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Start using text predef macros
also sprite direction constants
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36 changed files with 225 additions and 219 deletions
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@ -16,8 +16,7 @@ HiddenItems: ; 76688 (1d:6688)
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ld a, [wWhichTrade] ; item ID
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ld [wd11e], a
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call GetItemName
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ld a, $24
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jp PrintPredefTextID
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tx_pre_jump FoundHiddenItemText
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INCLUDE "data/hidden_item_coords.asm"
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@ -112,10 +111,10 @@ HiddenCoins: ; 76799 (1d:6799)
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ld a, [wPlayerCoins + 1]
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cp $99
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jr nz, .RoomInCoinCase
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ld a, $2c
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tx_pre_id DroppedHiddenCoinsText
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jr .done
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.RoomInCoinCase
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ld a, $2b
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tx_pre_id FoundHiddenCoinsText
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.done
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jp PrintPredefTextID
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