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BIG changes to postgame island
- Properly adds Brunswick Grotto, as well as Celeste Hill Outside and Celeste Hill Cave - Citrine City received a minor redesign, putting the path to Brunswick Trail more to the west - Added complete event for Galarian Zapdos as well as an encounterable, but unfinished Galarian Moltres, so all 3 birds can currently be caught
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34 changed files with 208 additions and 299 deletions
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@ -15,7 +15,7 @@ BrunswickTrail_ScriptPointers:
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BrunswickTrail_TextPointers:
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dw FakeTreeEvent
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dw ZapdosGuy
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dw GalarianZapdosText
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dw GZapFound
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BrunswickTrailTrainerHeaders:
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def_trainers
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@ -75,4 +75,37 @@ CactusBattleText:
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call PlayCry
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call WaitForSoundToFinish
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jp TextScriptEnd
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GZapFound:
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text_asm
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ld hl, BirdTextCall
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call PrintText
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ld a, ZAPDOS_G
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call PlayCry
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call WaitForSoundToFinish
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ld a, $ff
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ld [wJoyIgnore], a
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call GBFadeOutToBlack
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ld a, HS_BRUNSWICK_ZAPDOS_G_1
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ld [wMissableObjectIndex], a
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predef HideObject
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call UpdateSprites
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call Delay3
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call GBFadeInFromBlack
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ld a, 0
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ld [wJoyIgnore], a
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ld hl, GZapRunText
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call PrintText
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jp TextScriptEnd
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GZapRunText:
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text "It ran off"
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line "somewhere..."
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prompt
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text_end
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BirdTextCall:
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text_far _BirdBattleText
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text_end
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