063d
square_note 15, 12, 1, 1992
sound_ret
SFX_Battle_27_Ch7:
noisenote 3, 9, 7, 18
noisenote 3, 10, 1, 17
loopchannel 10, SFX_Battle_27_Ch7
endchannel
SFX_Battle_27_Ch8:
noise_note 3, 9, 7, 18
noise_note 3, 10, 1, 17
sound_loop 10, SFX_Battle_27_Ch8
sound_ret

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@ -1,21 +1,21 @@
SFX_Battle_28_Ch4:
dutycycle 0
squarenote 0, 15, 1, 1984
squarenote 0, 15, 1, 1792
loopchannel 12, SFX_Battle_28_Ch4
endchannel
SFX_Battle_28_Ch5:
dutycycle 179
squarenote 0, 14, 1, 1985
squarenote 0, 14, 1, 1793
loopchannel 12, SFX_Battle_28_Ch5
endchannel
duty_cycle 0
square_note 0, 15, 1, 1984
square_note 0, 15, 1, 1792
sound_loop 12, SFX_Battle_28_Ch5
sound_ret
SFX_Battle_28_Ch7:
noisenote 1, 13, 1, 73
noisenote 1, 13, 1, 41
loopchannel 6, SFX_Battle_28_Ch7
endchannel
SFX_Battle_28_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 0, 14, 1, 1985
square_note 0, 14, 1, 1793
sound_loop 12, SFX_Battle_28_Ch6
sound_ret
SFX_Battle_28_Ch8:
noise_note 1, 13, 1, 73
noise_note 1, 13, 1, 41
sound_loop 6, SFX_Battle_28_Ch8
sound_ret

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@ -1,18 +1,18 @@
SFX_Battle_29_Ch4:
dutycycle 201
squarenote 11, 15, 3, 288
squarenote 9, 13, 3, 336
loopchannel 5, SFX_Battle_29_Ch4
squarenote 8, 14, 3, 304
squarenote 15, 12, 2, 272
endchannel
SFX_Battle_29_Ch5:
duty_cycle_pattern 3, 0, 2, 1
square_note 11, 15, 3, 288
square_note 9, 13, 3, 336
sound_loop 5, SFX_Battle_29_Ch5
square_note 8, 14, 3, 304
square_note 15, 12, 2, 272
sound_ret
SFX_Battle_29_Ch7:
noisenote 10, 15, 3, 53
noisenote 14, 15, 6, 69
loopchannel 4, SFX_Battle_29_Ch7
noisenote 12, 15, 4, 188
noisenote 12, 15, 5, 156
noisenote 15, 15, 4, 172
endchannel
SFX_Battle_29_Ch8:
noise_note 10, 15, 3, 53
noise_note 14, 15, 6, 69
sound_loop 4, SFX_Battle_29_Ch8
noise_note 12, 15, 4, 188
noise_note 12, 15, 5, 156
noise_note 15, 15, 4, 172
sound_ret

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@ -1,28 +1,28 @@
SFX_Battle_2A_Ch4:
dutycycle 57
squarenote 4, 15, 4, 1536
squarenote 3, 12, 4, 1280
squarenote 5, 11, 5, 1536
squarenote 13, 14, 2, 1728
loopchannel 3, SFX_Battle_2A_Ch4
squarenote 8, 13, 1, 1536
endchannel
SFX_Battle_2A_Ch5:
dutycycle 141
squarenote 5, 14, 4, 1504
squarenote 4, 11, 4, 1248
squarenote 6, 10, 5, 1512
squarenote 14, 13, 1, 1696
loopchannel 3, SFX_Battle_2A_Ch5
endchannel
duty_cycle_pattern 0, 3, 2, 1
square_note 4, 15, 4, 1536
square_note 3, 12, 4, 1280
square_note 5, 11, 5, 1536
square_note 13, 14, 2, 1728
sound_loop 3, SFX_Battle_2A_Ch5
square_note 8, 13, 1, 1536
sound_ret
SFX_Battle_2A_Ch7:
noisenote 5, 12, 3, 51
noisenote 3, 9, 2, 67
noisenote 10, 11, 5, 51
noisenote 15, 12, 3, 50
loopchannel 2, SFX_Battle_2A_Ch7
endchannel
SFX_Battle_2A_Ch6:
duty_cycle_pattern 2, 0, 3, 1
square_note 5, 14, 4, 1504
square_note 4, 11, 4, 1248
square_note 6, 10, 5, 1512
square_note 14, 13, 1, 1696
sound_loop 3, SFX_Battle_2A_Ch6
sound_ret
SFX_Battle_2A_Ch8:
noise_note 5, 12, 3, 51
noise_note 3, 9, 2, 67
noise_note 10, 11, 5, 51
noise_note 15, 12, 3, 50
sound_loop 2, SFX_Battle_2A_Ch8
sound_ret

