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Use more screen dimension constants
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parent
e25a7148d0
commit
ef9e59101e
18 changed files with 88 additions and 85 deletions
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@ -1753,7 +1753,7 @@ ScheduleEastColumnRedraw:: ; 0ed3 (0:0ed3)
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ScheduleColumnRedrawHelper:: ; 0ef2 (0:0ef2)
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ld de,wScreenEdgeTiles
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ld c,$12
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ld c,SCREEN_HEIGHT
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.loop
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ld a,[hli]
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ld [de],a
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@ -61,16 +61,16 @@ PlaceNextChar:: ; 1956 (0:1956)
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.PlaceText
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cp $4E
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jr nz,.next
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ld bc,$0028
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ld bc,SCREEN_WIDTH * 2
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ld a,[hFlags_0xFFF6]
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bit 2,a
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jr z,.next2
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ld bc,$14
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ld bc,SCREEN_WIDTH
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.next2
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pop hl
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add hl,bc
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push hl
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jp Next19E8
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jp PlaceNextChar_inc
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.next
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cp $4F
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@ -78,7 +78,7 @@ PlaceNextChar:: ; 1956 (0:1956)
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pop hl
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hlCoord 1, 16
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push hl
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jp Next19E8
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jp PlaceNextChar_inc
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.next3 ; Check against a dictionary
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and a
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@ -123,7 +123,7 @@ PlaceNextChar:: ; 1956 (0:1956)
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jp z,Char5A
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ld [hli],a
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call PrintLetterDelay
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Next19E8:: ; 19e8 (0:19e8)
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PlaceNextChar_inc:: ; 19e8 (0:19e8)
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inc de
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jp PlaceNextChar
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@ -273,7 +273,7 @@ Char58:: ; 1a95 (0:1a95)
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Next1AA2:: ; 1aa2 (0:1aa2)
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call ProtectedDelay3
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call ManualTextScroll
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ld a,$7F
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ld a, " "
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Coorda 18, 16
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Char57:: ; 1aad (0:1aad)
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pop hl
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@ -297,7 +297,7 @@ Char51:: ; 1ab4 (0:1ab4)
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call DelayFrames
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pop de
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hlCoord 1, 14
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jp Next19E8
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jp PlaceNextChar_inc
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Char49:: ; 1ad5 (0:1ad5)
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push de
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@ -314,7 +314,7 @@ Char49:: ; 1ad5 (0:1ad5)
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pop hl
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hlCoord 1, 11
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push hl
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jp Next19E8
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jp PlaceNextChar_inc
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Char4B:: ; 1af8 (0:1af8)
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ld a,$EE
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@ -323,7 +323,7 @@ Char4B:: ; 1af8 (0:1af8)
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push de
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call ManualTextScroll
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pop de
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ld a,$7F
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ld a, " "
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Coorda 18, 16
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;fall through
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Char4C:: ; 1b0a (0:1b0a)
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@ -332,12 +332,12 @@ Char4C:: ; 1b0a (0:1b0a)
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call Next1B18
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hlCoord 1, 16
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pop de
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jp Next19E8
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jp PlaceNextChar_inc
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Next1B18:: ; 1b18 (0:1b18)
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hlCoord 0, 14
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deCoord 0, 13
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ld b,$3C
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ld b,60
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.next
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ld a,[hli]
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ld [de],a
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@ -345,8 +345,8 @@ Next1B18:: ; 1b18 (0:1b18)
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dec b
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jr nz,.next
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hlCoord 1, 16
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ld a,$7F
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ld b,$12
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ld a, " "
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ld b,SCREEN_WIDTH - 2
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.next2
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ld [hli],a
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dec b
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