Start using text predef macros

also sprite direction constants
This commit is contained in:
dannye 2015-07-04 00:44:12 -05:00
parent bc6f0bc08a
commit f702fc7840
36 changed files with 225 additions and 219 deletions

View file

@ -16,8 +16,7 @@ HiddenItems: ; 76688 (1d:6688)
ld a, [wWhichTrade] ; item ID
ld [wd11e], a
call GetItemName
ld a, $24
jp PrintPredefTextID
tx_pre_jump FoundHiddenItemText
INCLUDE "data/hidden_item_coords.asm"
@ -112,10 +111,10 @@ HiddenCoins: ; 76799 (1d:6799)
ld a, [wPlayerCoins + 1]
cp $99
jr nz, .RoomInCoinCase
ld a, $2c
tx_pre_id DroppedHiddenCoinsText
jr .done
.RoomInCoinCase
ld a, $2b
tx_pre_id FoundHiddenCoinsText
.done
jp PrintPredefTextID