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@ -1,21 +1,21 @@
SFX_Battle_2B_Ch4:
dutycycle 210
squarenote 3, 8, 1, 768
squarenote 3, 12, 1, 1024
squarenote 3, 15, 1, 1280
squarenote 3, 11, 1, 1024
squarenote 3, 7, 1, 768
loopchannel 5, SFX_Battle_2B_Ch4
squarenote 8, 8, 1, 1024
endchannel
SFX_Battle_2B_Ch5:
duty_cycle_pattern 3, 1, 0, 2
square_note 3, 8, 1, 768
square_note 3, 12, 1, 1024
square_note 3, 15, 1, 1280
square_note 3, 11, 1, 1024
square_note 3, 7, 1, 768
sound_loop 5, SFX_Battle_2B_Ch5
square_note 8, 8, 1, 1024
sound_ret
SFX_Battle_2B_Ch7:
noisenote 3, 6, 2, 34
noisenote 3, 10, 2, 50
noisenote 3, 13, 2, 51
noisenote 3, 9, 2, 35
noisenote 3, 5, 2, 18
loopchannel 5, SFX_Battle_2B_Ch7
noisenote 8, 8, 1, 18
endchannel
SFX_Battle_2B_Ch8:
noise_note 3, 6, 2, 34
noise_note 3, 10, 2, 50
noise_note 3, 13, 2, 51
noise_note 3, 9, 2, 35
noise_note 3, 5, 2, 18
sound_loop 5, SFX_Battle_2B_Ch8
noise_note 8, 8, 1, 18
sound_ret

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@ -1,25 +1,25 @@
SFX_Battle_2C_Ch4:
dutycycle 57
squarenote 15, 15, 4, 1280
squarenote 15, 12, 4, 1024
squarenote 15, 14, 2, 1472
loopchannel 3, SFX_Battle_2C_Ch4
endchannel
SFX_Battle_2C_Ch5:
dutycycle 141
squarenote 7, 14, 4, 1072
squarenote 15, 11, 4, 816
squarenote 15, 10, 2, 1080
loopchannel 4, SFX_Battle_2C_Ch5
endchannel
duty_cycle_pattern 0, 3, 2, 1
square_note 15, 15, 4, 1280
square_note 15, 12, 4, 1024
square_note 15, 14, 2, 1472
sound_loop 3, SFX_Battle_2C_Ch5
sound_ret
SFX_Battle_2C_Ch7:
noisenote 9, 15, 4, 68
noisenote 9, 15, 2, 67
noisenote 15, 15, 4, 66
noisenote 15, 15, 4, 65
loopchannel 3, SFX_Battle_2C_Ch7
endchannel
SFX_Battle_2C_Ch6:
duty_cycle_pattern 2, 0, 3, 1
square_note 7, 14, 4, 1072
square_note 15, 11, 4, 816
square_note 15, 10, 2, 1080
sound_loop 4, SFX_Battle_2C_Ch6
sound_ret
SFX_Battle_2C_Ch8:
noise_note 9, 15, 4, 68
noise_note 9, 15, 2, 67
noise_note 15, 15, 4, 66
noise_note 15, 15, 4, 65
sound_loop 3, SFX_Battle_2C_Ch8
sound_ret

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@ -1,27 +1,27 @@
SFX_Battle_2E_Ch4:
dutycycle 0
squarenote 2, 15, 1, 512
squarenote 3, 15, 1, 1792
squarenote 4, 15, 1, 1280
squarenote 5, 15, 1, 2032
loopchannel 8, SFX_Battle_2E_Ch4
endchannel
SFX_Battle_2E_Ch5:
dutycycle 179
squarenote 2, 14, 1, 770
squarenote 3, 14, 1, 2034
squarenote 4, 14, 1, 1538
squarenote 5, 14, 1, 1794
loopchannel 8, SFX_Battle_2E_Ch5
endchannel
duty_cycle 0
square_note 2, 15, 1, 512
square_note 3, 15, 1, 1792
square_note 4, 15, 1, 1280
square_note 5, 15, 1, 2032
sound_loop 8, SFX_Battle_2E_Ch5
sound_ret
SFX_Battle_2E_Ch7:
noisenote 2, 13, 3, 16
noisenote 3, 13, 3, 17
noisenote 2, 13, 2, 16
noisenote 5, 13, 2, 18
loopchannel 9, SFX_Battle_2E_Ch7
endchannel
SFX_Battle_2E_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 2, 14, 1, 770
square_note 3, 14, 1, 2034
square_note 4, 14, 1, 1538
square_note 5, 14, 1, 1794
sound_loop 8, SFX_Battle_2E_Ch6
sound_ret
SFX_Battle_2E_Ch8:
noise_note 2, 13, 3, 16
noise_note 3, 13, 3, 17
noise_note 2, 13, 2, 16
noise_note 5, 13, 2, 18
sound_loop 9, SFX_Battle_2E_Ch8
sound_ret

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@ -1,21 +1,21 @@
SFX_Battle_2F_Ch4:
dutycycle 43
squarenote 3, 15, 1, 2032
squarenote 4, 15, 2, 512
loopchannel 8, SFX_Battle_2F_Ch4
endchannel
SFX_Battle_2F_Ch5:
dutycycle 179
squarenote 4, 14, 2, 514
squarenote 4, 14, 1, 2018
loopchannel 9, SFX_Battle_2F_Ch5
endchannel
duty_cycle_pattern 0, 2, 2, 3
square_note 3, 15, 1, 2032
square_note 4, 15, 2, 512
sound_loop 8, SFX_Battle_2F_Ch5
sound_ret
SFX_Battle_2F_Ch7:
noisenote 4, 15, -7, 67
noisenote 4, 15, 2, 68
loopchannel 9, SFX_Battle_2F_Ch7
endchannel
SFX_Battle_2F_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 4, 14, 2, 514
square_note 4, 14, 1, 2018
sound_loop 9, SFX_Battle_2F_Ch6
sound_ret
SFX_Battle_2F_Ch8:
noise_note 4, 15, -7, 67
noise_note 4, 15, 2, 68
sound_loop 9, SFX_Battle_2F_Ch8
sound_ret

