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BIG changes to postgame island
- Properly adds Brunswick Grotto, as well as Celeste Hill Outside and Celeste Hill Cave - Citrine City received a minor redesign, putting the path to Brunswick Trail more to the west - Added complete event for Galarian Zapdos as well as an encounterable, but unfinished Galarian Moltres, so all 3 birds can currently be caught
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34 changed files with 208 additions and 299 deletions
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@ -74,7 +74,7 @@ Citrine_Coll::
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coll_tiles $2C, $31, $3F, $55, $0E, $2F, $23, $20, $10, $03, $1C, $1B, $0B, $0C, $21, $39, $3C, $48, $49, $58, $59
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Celeste_Coll::
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coll_tiles $1e, $20, $2e, $30, $34, $37, $39, $3a, $40, $51, $52, $5a, $5c, $5e, $5f, $09, $08, $18, $19
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coll_tiles $1e, $20, $2e, $30, $34, $37, $39, $3a, $40, $51, $52, $5a, $5c, $5e, $5f, $09, $08, $18, $19, $0c, $1c
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RocketHouse_Coll::
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coll_tiles $13, $31, $01, $53
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@ -14,6 +14,7 @@ DoorTileIDPointers:
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dbw PLATEAU, .PlateauDoorTileIDs
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dbw INTERIOR, .InteriorDoorTileIDs ; fixes weirdness in silph co.
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dbw CITRINE, .CitrineDoorTileIDs
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dbw CELESTE, .CelesteDoorTileIDs
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db -1 ; end
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MACRO door_tiles
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@ -61,3 +62,7 @@ ENDM
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.CitrineDoorTileIDs
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door_tiles $1C, $1B, $58, $59
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.CelesteDoorTileIDs
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door_tiles $0C, $1C
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@ -10,5 +10,6 @@ DungeonTilesets:
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db FACILITY
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db CEMETERY
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db GYM
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db CELESTE
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db ROCKETHOUSE
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db -1 ; end
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@ -4,4 +4,5 @@ EscapeRopeTilesets:
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db CAVERN
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db FACILITY
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db INTERIOR
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db CELESTE
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db -1 ; end
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@ -33,9 +33,9 @@ Tilesets:
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tileset Club, $07,$17, -1, -1, TILEANIM_NONE
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tileset Facility, $12, -1, -1, -1, TILEANIM_WATER
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tileset Plateau, -1, -1, -1, $45, TILEANIM_WATER
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tileset PreGym, $3A, $3B, -1, -1, TILEANIM_NONE
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tileset Citrine, -1, -1, -1, $3F, TILEANIM_WATER_FLOWER
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tileset Celeste, -1, -1, -1, $18, TILEANIM_WATER_FLOWER
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tileset RocketHouse, $0A, -1, -1, -1, TILEANIM_NONE
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tileset PreGym, $3A, $3B, -1, -1, TILEANIM_NONE
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tileset Citrine, -1, -1, -1, $3F, TILEANIM_WATER_FLOWER
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tileset Celeste, -1, -1, -1, $18, TILEANIM_WATER
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tileset RocketHouse, $0A, -1, -1, -1, TILEANIM_NONE
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tileset BetaMart, $18, -1, -1, -1, TILEANIM_NONE
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assert_table_length NUM_TILESETS
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