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Add ledge hopping shadow tile to gfx
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parent
4d63a8b88a
commit
f6b159bce7
BIN
gfx/ledge_hopping_shadow.1bpp
Executable file
BIN
gfx/ledge_hopping_shadow.1bpp
Executable file
Binary file not shown.
8
main.asm
8
main.asm
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@ -36581,8 +36581,8 @@ INCBIN "baserom.gbc",$1a6cf,$1a6f0 - $1a6cf
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; known jump sources: 1a6c6 (6:66c6)
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; known jump sources: 1a6c6 (6:66c6)
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Func_1a6f0: ; 1a6f0 (6:66f0)
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Func_1a6f0: ; 1a6f0 (6:66f0)
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ld hl, $8ff0
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ld hl, $8ff0
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ld de, Unknown_1a708 ; $6708
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ld de, LedgeHoppingShadow ; $6708
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ld bc, (BANK(Unknown_1a708) << 8) + $01
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ld bc, (BANK(LedgeHoppingShadow) << 8) + $01
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call CopyVideoDataDouble
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call CopyVideoDataDouble
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ld a, $9
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ld a, $9
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ld bc, $5448
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ld bc, $5448
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@ -36590,8 +36590,8 @@ Func_1a6f0: ; 1a6f0 (6:66f0)
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call WriteOAMBlock
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call WriteOAMBlock
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ret
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ret
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Unknown_1a708: ; 1a708 (6:6708)
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LedgeHoppingShadow: ; 1a708 (6:6708)
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INCBIN "baserom.gbc",$1a708,$1a710 - $1a708
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INCBIN "gfx/ledge_hopping_shadow.1bpp"
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Unknown_1a710: ; 1a710 (6:6710)
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Unknown_1a710: ; 1a710 (6:6710)
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INCBIN "baserom.gbc",$1a710,$1bcc8 - $1a710
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INCBIN "baserom.gbc",$1a710,$1bcc8 - $1a710
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