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Fix typos
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4
home.asm
4
home.asm
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@ -208,7 +208,7 @@ DrawHPBar::
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and a
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jr nz, .fill
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; If c iz nonzero, draw a pixel anyway.
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; If c is nonzero, draw a pixel anyway.
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ld a, c
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and a
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jr z, .done
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@ -4113,7 +4113,7 @@ EraseMenuCursor::
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; The reason is that most functions that call this initialize H_DOWNARROWBLINKCNT1 to 0.
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; The effect is that if the tile at hl is initialized with a down arrow,
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; this function will toggle that down arrow on and off, but if the tile isn't
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; initliazed with a down arrow, this function does nothing.
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; initialized with a down arrow, this function does nothing.
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; That allows this to be called without worrying about if a down arrow should
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; be blinking.
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HandleDownArrowBlinkTiming::
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