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A few small changes
Just some very minor things I'm pushing while I work on the stubborn Silph Gauntlet Guard. - Fixed the misshapen Poke Ball and Pikachu sprites on the 3DS Border, and gave Shocks the updated grey palette. - Moved a trainer in Rock Tunnel that was accidentally made optional. - Fixed some wording in Gavillain's dex entry - Made wild encounters in Rock Tunnel have more consistent levels.
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@ -18,7 +18,7 @@ RockTunnel1F_Object:
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object_event 7, 5, SPRITE_HIKER, STAY, DOWN, 1, OPP_HIKER, 12
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object_event 5, 10, SPRITE_HIKER, STAY, DOWN, 2, OPP_HIKER, 13
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object_event 17, 15, SPRITE_HIKER, STAY, LEFT, 3, OPP_HIKER, 14
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object_event 23, 8, SPRITE_SUPER_NERD, STAY, LEFT, 4, OPP_POKEMANIAC, 7
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object_event 27, 8, SPRITE_SUPER_NERD, STAY, LEFT, 4, OPP_POKEMANIAC, 7
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object_event 37, 21, SPRITE_COOLTRAINER_F, STAY, LEFT, 5, OPP_JR_TRAINER_F, 17
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object_event 22, 24, SPRITE_COOLTRAINER_F, STAY, DOWN, 6, OPP_JR_TRAINER_F, 18
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object_event 32, 26, SPRITE_COOLTRAINER_F, STAY, RIGHT, 7, OPP_JR_TRAINER_F, 19
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@ -314,7 +314,7 @@ _GavillainDexEntry::
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next "its surroundings."
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page "Those who gaze at"
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next "it for too long"
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next "them for too long"
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next "become immobile"
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dex
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@ -8,7 +8,7 @@ RockTunnel1FWildMons:
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db 18, SLOWPOKE
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db 17, SLOWPOKE
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db 17, MACHOP
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db 13, ONIX
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db 15, ONIX
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db 15, GAVILLAIN
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end_grass_wildmons
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@ -8,8 +8,8 @@ RockTunnelB1FWildMons:
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db 18, ZUBAT
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db 17, MACHOP
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db 17, ONIX
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db 13, GAVILLAIN
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db 18, GAVILLAIN
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db 16, GAVILLAIN
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db 17, GAVILLAIN
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end_grass_wildmons
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def_water_wildmons 0 ; encounter rate
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