mirror of
https://github.com/thornAvery/kep-hack.git
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Merge branch 'master' of https://github.com/huderlem/pokered
Conflicts: main.asm
This commit is contained in:
commit
eedf04c243
72
macros.asm
72
macros.asm
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@ -263,3 +263,75 @@ endchannel: MACRO
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db $FF
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db $FF
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ENDM
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ENDM
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;\1 (byte) = connected map id
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;\2 (byte) = connected map width
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;\3 (byte) = connected map height
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;\4 (byte) = x movement of connection strip
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;\5 (byte) = connection strip offset
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;\6 (byte) = width of connection strip
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;\7 (word) = connected map blocks pointer
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NORTH_MAP_CONNECTION: MACRO
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db \1 ; map id
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dw \7 + (\2 * (\3 - 3)) + \5; "Connection Strip" location
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dw $C6EB + \4 ; current map position
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db \6 ; width of connection strip
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db \2 ; map width
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db (\3 * 2) - 1 ; y alignment (y coordinate of player when entering map)
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db (\4 - \5) * -2 ; x alignment (x coordinate of player when entering map)
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dw $C6E9 + (\3 * (\2 + 6)) ; window (position of the upper left block after entering the map)
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ENDM
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;\1 (byte) = connected map id
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;\2 (byte) = connected map width
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;\3 (byte) = x movement of connection strip
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;\4 (byte) = connection strip offset
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;\5 (byte) = width of connection strip
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;\6 (word) = connected map blocks pointer
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;\7 (byte) = current map width
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;\8 (byte) = current map height
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SOUTH_MAP_CONNECTION: MACRO
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db \1 ; map id
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dw \6 + \4 ; "Conection Strip" location
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dw $C6EB + (\8 + 3) * (\7 + 6) + \3 ; current map positoin
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db \5 ; width of connection strip
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db \2 ; map width
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db 0 ; y alignment (y coordinate of player when entering map)
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db (\3 - \4) * -2 ; x alignment (x coordinate of player when entering map)
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dw $C6EF + \2 ; window (position of the upper left block after entering the map)
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ENDM
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;\1 (byte) = connected map id
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;\2 (byte) = connected map width
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;\3 (byte) = y movement of connection strip
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;\4 (byte) = connection strip offset
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;\5 (byte) = height of connection strip
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;\6 (word) = connected map blocks pointer
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;\7 (byte) = current map width
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EAST_MAP_CONNECTION: MACRO
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db \1 ; map id
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dw \6 + (\2 * \4) ; "Connection Strip" location
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dw $C6E5 + (\7 + 6) * (\3 + 4) ; current map position
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db \5 ; height of connection strip
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db \2 ; map width
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db (\3 - \4) * -2 ; y alignment
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db 0 ; x alignment
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dw $C6EF + \2 ; window (position of the upper left block after entering the map)
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ENDM
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;\1 (byte) = connected map id
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;\2 (byte) = connected map width
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;\3 (byte) = y movement of connection strip
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;\4 (byte) = connection strip offset
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;\5 (byte) = height of connection strip
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;\6 (word) = connected map blocks pointer
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;\7 (byte) = current map width
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WEST_MAP_CONNECTION: MACRO
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db \1 ; map id
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dw \6 + (\2 * \4) + \2 - 3 ; "Connection Strip" location
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dw $C6E8 + (\7 + 6) * (\3 + 3) ; current map position
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db \5 ; height of connection strip
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db \2 ; map width
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db (\3 - \4) * -2 ; y alignment
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db (\2 * 2) - 1 ; x alignment
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dw $C6EE + (2 * \2) ; window (position of the upper left block after entring the map)
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ENDM
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8
wram.asm
8
wram.asm
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@ -450,7 +450,13 @@ W_PLAYERMONPP: ; d02d
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W_TRAINERCLASS: ; d031
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W_TRAINERCLASS: ; d031
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ds 1
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ds 1
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ds 37
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ds 24
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W_TRAINERNAME: ; d04a
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; 13 bytes for the letters of the opposing trainer
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; the name is terminated with $50 with possible
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; unused trailing letters
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ds 13
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W_ISINBATTLE: ; d057
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W_ISINBATTLE: ; d057
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; no battle, this is 0
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; no battle, this is 0
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