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named wram variables
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525f1b96f3
commit
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6 changed files with 55 additions and 45 deletions
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@ -312,7 +312,7 @@ ItemUseBall: ; d687 (3:5687)
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ld b,$63
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.next12
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ld a,b
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ld [wd11e],a
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ld [wPokeBallAnimData],a
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.BallSuccess2
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ld c,20
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call DelayFrames
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@ -331,7 +331,7 @@ ItemUseBall: ; d687 (3:5687)
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ld [wcf91],a
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pop af
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ld [wWhichPokemon],a
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ld a,[wd11e]
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ld a,[wPokeBallAnimData]
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cp a,$10
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ld hl,ItemUseBallText00
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jp z,.printText0
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@ -1895,7 +1895,7 @@ ItemUsePPRestore: ; e31e (3:631e)
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ld [wPlayerMoveListIndex],a
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jr nz,.chooseMon
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ld hl,wPartyMon1Moves
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ld bc,44
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ld bc, wPartyMon2 - wPartyMon1
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call GetSelectedMoveOffset
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push hl
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ld a,[hl]
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@ -1937,7 +1937,7 @@ ItemUsePPRestore: ; e31e (3:631e)
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cp b ; is the pokemon whose PP was restored active in battle?
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jr nz,.skipUpdatingInBattleData
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ld hl,wPartyMon1PP
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ld bc,44
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ld bc, wPartyMon2 - wPartyMon1
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call AddNTimes
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ld de,wBattleMonPP
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ld bc,4
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@ -1959,12 +1959,12 @@ ItemUsePPRestore: ; e31e (3:631e)
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ld [wMonDataLocation],a
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call GetMaxPP
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ld hl,wPartyMon1Moves
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ld bc,44
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ld bc, wPartyMon2 - wPartyMon1
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call GetSelectedMoveOffset
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ld bc,21
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ld bc, wPartyMon1PP - wPartyMon1Moves
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add hl,bc ; hl now points to move's PP
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ld a,[wd11e]
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ld b,a ; b = max PP
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ld a,[wMaxPP]
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ld b,a
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ld a,[wPPRestoreItem]
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cp a,MAX_ETHER
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jr z,.fullyRestorePP
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@ -2009,7 +2009,7 @@ ItemUsePPRestore: ; e31e (3:631e)
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.elixirLoop
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push bc
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ld hl,wPartyMon1Moves
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ld bc,44
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ld bc, wPartyMon2 - wPartyMon1
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call GetSelectedMoveOffset
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ld a,[hl]
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and a ; does the current slot have a move?
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@ -2283,20 +2283,17 @@ GotOffBicycleText: ; e5fc (3:65fc)
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; also, when a PP Up is used, it increases the current PP by one PP Up bonus
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; INPUT:
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; [wWhichPokemon] = index of pokemon in party
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; [wd11e] = mode
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; 0: Pokemon Center healing
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; 1: using a PP Up
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; [wCurrentMenuItem] = index of move (when using a PP Up)
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RestoreBonusPP: ; e606 (3:6606)
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ld hl,wPartyMon1Moves
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ld bc,44
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ld bc, wPartyMon2 - wPartyMon1
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ld a,[wWhichPokemon]
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call AddNTimes
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push hl
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ld de,wNormalMaxPPList - 1
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predef LoadMovePPs ; loads the normal max PP of each of the pokemon's moves to wNormalMaxPPList
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pop hl
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ld c,21
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ld c, wPartyMon1PP - wPartyMon1Moves
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ld b,0
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add hl,bc ; hl now points to move 1 PP
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ld de,wNormalMaxPPList
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@ -2307,7 +2304,7 @@ RestoreBonusPP: ; e606 (3:6606)
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ld a,b
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cp a,5 ; reached the end of the pokemon's moves?
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ret z ; if so, return
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ld a,[wd11e]
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ld a,[wUsingPPUp]
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dec a ; using a PP Up?
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jr nz,.skipMenuItemIDCheck
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; if using a PP Up, check if this is the move it's being used on
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@ -2329,8 +2326,6 @@ RestoreBonusPP: ; e606 (3:6606)
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; INPUT:
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; [de] = normal max PP
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; [hl] = move PP
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; [wd11e] = max number of times to add bonus
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; set to 1 when using a PP Up, set to 255 otherwise
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AddBonusPP: ; e642 (3:6642)
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push bc
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ld a,[de] ; normal max PP of move
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@ -2358,9 +2353,9 @@ AddBonusPP: ; e642 (3:6642)
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.addAmount
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add b
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ld b,a
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ld a,[wd11e]
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dec a
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jr z,.done
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ld a,[wUsingPPUp]
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dec a ; is the player using a PP Up right now?
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jr z,.done ; if so, only add the bonus once
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dec c
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jr nz,.loop
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.done
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@ -2379,7 +2374,7 @@ AddBonusPP: ; e642 (3:6642)
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; 04: player's in-battle pokemon
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; [wCurrentMenuItem] = move index
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; OUTPUT:
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; [wd11e] = max PP
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; [wMaxPP] = max PP
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GetMaxPP: ; e677 (3:6677)
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ld a,[wMonDataLocation]
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and a
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@ -2432,12 +2427,12 @@ GetMaxPP: ; e677 (3:6677)
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ld l,e
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inc hl ; hl = wcd73
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ld [hl],a
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xor a
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ld [wd11e],a ; no limit on PP Up amount
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xor a ; add the bonus for the existing PP Up count
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ld [wUsingPPUp],a
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call AddBonusPP ; add bonus PP from PP Ups
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ld a,[hl]
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and a,%00111111 ; mask out the PP Up count
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ld [wd11e],a ; store max PP
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ld [wMaxPP],a ; store max PP
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ret
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GetSelectedMoveOffset: ; e6e3 (3:66e3)
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