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@ -1,18 +1,18 @@
SFX_Battle_31_Ch4:
dutycycle 2
squarenote 15, 15, -7, 2016
squarenote 15, 15, -7, 2016
squarenote 15, 15, -7, 2016
squarenote 15, 15, -7, 2016
squarenote 15, 15, 2, 2016
endchannel
SFX_Battle_31_Ch5:
dutycycle 3
squarenote 15, 15, -7, 2018
squarenote 15, 15, -7, 2017
squarenote 15, 15, -7, 2018
squarenote 15, 15, -7, 2017
squarenote 15, 15, 2, 2018
endchannel
duty_cycle 2
square_note 15, 15, -7, 2016
square_note 15, 15, -7, 2016
square_note 15, 15, -7, 2016
square_note 15, 15, -7, 2016
square_note 15, 15, 2, 2016
sound_ret
SFX_Battle_31_Ch6:
duty_cycle 3
square_note 15, 15, -7, 2018
square_note 15, 15, -7, 2017
square_note 15, 15, -7, 2018
square_note 15, 15, -7, 2017
square_note 15, 15, 2, 2018
sound_ret

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@ -1,12 +1,12 @@
SFX_Battle_32_Ch4:
dutycycle 2
pitchenvelope 10, -7
squarenote 8, 15, 1, 1792
pitchenvelope 0, 0
endchannel
SFX_Battle_32_Ch5:
dutycycle 3
squarenote 8, 15, 1, 1793
endchannel
duty_cycle 2
pitch_sweep 10, -7
square_note 8, 15, 1, 1792
pitch_sweep 0, 8
sound_ret
SFX_Battle_32_Ch6:
duty_cycle 3
square_note 8, 15, 1, 1793
sound_ret

View file

@ -1,18 +1,18 @@
SFX_Battle_33_Ch4:
dutycycle 2
squarenote 6, 15, 1, 1280
squarenote 6, 15, 1, 1408
squarenote 6, 15, 1, 1536
squarenote 6, 15, 1, 1664
squarenote 8, 15, 1, 1792
endchannel
SFX_Battle_33_Ch5:
dutycycle 3
squarenote 6, 14, 1, 1296
squarenote 6, 14, 1, 1424
squarenote 6, 14, 1, 1552
squarenote 6, 14, 1, 1680
squarenote 8, 14, 1, 1808
endchannel
duty_cycle 2
square_note 6, 15, 1, 1280
square_note 6, 15, 1, 1408
square_note 6, 15, 1, 1536
square_note 6, 15, 1, 1664
square_note 8, 15, 1, 1792
sound_ret
SFX_Battle_33_Ch6:
duty_cycle 3
square_note 6, 14, 1, 1296
square_note 6, 14, 1, 1424
square_note 6, 14, 1, 1552
square_note 6, 14, 1, 1680
square_note 8, 14, 1, 1808
sound_ret

View file

@ -1,22 +1,22 @@
SFX_Battle_34_Ch4:
dutycycle 237
squarenote 8, 15, -7, 1016
squarenote 15, 15, -7, 1024
squarenote 15, 15, 3, 1024
endchannel
SFX_Battle_34_Ch5:
dutycycle 180
squarenote 8, 14, -7, 960
squarenote 15, 14, -7, 960
squarenote 15, 14, 3, 960
endchannel
duty_cycle_pattern 3, 2, 3, 1
square_note 8, 15, -7, 1016
square_note 15, 15, -7, 1024
square_note 15, 15, 3, 1024
sound_ret
SFX_Battle_34_Ch7:
noisenote 4, 15, -7, 81
noisenote 8, 15, -7, 84
noisenote 15, 15, -7, 85
noisenote 15, 15, 3, 86
endchannel
SFX_Battle_34_Ch6:
duty_cycle_pattern 2, 3, 1, 0
square_note 8, 14, -7, 960
square_note 15, 14, -7, 960
square_note 15, 14, 3, 960
sound_ret
SFX_Battle_34_Ch8:
noise_note 4, 15, -7, 81
noise_note 8, 15, -7, 84
noise_note 15, 15, -7, 85
noise_note 15, 15, 3, 86
sound_ret

View file

@ -1,29 +1,29 @@
SFX_Battle_35_Ch4:
executemusic
vibrato 10, (2<<4) + 4
dutycycle 2
notetype 10, (8<<4) + 7
octave 5
note G#, 8
octave 6
note F#, 4
note E_, 4
octave 5
note G#, 8
endchannel
SFX_Battle_35_Ch5:
executemusic
vibrato 10, (2<<4) + 3
dutycycle 2
notetype 11, (6<<4) + 7
execute_music
vibrato 10, 2, 4
duty_cycle 2
note_type 10, 8, 7
octave 5
note G#, 8
notetype 10, (6<<4) + 7
octave 6
note F#, 4
note E_, 4
octave 5
note G#, 8
endchannel
sound_ret
SFX_Battle_35_Ch6:
execute_music
vibrato 10, 2, 3
duty_cycle 2
note_type 11, 6, 7
octave 5
note G#, 8
note_type 10, 6, 7
octave 6
note F#, 4
note E_, 4
octave 5
note G#, 8
sound_ret

