Add subdirectories to engine/ similar to pokecrystal

This commit is contained in:
Rangi 2020-07-02 23:30:21 -04:00
parent 5559d51c86
commit f275790aec
124 changed files with 342 additions and 346 deletions

44
engine/events/evolve_trade.asm Executable file
View file

@ -0,0 +1,44 @@
EvolveTradeMon:
; Verify the TradeMon's species name before
; attempting to initiate a trade evolution.
; The names of the trade evolutions in Blue (JP)
; are checked. In that version, TradeMons that
; can evolve are Graveler and Haunter.
; In localization, this check was translated
; before monster names were finalized.
; Then, Haunter's name was "Spectre".
; Since its name no longer starts with
; "SP", it is prevented from evolving.
; This may have been why Red/Green's trades
; were used instead, where none can evolve.
; This was fixed in Yellow.
ld a, [wInGameTradeReceiveMonName]
; GRAVELER
cp "G"
jr z, .ok
; "SPECTRE" (HAUNTER)
cp "S"
ret nz
ld a, [wInGameTradeReceiveMonName + 1]
cp "P"
ret nz
.ok
ld a, [wPartyCount]
dec a
ld [wWhichPokemon], a
ld a, $1
ld [wForceEvolution], a
ld a, LINK_STATE_TRADING
ld [wLinkState], a
callab TryEvolvingMon
xor a ; LINK_STATE_NONE
ld [wLinkState], a
jp PlayDefaultMusic