From ef6eb622c4307d4ef92ee5491503fefd1c55957c Mon Sep 17 00:00:00 2001 From: IIMarckus Date: Mon, 14 Nov 2011 02:48:50 -0700 Subject: [PATCH] Minor clarifications in Pallet Town scripts. hg-commit-id: f42fc4aeadc6 --- constants.asm | 5 +++++ pokered.asm | 8 ++++---- 2 files changed, 9 insertions(+), 4 deletions(-) diff --git a/constants.asm b/constants.asm index 09e97a9a..e25054a9 100644 --- a/constants.asm +++ b/constants.asm @@ -82,8 +82,13 @@ W_ISLINKBATTLE EQU $D12B W_CURMAP EQU $D35E +W_YCOORD EQU $D361 ; player’s position on the current map +W_XCOORD EQU $D362 + W_RIVALSTARTER EQU $D715 +W_PLAYERSTARTER EQU $D717 + W_GRASSRATE EQU $D887 W_GRASSMONS EQU $D888 W_WATERRATE EQU $D8A4 ; OVERLOADED diff --git a/pokered.asm b/pokered.asm index fc849d7d..bd26392d 100644 --- a/pokered.asm +++ b/pokered.asm @@ -3811,8 +3811,8 @@ PalletTownScript1: ld a,[$D747] bit 0,a ret nz - ld a,[$D361] - cp 1 + ld a,[W_YCOORD] + cp 1 ; is player near north exit? ret nz xor a ld [$FFB4],a @@ -3860,7 +3860,7 @@ PalletTownScript3: call $34A6 call Delay3 ld a,1 - ld [$D361],a + ld [W_YCOORD],a ld a,1 ld [$FF9B],a ld a,1 @@ -3871,7 +3871,7 @@ PalletTownScript3: ld hl,$FF95 dec [hl] ld a,$20 - call Predef + call Predef ; load Oak’s movement into $CC97 ld de,$CC97 ld a,1 ld [$FF8C],a