View file

@ -1,47 +1,47 @@
SFX_Battle_36_Ch4:
dutycycle 0
squarenote 2, 15, 1, 1920
squarenote 2, 15, 1, 1792
squarenote 2, 15, 1, 1936
squarenote 2, 15, 1, 1792
squarenote 2, 15, 1, 1952
squarenote 2, 15, 1, 1792
squarenote 2, 15, 1, 1968
squarenote 2, 15, 1, 1792
squarenote 2, 15, 1, 1984
squarenote 2, 15, 1, 1792
squarenote 2, 15, 1, 2000
SFX_Battle_36_Ch5:
duty_cycle 0
square_note 2, 15, 1, 1920
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 1936
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 1952
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 1968
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 1984
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 2000
SFX_Battle_36_branch_20930:
squarenote 2, 15, 1, 1792
squarenote 2, 15, 1, 2016
loopchannel 12, SFX_Battle_36_branch_20930
squarenote 15, 15, 1, 1792
endchannel
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 2016
sound_loop 12, SFX_Battle_36_branch_20930
square_note 15, 15, 1, 1792
sound_ret
SFX_Battle_36_Ch5:
dutycycle 179
squarenote 2, 15, 1, 1921
squarenote 2, 15, 1, 1793
squarenote 2, 15, 1, 1937
squarenote 2, 15, 1, 1793
squarenote 2, 15, 1, 1953
squarenote 2, 15, 1, 1793
squarenote 2, 15, 1, 1969
squarenote 2, 15, 1, 1793
squarenote 2, 15, 1, 1985
squarenote 2, 15, 1, 1793
squarenote 2, 15, 1, 2001
squarenote 2, 15, 1, 1793
squarenote 2, 15, 1, 2017
loopchannel 12, SFX_Battle_36_branch_20930
squarenote 15, 15, 1, 1793
endchannel
SFX_Battle_36_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 2, 15, 1, 1921
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 1937
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 1953
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 1969
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 1985
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 2001
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 2017
sound_loop 12, SFX_Battle_36_branch_20930
square_note 15, 15, 1, 1793
sound_ret
SFX_Battle_36_Ch7:
noisenote 1, 13, 1, 73
noisenote 1, 13, 1, 41
loopchannel 26, SFX_Battle_36_Ch7
endchannel
SFX_Battle_36_Ch8:
noise_note 1, 13, 1, 73
noise_note 1, 13, 1, 41
sound_loop 26, SFX_Battle_36_Ch8
sound_ret

View file

@ -1,10 +1,10 @@
SFX_Caught_Mon_Ch4:
executemusic
SFX_Caught_Mon_Ch5:
execute_music
tempo 256
volume 119
dutycycle 3
toggleperfectpitch
notetype 6, (11<<4) + 2
volume 7, 7
duty_cycle 3
toggle_perfect_pitch
note_type 6, 11, 2
octave 3
note E_, 2
note F#, 2
@ -17,15 +17,15 @@ SFX_Caught_Mon_Ch4:
note D#, 2
note D#, 1
note D#, 1
notetype 6, (11<<4) + 5
note_type 6, 11, 5
note E_, 8
endchannel
sound_ret
SFX_Caught_Mon_Ch5:
executemusic
dutycycle 2
notetype 6, (12<<4) + 2
SFX_Caught_Mon_Ch6:
execute_music
duty_cycle 2
note_type 6, 12, 2
octave 4
note G#, 2
note G#, 1
@ -39,23 +39,23 @@ SFX_Caught_Mon_Ch5:
note A_, 2
note A_, 1
note A_, 1
notetype 6, (12<<4) + 5
note_type 6, 12, 5
note G#, 8
endchannel
sound_ret
SFX_Caught_Mon_Ch6:
executemusic
notetype 6, (1<<4) + 0
SFX_Caught_Mon_Ch7:
execute_music
note_type 6, 1, 0
octave 4
note B_, 2
note __, 2
rest 2
octave 5
note C#, 2
note __, 2
rest 2
note D#, 2
note __, 2
rest 2
note F#, 2
note G_, 2
note G#, 4
endchannel
sound_ret

View file

@ -1,6 +1,6 @@
SFX_Collision_1_Ch4:
dutycycle 2
pitchenvelope 5, -2
squarenote 15, 15, 1, 768
pitchenvelope 0, 0
endchannel
SFX_Collision_1_Ch5:
duty_cycle 2
pitch_sweep 5, -2
square_note 15, 15, 1, 768
pitch_sweep 0, 8
sound_ret

View file

@ -1,7 +1,7 @@
SFX_Cut_1_Ch7:
noisenote 2, 15, 7, 36
noisenote 2, 15, 7, 52
noisenote 4, 15, 7, 68
noisenote 8, 15, 4, 85
noisenote 8, 15, 1, 68
endchannel
SFX_Cut_1_Ch8:
noise_note 2, 15, 7, 36
noise_note 2, 15, 7, 52
noise_note 4, 15, 7, 68
noise_note 8, 15, 4, 85
noise_note 8, 15, 1, 68
sound_ret

View file

@ -1,5 +1,5 @@
SFX_Damage_Ch7:
noisenote 2, 15, 4, 68
noisenote 2, 15, 4, 20
noisenote 15, 15, 1, 50
endchannel
SFX_Damage_Ch8:
noise_note 2, 15, 4, 68
noise_note 2, 15, 4, 20
noise_note 15, 15, 1, 50
sound_ret

View file

@ -1,18 +1,18 @@
SFX_Denied_1_Ch4:
dutycycle 3
pitchenvelope 5, -2
squarenote 4, 15, 0, 1280
pitchenvelope 0, 0
squarenote 4, 0, 0, 0
squarenote 15, 15, 0, 1280
squarenote 1, 0, 0, 0
endchannel
SFX_Denied_1_Ch5:
dutycycle 3
squarenote 4, 15, 0, 1025
squarenote 4, 0, 0, 0
squarenote 15, 15, 0, 1025
squarenote 1, 0, 0, 0
endchannel
duty_cycle 3
pitch_sweep 5, -2
square_note 4, 15, 0, 1280
pitch_sweep 0, 8
square_note 4, 0, 0, 0
square_note 15, 15, 0, 1280
square_note 1, 0, 0, 0
sound_ret
SFX_Denied_1_Ch6:
duty_cycle 3
square_note 4, 15, 0, 1025
square_note 4, 0, 0, 0
square_note 15, 15, 0, 1025
square_note 1, 0, 0, 0
sound_ret

