This commit is contained in:
dannye 2021-03-23 00:53:43 -05:00
commit e8dd755e18
3702 changed files with 163333 additions and 159040 deletions

View file

@ -1,16 +1,17 @@
Music_GymLeaderVictory:
musicheader 4, 1, Music_GymLeaderVictory_Ch1
musicheader 1, 2, Music_GymLeaderVictory_Ch2
musicheader 1, 3, Music_GymLeaderVictory_Ch3
musicheader 1, 4, Music_GymLeaderVictory_Ch4
channel_count 4
channel 1, Music_GymLeaderVictory_Ch1
channel 2, Music_GymLeaderVictory_Ch2
channel 3, Music_GymLeaderVictory_Ch3
channel 4, Music_GymLeaderVictory_Ch4
Music_GymLeaderVictory_Ch1:
tempo 116
volume $77
vibrato $12, $34
dutycycle $3
tone $0001
notetype $c, $b7
volume 7, 7
vibrato 18, 3, 4
duty_cycle 3
pitch_offset 1
note_type 12, 11, 7
octave 4
note D_, 6
octave 3
@ -25,18 +26,19 @@ Music_GymLeaderVictory_Ch1:
note A_, 1
octave 5
note D_, 8
stereopanning $f
Music_GymLeaderVictory_branch_f4658:
dutycycle $1
callchannel Music_GymLeaderVictory_branch_f4689
stereo_panning FALSE, TRUE
.mainloop:
.loop1:
duty_cycle 1
sound_call .sub1
octave 4
note C#, 4
note E_, 4
callchannel Music_GymLeaderVictory_branch_f4689
sound_call .sub1
note F#, 8
loopchannel 2, Music_GymLeaderVictory_branch_f4658
dutycycle $2
callchannel Music_GymLeaderVictory_branch_f46a0
sound_loop 2, .loop1
duty_cycle 2
sound_call .sub2
note A_, 4
note G_, 4
note F#, 6
@ -46,8 +48,8 @@ Music_GymLeaderVictory_branch_f4658:
note E_, 2
note D_, 8
note C#, 8
dutycycle $3
callchannel Music_GymLeaderVictory_branch_f46a0
duty_cycle 3
sound_call .sub2
note C#, 4
note E_, 4
note G_, 6
@ -55,12 +57,12 @@ Music_GymLeaderVictory_branch_f4658:
note G_, 1
note A_, 6
note G_, 2
intensity $87
volume_envelope 8, 7
note F#, 16
loopchannel 0, Music_GymLeaderVictory_branch_f4658
sound_loop 0, .mainloop
Music_GymLeaderVictory_branch_f4689:
intensity $91
.sub1:
volume_envelope 9, 1
octave 3
note F#, 2
note A_, 2
@ -81,10 +83,10 @@ Music_GymLeaderVictory_branch_f4689:
note B_, 2
note G_, 1
note D_, 1
endchannel
sound_ret
Music_GymLeaderVictory_branch_f46a0:
intensity $87
.sub2:
volume_envelope 8, 7
octave 3
note F#, 14
note D_, 1
@ -111,12 +113,12 @@ Music_GymLeaderVictory_branch_f46a0:
octave 4
note C#, 1
note E_, 8
endchannel
sound_ret
Music_GymLeaderVictory_Ch2:
vibrato $12, $34
dutycycle $3
notetype $c, $d7
vibrato 18, 3, 4
duty_cycle 3
note_type 12, 13, 7
octave 4
note A_, 6
note F#, 1
@ -128,51 +130,51 @@ Music_GymLeaderVictory_Ch2:
octave 5
note D_, 1
note F#, 16
Music_GymLeaderVictory_branch_f46d0:
dutycycle $3
intensity $a1
callchannel Music_GymLeaderVictory_branch_f4711
.mainloop:
duty_cycle 3
volume_envelope 10, 1
sound_call .sub1
note A_, 4
note A_, 4
callchannel Music_GymLeaderVictory_branch_f4711
sound_call .sub1
note D_, 6
dutycycle $2
duty_cycle 2
note B_, 1
octave 5
note C#, 1
callchannel Music_GymLeaderVictory_branch_f4711
sound_call .sub1
note A_, 4
note A_, 4
callchannel Music_GymLeaderVictory_branch_f4711
sound_call .sub1
note D_, 8
dutycycle $3
callchannel Music_GymLeaderVictory_branch_f4720
duty_cycle 3
sound_call .sub2
note F#, 4
note E_, 4
note D_, 14
octave 4
note B_, 2
intensity $a7
volume_envelope 10, 7
note A_, 16
dutycycle $2
callchannel Music_GymLeaderVictory_branch_f4720
duty_cycle 2
sound_call .sub2
octave 4
note A_, 4
octave 5
note C#, 4
note D_, 14
note E_, 2
intensity $a6
volume_envelope 10, 6
note D_, 12
note __, 2
dutycycle $3
rest 2
duty_cycle 3
octave 4
note B_, 1
octave 5
note C#, 1
loopchannel 0, Music_GymLeaderVictory_branch_f46d0
sound_loop 0, .mainloop
Music_GymLeaderVictory_branch_f4711:
.sub1:
octave 5
note D_, 2
note C#, 2
@ -187,10 +189,10 @@ Music_GymLeaderVictory_branch_f4711:
note A_, 2
note G_, 2
note F#, 2
endchannel
sound_ret
Music_GymLeaderVictory_branch_f4720:
intensity $98
.sub2:
volume_envelope 9, 8
note A_, 6
note F#, 1
note A_, 1
