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Add macro TX_BCD for printing BCD numbers.
This fixes some more static wram addresses.
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@ -131,6 +131,12 @@ TX_RAM: MACRO
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dw \1
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ENDM
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TX_BCD: MACRO
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db $2
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dw \1
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db \2
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ENDM
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; Predef macro.
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PREDEF: MACRO
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ld a, (\1 - PredefPointers) / 3
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17
text.asm
17
text.asm
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@ -992,13 +992,13 @@ _HiddenItemBagFullText:: ; 894e1 (22:54e1)
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_FoundHiddenCoinsText:: ; 8950b (22:550b)
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text $52, " found"
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line "@"
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db $2, $a0, $ff, $c2 ; XXX $2
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TX_BCD $ffa0, $c2
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text " coins!@@"
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_FoundHiddenCoins2Text:: ; 89523 (22:5523)
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text $52, " found"
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line "@"
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db $2, $a0, $ff, $c2 ; XXX $2 probably coins
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TX_BCD $ffa0, $c2
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text " coins!@@"
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_DroppedHiddenCoinsText:: ; 8953b (22:553b)
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@ -1091,8 +1091,7 @@ _EnemyMonFaintedText:: ; 0x896c7
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_MoneyForWinningText:: ; 896dd (22:56dd)
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text $52, " got ¥@"
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;XXX $2
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db $2, $79, $d0, $c3
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TX_BCD wd079, $c3
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db $0
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line "for winning!"
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prompt
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@ -1549,12 +1548,10 @@ _SafariZoneAngryText:: ; 89d6a (22:5d6a)
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prompt
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; money related
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; XXX $2 BCD macro
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; $2, pointer, byte
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_PickUpPayDayMoneyText:: ; 89d80 (22:5d80)
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text $52, " picked up"
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line "¥@"
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db $2, $e5, $cc, $c3
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TX_BCD wcce5, $c3
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text "!"
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prompt
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@ -2468,7 +2465,7 @@ _PokemartTellBuyPriceText:: ; a2619 (28:6619)
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text "?"
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line "That will be"
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cont "¥@"
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db $2, $9f, $ff, $c3
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TX_BCD $ff9f, $c3
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text ". OK?"
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done
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@ -2495,7 +2492,7 @@ _PokemonSellingGreetingText:: ; a2690 (28:6690)
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_PokemartTellSellPriceText:: ; a26ae (28:66ae)
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text "I can pay you"
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line "¥@"
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db $2, $9f, $ff, $c3 ; XXX
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TX_BCD $ff9f, $c3
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text " for that."
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done
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@ -2881,7 +2878,7 @@ _PlayedFluteHadEffectText:: ; a6928 (29:6928)
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_CoinCaseNumCoinsText:: ; a6940 (29:6940)
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text "Coins"
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line "@"
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db $2, $a4, $d5, $c2 ; print BCD number
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TX_BCD wPlayerCoins, $c2
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text " "
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prompt
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@ -41,7 +41,7 @@ DayCareMText_8ac67:: ; 8ac67 (22:6c67)
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_DayCareMText_56428:: ; 8ac7d (22:6c7d)
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text "You owe me ¥@"
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db $2, $3f, $cd, $c2
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TX_BCD wcd3f, $c2
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db $0
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line "for the return"
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cont "of this #MON."
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