View file

@ -1,15 +1,15 @@
SFX_Dex_Page_Added_Ch4:
dutycycle 2
pitchenvelope 4, 4
squarenote 15, 15, 0, 1264
pitchenvelope 1, 7
squarenote 15, 15, 2, 1616
pitchenvelope 0, 0
endchannel
SFX_Dex_Page_Added_Ch5:
dutycycle 2
squarenote 15, 9, 2, 1536
squarenote 15, 9, 2, 1922
endchannel
duty_cycle 2
pitch_sweep 4, 4
square_note 15, 15, 0, 1264
pitch_sweep 1, 7
square_note 15, 15, 2, 1616
pitch_sweep 0, 8
sound_ret
SFX_Dex_Page_Added_Ch6:
duty_cycle 2
square_note 15, 9, 2, 1536
square_note 15, 9, 2, 1922
sound_ret

View file

@ -1,4 +1,4 @@
SFX_Doubleslap_Ch7:
noisenote 8, 15, 1, 50
noisenote 8, 15, 1, 51
endchannel
SFX_Doubleslap_Ch8:
noise_note 8, 15, 1, 50
noise_note 8, 15, 1, 51
sound_ret

View file

@ -1,7 +1,7 @@
SFX_Enter_PC_1_Ch4:
dutycycle 2
squarenote 6, 15, 0, 1792
squarenote 4, 0, 0, 0
squarenote 6, 15, 0, 1792
squarenote 1, 0, 0, 0
endchannel
SFX_Enter_PC_1_Ch5:
duty_cycle 2
square_note 6, 15, 0, 1792
square_note 4, 0, 0, 0
square_note 6, 15, 0, 1792
square_note 1, 0, 0, 0
sound_ret

View file

@ -1,6 +1,6 @@
SFX_Faint_Fall_Ch4:
dutycycle 1
pitchenvelope 10, -7
squarenote 15, 15, 2, 1920
pitchenvelope 0, 0
endchannel
SFX_Faint_Fall_Ch5:
duty_cycle 1
pitch_sweep 10, -7
square_note 15, 15, 2, 1920
pitch_sweep 0, 8
sound_ret

View file

@ -1,11 +1,11 @@
SFX_Faint_Thud_Ch4:
squarenote 15, 13, 1, 512
pitchenvelope 0, 0
endchannel
SFX_Faint_Thud_Ch5:
square_note 15, 13, 1, 512
pitch_sweep 0, 8
sound_ret
SFX_Faint_Thud_Ch7:
noisenote 4, 15, 5, 51
noisenote 8, 15, 4, 34
noisenote 15, 15, 2, 33
endchannel
SFX_Faint_Thud_Ch8:
noise_note 4, 15, 5, 51
noise_note 8, 15, 4, 34
noise_note 15, 15, 2, 33
sound_ret

View file

@ -1,18 +1,18 @@
SFX_Fly_1_Ch7:
noisenote 2, 15, 1, 18
noisenote 2, 0, 0, 0
noisenote 2, 10, 1, 18
noisenote 2, 0, 0, 0
noisenote 2, 13, 1, 18
noisenote 2, 0, 0, 0
noisenote 2, 8, 1, 18
noisenote 2, 0, 0, 0
noisenote 2, 11, 1, 18
noisenote 2, 0, 0, 0
noisenote 2, 6, 1, 18
noisenote 2, 0, 0, 0
noisenote 2, 9, 1, 18
noisenote 2, 0, 0, 0
noisenote 2, 4, 1, 18
noisenote 2, 0, 0, 0
endchannel
SFX_Fly_1_Ch8:
noise_note 2, 15, 1, 18
noise_note 2, 0, 0, 0
noise_note 2, 10, 1, 18
noise_note 2, 0, 0, 0
noise_note 2, 13, 1, 18
noise_note 2, 0, 0, 0
noise_note 2, 8, 1, 18
noise_note 2, 0, 0, 0
noise_note 2, 11, 1, 18
noise_note 2, 0, 0, 0
noise_note 2, 6, 1, 18
noise_note 2, 0, 0, 0
noise_note 2, 9, 1, 18
noise_note 2, 0, 0, 0
noise_note 2, 4, 1, 18
noise_note 2, 0, 0, 0
sound_ret

View file

@ -1,47 +1,47 @@
SFX_Get_Item1_1_Ch4:
executemusic
SFX_Get_Item1_1_Ch5:
execute_music
tempo 256
volume 119
vibrato 6, (2<<4) + 6
dutycycle 2
toggleperfectpitch
notetype 4, (11<<4) + 1
volume 7, 7
vibrato 6, 2, 6
duty_cycle 2
toggle_perfect_pitch
note_type 4, 11, 1
octave 3
note G#, 2
note G#, 2
note G#, 2
notetype 12, (11<<4) + 3
note_type 12, 11, 3
octave 4
note E_, 4
endchannel
SFX_Get_Item1_1_Ch5:
executemusic
vibrato 8, (2<<4) + 7
dutycycle 2
notetype 4, (12<<4) + 1
octave 4
note E_, 2
note E_, 2
note E_, 2
notetype 12, (12<<4) + 3
note B_, 4
endchannel
sound_ret
SFX_Get_Item1_1_Ch6:
executemusic
notetype 4, (1<<4) + 0
execute_music
vibrato 8, 2, 7
duty_cycle 2
note_type 4, 12, 1
octave 4
note E_, 2
note E_, 2
note E_, 2
note_type 12, 12, 3
note B_, 4
sound_ret
SFX_Get_Item1_1_Ch7:
execute_music
note_type 4, 1, 0
octave 4
note B_, 1
note __, 1
rest 1
note B_, 1
note __, 1
rest 1
note B_, 1
note __, 1
notetype 12, (1<<4) + 0
rest 1
note_type 12, 1, 0
octave 4
note B_, 2
note __, 2
endchannel
rest 2
sound_ret