@ -211,10 +213,10 @@ Music_GymLeaderVictory_branch_f4720:
octave 5
note C#, 8
note C#, 8
endchannel
sound_ret
Music_GymLeaderVictory_Ch3:
notetype $c, $25
note_type 12, 2, 5
octave 3
note F#, 16
note D_, 10
@ -223,106 +225,107 @@ Music_GymLeaderVictory_Ch3:
note B_, 2
octave 3
note C#, 2
stereopanning $f0
Music_GymLeaderVictory_branch_f4744:
stereo_panning TRUE, FALSE
.mainloop:
.loop1:
note D_, 2
note __, 4
rest 4
octave 2
note A_, 2
octave 3
note C#, 2
note __, 4
rest 4
octave 2
note A_, 2
note B_, 2
note __, 4
rest 4
note G_, 2
note A_, 2
note __, 2
rest 2
octave 3
note C#, 4
note D_, 2
note __, 4
rest 4
octave 2
note A_, 2
octave 3
note C#, 2
note __, 4
rest 4
octave 2
note A_, 2
note B_, 2
note __, 4
rest 4
note G_, 2
octave 3
note D_, 2
note __, 6
loopchannel 2, Music_GymLeaderVictory_branch_f4744
callchannel Music_GymLeaderVictory_branch_f479e
rest 6
sound_loop 2, .loop1
sound_call .sub1
octave 3
note D_, 2
note __, 2
rest 2
note D_, 2
octave 4
note D_, 2
note __, 2
rest 2
octave 3
note D_, 2
note F#, 2
note D_, 2
note A_, 2
note __, 2
rest 2
octave 2
note A_, 2
octave 3
note E_, 2
note __, 2
rest 2
octave 2
note A_, 2
octave 3
note C#, 2
octave 2
note A_, 2
callchannel Music_GymLeaderVictory_branch_f479e
sound_call .sub1
octave 3
note D_, 2
note __, 2
rest 2
note G_, 2
octave 4
note D_, 2
note __, 2
rest 2
octave 3
note D_, 2
note G_, 2
note E_, 2
note D_, 2
note __, 2
rest 2
note D_, 2
note A_, 2
note __, 2
rest 2
octave 2
note A_, 2
note B_, 2
octave 3
note C#, 2
loopchannel 0, Music_GymLeaderVictory_branch_f4744
sound_loop 0, .mainloop
Music_GymLeaderVictory_branch_f479e:
.sub1:
octave 3
note D_, 2
note __, 2
rest 2
note D_, 2
octave 4
note D_, 2
note __, 2
rest 2
octave 3
note D_, 2
note F#, 2
note D_, 2
note A_, 2
note __, 2
rest 2
note D_, 2
note F#, 2
note __, 2
rest 2
octave 2
note A_, 2
octave 3
@ -331,20 +334,20 @@ Music_GymLeaderVictory_branch_f479e:
note A_, 2
octave 3
note E_, 2
note __, 2
rest 2
note E_, 2
octave 4
note E_, 2
note __, 2
rest 2
octave 3
note E_, 2
note G#, 2
note E_, 2
note B_, 2
note __, 2
rest 2
note E_, 2
note G#, 2
note __, 2
rest 2
octave 2
note B_, 2
octave 3
@ -352,11 +355,11 @@ Music_GymLeaderVictory_branch_f479e:
octave 2
note B_, 2
note A_, 2
note __, 2
rest 2
note A_, 2
octave 3
note A_, 2
note __, 2
rest 2
octave 2
note A_, 2
octave 3
@ -365,55 +368,56 @@ Music_GymLeaderVictory_branch_f479e:
note A_, 2
octave 3
note A_, 2
note __, 2
rest 2
octave 2
note A_, 2
octave 3
note E_, 2
note __, 2
rest 2
octave 2
note A_, 2
octave 3
note C#, 2
octave 2
note A_, 2
endchannel
sound_ret
Music_GymLeaderVictory_Ch4:
togglenoise $4
notetype $c
note B_, 16
note B_, 16
Music_GymLeaderVictory_branch_f47eb:
callchannel Music_GymLeaderVictory_branch_f480b
note D#, 6
note D#, 2
note D#, 8
callchannel Music_GymLeaderVictory_branch_f480b
note D#, 6
note D#, 2
note D#, 4
note C#, 1
note C#, 1
note C#, 1
note C#, 1
Music_GymLeaderVictory_branch_f47fb:
note D#, 2
note G_, 2
note D_, 2
note D#, 2
note G_, 2
note D#, 2
note D_, 2
note G_, 2
loopchannel 16, Music_GymLeaderVictory_branch_f47fb
loopchannel 0, Music_GymLeaderVictory_branch_f47eb
toggle_noise 4
drum_speed 12
drum_note 12, 16
drum_note 12, 16
.mainloop:
sound_call .sub1
drum_note 4, 6
drum_note 4, 2
drum_note 4, 8
sound_call .sub1
drum_note 4, 6
drum_note 4, 2
drum_note 4, 4
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
.loop1:
drum_note 4, 2
drum_note 8, 2
drum_note 3, 2
drum_note 4, 2
drum_note 8, 2
drum_note 4, 2
drum_note 3, 2
drum_note 8, 2
sound_loop 16, .loop1
sound_loop 0, .mainloop
Music_GymLeaderVictory_branch_f480b:
note D#, 6
note D#, 2
note D#, 4
note D_, 2
note D#, 2
loopchannel 3, Music_GymLeaderVictory_branch_f480b
endchannel
.sub1:
.sub1loop1:
drum_note 4, 6
drum_note 4, 2
drum_note 4, 4
drum_note 3, 2
drum_note 4, 2
sound_loop 3, .sub1loop1
sound_ret