Battle Tent Port

This is...most of the stuff necessary for the Battle Tent to work. I've faithfully restored most things so far, including doing a few grammar tweaks.

Main issue is that we get a really strange softlock when the Pokemon selection menu comes up. Not sure why, but point is, it can't progress to the next bit for debugging like this. Committing now to ask for assistance.
This commit is contained in:
Llinos Evans 2023-05-13 02:50:31 +01:00
parent cdb00af812
commit ec61a039b8
23 changed files with 1340 additions and 18 deletions

View file

@ -85,6 +85,7 @@ HiddenObjectMaps:
db ROUTE_4
db CELADON_UNIVERSITY_POKECENTER
db CITRINE_POKECENTER
db BATTLE_TENT
db -1 ; end
HiddenObjectPointers:
@ -175,6 +176,7 @@ HiddenObjectPointers:
dw Route4HiddenObjects
dw CeladonUniversityPokecenterHiddenObjects
dw CitrinePokecenterHiddenObjects
dw BattleTentHiddenObjects
MACRO hidden_object
db \2 ; y coord
@ -634,3 +636,7 @@ CeruleanCityHiddenObjects:
Route4HiddenObjects:
hidden_object 40, 3, GREAT_BALL, HiddenItems
db -1 ; end
BattleTentHiddenObjects:
hidden_object 9, 16, SPRITE_FACING_UP, OpenPokemonCenterPC
db -1