View file

@ -1,16 +1,16 @@
SFX_Get_Item2_1_Ch4:
executemusic
SFX_Get_Item2_1_Ch5:
execute_music
tempo 256
volume 119
dutycycle 2
toggleperfectpitch
notetype 5, (11<<4) + 4
volume 7, 7
duty_cycle 2
toggle_perfect_pitch
note_type 5, 11, 4
octave 4
note D_, 4
note C_, 4
octave 3
note A_, 8
notetype 5, (11<<4) + 2
note_type 5, 11, 2
octave 4
note D#, 2
note D#, 2
@ -19,51 +19,51 @@ SFX_Get_Item2_1_Ch4:
note C_, 2
octave 3
note A#, 2
notetype 5, (11<<4) + 4
note_type 5, 11, 4
octave 4
note C_, 8
endchannel
sound_ret
SFX_Get_Item2_1_Ch5:
executemusic
vibrato 8, (2<<4) + 7
dutycycle 2
notetype 5, (12<<4) + 5
SFX_Get_Item2_1_Ch6:
execute_music
vibrato 8, 2, 7
duty_cycle 2
note_type 5, 12, 5
octave 4
note A_, 4
note F_, 4
note C_, 8
notetype 5, (12<<4) + 2
note_type 5, 12, 2
note A#, 2
note A#, 2
note A#, 2
note G_, 2
note G_, 2
note A#, 2
notetype 5, (12<<4) + 4
note_type 5, 12, 4
note A_, 8
endchannel
sound_ret
SFX_Get_Item2_1_Ch6:
executemusic
notetype 5, (1<<4) + 0
SFX_Get_Item2_1_Ch7:
execute_music
note_type 5, 1, 0
octave 5
note F_, 4
note D#, 4
note C_, 8
note D#, 1
note __, 1
rest 1
note D#, 1
note __, 1
rest 1
note E_, 1
note __, 1
rest 1
note F_, 1
note __, 1
rest 1
note F_, 1
note __, 1
rest 1
note G_, 1
note __, 1
rest 1
note A_, 8
endchannel
sound_ret

View file

@ -1,59 +1,59 @@
SFX_Get_Key_Item_1_Ch4:
executemusic
SFX_Get_Key_Item_1_Ch5:
execute_music
tempo 256
volume 119
dutycycle 2
toggleperfectpitch
notetype 5, (10<<4) + 4
volume 7, 7
duty_cycle 2
toggle_perfect_pitch
note_type 5, 10, 4
octave 3
note A#, 4
notetype 5, (11<<4) + 1
note_type 5, 11, 1
octave 4
note C_, 2
note C_, 1
note C_, 1
notetype 5, (10<<4) + 4
note_type 5, 10, 4
note D#, 4
notetype 5, (11<<4) + 1
note_type 5, 11, 1
note F_, 2
note F_, 1
note F_, 1
notetype 5, (11<<4) + 4
note_type 5, 11, 4
note A#, 8
endchannel
sound_ret
SFX_Get_Key_Item_1_Ch5:
executemusic
vibrato 4, (2<<4) + 3
dutycycle 2
notetype 5, (13<<4) + 1
SFX_Get_Key_Item_1_Ch6:
execute_music
vibrato 4, 2, 3
duty_cycle 2
note_type 5, 13, 1
octave 4
note G_, 2
note G_, 1
note G_, 1
notetype 5, (12<<4) + 4
note_type 5, 12, 4
note D#, 4
notetype 5, (13<<4) + 1
note_type 5, 13, 1
note G#, 2
note G#, 1
note G#, 1
note A#, 2
note A#, 1
note A#, 1
notetype 5, (12<<4) + 4
note_type 5, 12, 4
octave 5
note D#, 8
endchannel
sound_ret
SFX_Get_Key_Item_1_Ch6:
executemusic
notetype 5, (1<<4) + 0
SFX_Get_Key_Item_1_Ch7:
execute_music
note_type 5, 1, 0
octave 4
note D#, 4
note G#, 4
note G_, 4
note F_, 4
note D#, 8
endchannel
sound_ret

View file

@ -1,4 +1,4 @@
SFX_Go_Inside_1_Ch7:
noisenote 9, 15, 1, 68
noisenote 8, 13, 1, 67
endchannel
SFX_Go_Inside_1_Ch8:
noise_note 9, 15, 1, 68
noise_note 8, 13, 1, 67
sound_ret

View file

@ -1,7 +1,7 @@
SFX_Go_Outside_1_Ch7:
noisenote 2, 15, 1, 84
noisenote 12, 7, 1, 35
noisenote 2, 11, 1, 84
noisenote 12, 6, 1, 35
noisenote 6, 4, 1, 84
endchannel
SFX_Go_Outside_1_Ch8:
noise_note 2, 15, 1, 84
noise_note 12, 7, 1, 35
noise_note 2, 11, 1, 84
noise_note 12, 6, 1, 35
noise_note 6, 4, 1, 84
sound_ret

