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Add subdirectories to engine/ similar to pokecrystal
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124 changed files with 342 additions and 346 deletions
122
engine/battle/misc.asm
Executable file
122
engine/battle/misc.asm
Executable file
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; formats a string at wMovesString that lists the moves at wMoves
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FormatMovesString:
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ld hl, wMoves
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ld de, wMovesString
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ld b, $0
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.printMoveNameLoop
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ld a, [hli]
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and a ; end of move list?
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jr z, .printDashLoop ; print dashes when no moves are left
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push hl
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ld [wd0b5], a
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ld a, BANK(MoveNames)
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ld [wPredefBank], a
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ld a, MOVE_NAME
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ld [wNameListType], a
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call GetName
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ld hl, wcd6d
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.copyNameLoop
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ld a, [hli]
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cp $50
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jr z, .doneCopyingName
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ld [de], a
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inc de
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jr .copyNameLoop
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.doneCopyingName
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ld a, b
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ld [wNumMovesMinusOne], a
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inc b
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ld a, $4e ; line break
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ld [de], a
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inc de
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pop hl
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ld a, b
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cp NUM_MOVES
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jr z, .done
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jr .printMoveNameLoop
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.printDashLoop
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ld a, "-"
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ld [de], a
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inc de
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inc b
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ld a, b
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cp NUM_MOVES
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jr z, .done
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ld a, $4e ; line break
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ld [de], a
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inc de
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jr .printDashLoop
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.done
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ld a, "@"
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ld [de], a
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ret
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; XXX this is called in a few places, but it doesn't appear to do anything useful
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InitList:
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ld a, [wInitListType]
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cp INIT_ENEMYOT_LIST
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jr nz, .notEnemy
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ld hl, wEnemyPartyCount
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ld de, wEnemyMonOT
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ld a, ENEMYOT_NAME
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jr .done
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.notEnemy
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cp INIT_PLAYEROT_LIST
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jr nz, .notPlayer
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ld hl, wPartyCount
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ld de, wPartyMonOT
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ld a, PLAYEROT_NAME
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jr .done
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.notPlayer
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cp INIT_MON_LIST
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jr nz, .notMonster
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ld hl, wItemList
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ld de, MonsterNames
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ld a, MONSTER_NAME
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jr .done
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.notMonster
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cp INIT_BAG_ITEM_LIST
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jr nz, .notBag
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ld hl, wNumBagItems
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ld de, ItemNames
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ld a, ITEM_NAME
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jr .done
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.notBag
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ld hl, wItemList
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ld de, ItemNames
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ld a, ITEM_NAME
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.done
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ld [wNameListType], a
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ld a, l
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ld [wListPointer], a
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ld a, h
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ld [wListPointer + 1], a
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ld a, e
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ld [wUnusedCF8D], a
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ld a, d
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ld [wUnusedCF8D + 1], a
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ld bc, ItemPrices
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ld a, c
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ld [wItemPrices], a
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ld a, b
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ld [wItemPrices + 1], a
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ret
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; get species of mon e in list [wMonDataLocation] for LoadMonData
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GetMonSpecies:
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ld hl, wPartySpecies
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ld a, [wMonDataLocation]
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and a
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jr z, .getSpecies
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dec a
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jr z, .enemyParty
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ld hl, wBoxSpecies
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jr .getSpecies
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.enemyParty
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ld hl, wEnemyPartyMons
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.getSpecies
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ld d, 0
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add hl, de
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ld a, [hl]
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ld [wcf91], a
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ret
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