View file

@ -1,9 +1,9 @@
SFX_Heal_Ailment_1_Ch4:
dutycycle 2
pitchenvelope 1, 4
squarenote 4, 15, 2, 1536
squarenote 4, 15, 2, 1536
pitchenvelope 1, 7
squarenote 15, 15, 2, 1536
pitchenvelope 0, 0
endchannel
SFX_Heal_Ailment_1_Ch5:
duty_cycle 2
pitch_sweep 1, 4
square_note 4, 15, 2, 1536
square_note 4, 15, 2, 1536
pitch_sweep 1, 7
square_note 15, 15, 2, 1536
pitch_sweep 0, 8
sound_ret

View file

@ -1,7 +1,7 @@
SFX_Heal_HP_1_Ch4:
dutycycle 2
pitchenvelope 1, 7
squarenote 15, 15, 0, 1264
squarenote 15, 15, 2, 1616
pitchenvelope 0, 0
endchannel
SFX_Heal_HP_1_Ch5:
duty_cycle 2
pitch_sweep 1, 7
square_note 15, 15, 0, 1264
square_note 15, 15, 2, 1616
pitch_sweep 0, 8
sound_ret

View file

@ -1,9 +1,9 @@
SFX_Healing_Machine_1_Ch4:
dutycycle 2
pitchenvelope 2, -4
squarenote 4, 15, 2, 1280
pitchenvelope 2, 2
squarenote 2, 15, 1, 1280
pitchenvelope 0, 0
squarenote 1, 0, 0, 0
endchannel
SFX_Healing_Machine_1_Ch5:
duty_cycle 2
pitch_sweep 2, -4
square_note 4, 15, 2, 1280
pitch_sweep 2, 2
square_note 2, 15, 1, 1280
pitch_sweep 0, 8
square_note 1, 0, 0, 0
sound_ret

View file

@ -1,6 +1,6 @@
SFX_Horn_Drill_Ch7:
noisenote 3, 9, 2, 49
noisenote 3, 11, 2, 50
noisenote 3, 12, 2, 51
noisenote 8, 15, 1, 84
endchannel
SFX_Horn_Drill_Ch8:
noise_note 3, 9, 2, 49
noise_note 3, 11, 2, 50
noise_note 3, 12, 2, 51
noise_note 8, 15, 1, 84
sound_ret

View file

@ -1,4 +1,4 @@
SFX_Intro_Crash_Ch7:
noisenote 2, 13, 2, 50
noisenote 15, 15, 2, 67
endchannel
SFX_Intro_Crash_Ch8:
noise_note 2, 13, 2, 50
noise_note 15, 15, 2, 67
sound_ret

View file

@ -1,6 +1,6 @@
SFX_Intro_Hip_Ch4:
dutycycle 2
pitchenvelope 2, 6
squarenote 12, 12, 2, 1856
pitchenvelope 0, 0
endchannel
SFX_Intro_Hip_Ch5:
duty_cycle 2
pitch_sweep 2, 6
square_note 12, 12, 2, 1856
pitch_sweep 0, 8
sound_ret

View file

@ -1,6 +1,6 @@
SFX_Intro_Hop_Ch4:
dutycycle 2
pitchenvelope 2, 6
squarenote 12, 12, 2, 1664
pitchenvelope 0, 0
endchannel
SFX_Intro_Hop_Ch5:
duty_cycle 2
pitch_sweep 2, 6
square_note 12, 12, 2, 1664
pitch_sweep 0, 8
sound_ret

View file

@ -1,10 +1,10 @@
SFX_Intro_Lunge_Ch7:
noisenote 6, 2, 0, 16
noisenote 6, 2, -7, 64
noisenote 6, 4, -7, 65
noisenote 6, 8, -7, 65
noisenote 6, 12, -7, 66
noisenote 8, 13, 7, 66
noisenote 15, 14, 7, 67
noisenote 15, 15, 2, 67
endchannel
SFX_Intro_Lunge_Ch8:
noise_note 6, 2, 0, 16
noise_note 6, 2, -7, 64
noise_note 6, 4, -7, 65
noise_note 6, 8, -7, 65
noise_note 6, 12, -7, 66
noise_note 8, 13, 7, 66
noise_note 15, 14, 7, 67
noise_note 15, 15, 2, 67
sound_ret

View file

@ -1,5 +1,5 @@
SFX_Intro_Raise_Ch7:
noisenote 2, 6, -7, 33
noisenote 2, 10, -7, 49
noisenote 15, 15, 2, 65
endchannel
SFX_Intro_Raise_Ch8:
noise_note 2, 6, -7, 33
noise_note 2, 10, -7, 49
noise_note 15, 15, 2, 65
sound_ret

View file

@ -1,7 +1,7 @@
SFX_Intro_Whoosh_Ch7:
noisenote 4, 2, -4, 32
noisenote 3, 10, 0, 32
noisenote 3, 11, 0, 33
noisenote 3, 12, 0, 34
noisenote 15, 13, 2, 36
endchannel
SFX_Intro_Whoosh_Ch8:
noise_note 4, 2, -4, 32
noise_note 3, 10, 0, 32
noise_note 3, 11, 0, 33
noise_note 3, 12, 0, 34
noise_note 15, 13, 2, 36
sound_ret

View file

@ -1,6 +1,6 @@
SFX_Ledge_1_Ch4:
dutycycle 2
pitchenvelope 9, 5
squarenote 15, 15, 2, 1024
pitchenvelope 0, 0
endchannel
SFX_Ledge_1_Ch5:
duty_cycle 2
pitch_sweep 9, 5
square_note 15, 15, 2, 1024
pitch_sweep 0, 8
sound_ret

View file

@ -1,63 +1,63 @@
SFX_Level_Up_Ch4:
executemusic
SFX_Level_Up_Ch5:
execute_music
tempo 256
volume 119
dutycycle 2
toggleperfectpitch
notetype 6, (11<<4) + 4
volume 7, 7
duty_cycle 2
toggle_perfect_pitch
note_type 6, 11, 4
octave 4
note F_, 4
notetype 4, (11<<4) + 2
note_type 4, 11, 2
note C_, 2
note F_, 2
note C_, 2
notetype 6, (11<<4) + 3
note_type 6, 11, 3
note D#, 2
note D#, 2
note E_, 2
notetype 6, (11<<4) + 4
note_type 6, 11, 4
note F_, 8
endchannel
SFX_Level_Up_Ch5:
executemusic
vibrato 4, (2<<4) + 2
dutycycle 2
notetype 6, (12<<4) + 4
octave 4
note A_, 4
notetype 4, (12<<4) + 2
note A_, 2
note A_, 2
note A_, 2
notetype 6, (12<<4) + 4
note A#, 2
note A#, 2
note A#, 2
notetype 6, (12<<4) + 4
note A_, 8
endchannel
sound_ret
SFX_Level_Up_Ch6:
executemusic
notetype 6, (1<<4) + 0
execute_music
vibrato 4, 2, 2
duty_cycle 2
note_type 6, 12, 4
octave 4
note A_, 4
note_type 4, 12, 2
note A_, 2
note A_, 2
note A_, 2
note_type 6, 12, 4
note A#, 2
note A#, 2
note A#, 2
note_type 6, 12, 4
note A_, 8
sound_ret
SFX_Level_Up_Ch7:
execute_music
note_type 6, 1, 0
octave 5
note A_, 4
notetype 4, (1<<4) + 0
note_type 4, 1, 0
note F_, 1
note __, 1
rest 1
note F_, 1
note __, 1
rest 1
note F_, 1
note __, 1
notetype 6, (1<<4) + 0
rest 1
note_type 6, 1, 0
note G_, 1
note __, 1
rest 1
note D#, 1
note __, 1
rest 1
note G_, 1
note __, 1
rest 1
note A_, 8
endchannel
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument01_1_Ch8:
noise_note 0, 12, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument01_2_Ch8:
noise_note 0, 12, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument01_3_Ch8:
noise_note 0, 12, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument02_1_Ch8:
noise_note 0, 11, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument02_2_Ch8:
noise_note 0, 11, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument02_3_Ch8:
noise_note 0, 11, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument03_1_Ch8:
noise_note 0, 10, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument03_2_Ch8:
noise_note 0, 10, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument03_3_Ch8:
noise_note 0, 10, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument04_1_Ch8:
noise_note 0, 8, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument04_2_Ch8:
noise_note 0, 8, 1, 51
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument04_3_Ch8:
noise_note 0, 8, 1, 51
sound_ret

View file

@ -0,0 +1,8 @@
SFX_Noise_Instrument05_1_Ch8:
noise_note 7, 8, 4, 55
noise_note 6, 8, 4, 54
noise_note 5, 8, 3, 53
noise_note 4, 8, 3, 52
noise_note 3, 8, 2, 51
noise_note 2, 8, 1, 50
sound_ret

View file

@ -0,0 +1,8 @@
SFX_Noise_Instrument05_2_Ch8:
noise_note 7, 8, 4, 55
noise_note 6, 8, 4, 54
noise_note 5, 8, 3, 53
noise_note 4, 8, 3, 52
noise_note 3, 8, 2, 51
noise_note 2, 8, 1, 50
sound_ret

View file

@ -0,0 +1,8 @@
SFX_Noise_Instrument05_3_Ch8:
noise_note 7, 8, 4, 55
noise_note 6, 8, 4, 54
noise_note 5, 8, 3, 53
noise_note 4, 8, 3, 52
noise_note 3, 8, 2, 51
noise_note 2, 8, 1, 50
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument06_1_Ch8:
noise_note 0, 5, 1, 42
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument06_2_Ch8:
noise_note 0, 5, 1, 42
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument06_3_Ch8:
noise_note 0, 5, 1, 42
sound_ret

View file

@ -0,0 +1,4 @@
SFX_Noise_Instrument07_1_Ch8:
noise_note 1, 4, 1, 43
noise_note 0, 6, 1, 42
sound_ret

View file

@ -0,0 +1,4 @@
SFX_Noise_Instrument07_2_Ch8:
noise_note 1, 4, 1, 43
noise_note 0, 6, 1, 42
sound_ret

View file

@ -0,0 +1,4 @@
SFX_Noise_Instrument07_3_Ch8:
noise_note 1, 4, 1, 43
noise_note 0, 6, 1, 42
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument08_1_Ch8:
noise_note 0, 8, 1, 16
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument08_2_Ch8:
noise_note 0, 8, 1, 16
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument08_3_Ch8:
noise_note 0, 8, 1, 16
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument09_1_Ch8:
noise_note 0, 8, 2, 35
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument09_2_Ch8:
noise_note 0, 8, 2, 35
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument09_3_Ch8:
noise_note 0, 8, 2, 35
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument10_1_Ch8:
noise_note 0, 8, 2, 37
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument10_2_Ch8:
noise_note 0, 8, 2, 37
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument10_3_Ch8:
noise_note 0, 8, 2, 37
sound_ret

View file

@ -0,0 +1,3 @@
SFX_Noise_Instrument11_1_Ch8:
noise_note 0, 8, 2, 38
sound_ret

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