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https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00
Some more arbitrary labeling of unknown things.
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parent
85f8430315
commit
fb1ad40a10
88
main.asm
88
main.asm
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@ -13567,7 +13567,7 @@ Func_57f2:
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ld c, $12
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call Func_5ab3
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ld hl, $c3a5
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ld de, $d158
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ld de, W_PLAYERNAME
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call PlaceString
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ld hl, $c445
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ld de, $d887
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@ -16846,7 +16846,7 @@ DrawStartMenu: ; 710b (1:710b)
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call PrintStartMenuItem
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ld de,StartMenuItemText
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call PrintStartMenuItem
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ld de,$d158 ; player's name
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ld de,W_PLAYERNAME ; player's name
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call PrintStartMenuItem
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ld a,[$d72e]
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bit 6,a ; is the player using the link feature?
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@ -42118,7 +42118,7 @@ Func_1da20: ; 1da20 (7:5a20)
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ld bc, $000b
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ld a, [wWhichPokemon]
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call AddNTimes
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ld de, $d158
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ld de, W_PLAYERNAME
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ld c, $b
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call .asm_1da47
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jr c, .asm_1da52 ; 0x1da34 $1c
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@ -73396,7 +73396,7 @@ Mansion1AfterBattleText2: ; 44355 (11:4355)
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Mansion1Text4: ; 4435a (11:435a)
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db $8
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ld hl, UnnamedText_44395
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ld hl, MansionSwitchText
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call PrintText
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call YesNoChoice
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ld a, [$cc26]
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@ -73406,7 +73406,7 @@ Mansion1Text4: ; 4435a (11:435a)
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ld [$cc3c], a
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ld hl, $d126
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set 5, [hl]
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ld hl, UnnamedText_4439a
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ld hl, MansionSwitchPressedText
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call PrintText
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ld a, $ad
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call PlaySound
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@ -73417,21 +73417,21 @@ Mansion1Text4: ; 4435a (11:435a)
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res 0, [hl]
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jr .asm_44392 ; 0x4438a $6
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.asm_4438c
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ld hl, UnnamedText_4439f
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ld hl, MansionSwitchNotPressedText
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call PrintText
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.asm_44392
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jp TextScriptEnd
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UnnamedText_44395: ; 44395 (11:4395)
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TX_FAR _UnnamedText_44395
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MansionSwitchText: ; 44395 (11:4395)
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TX_FAR _MansionSwitchText
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db "@"
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UnnamedText_4439a: ; 4439a (11:439a)
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TX_FAR _UnnamedText_4439a
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MansionSwitchPressedText: ; 4439a (11:439a)
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TX_FAR _MansionSwitchPressedText
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db "@"
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UnnamedText_4439f: ; 4439f (11:439f)
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TX_FAR _UnnamedText_4439f
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MansionSwitchNotPressedText: ; 4439f (11:439f)
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TX_FAR _MansionSwitchNotPressedText
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db "@"
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Mansion1Object: ; 0x443a4 (size=90)
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@ -90551,7 +90551,7 @@ DisplayDiploma: ; 566e2 (15:66e2)
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jr nz, .asm_56715 ; 0x56725 $ee
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FuncCoord 10, 4 ; $c3fa
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ld hl, Coord
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ld de, $d158
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ld de, W_PLAYERNAME
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call PlaceString
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ld b, BANK(Func_44dd)
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ld hl, Func_44dd
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@ -90587,7 +90587,7 @@ DisplayDiploma: ; 566e2 (15:66e2)
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jp GBPalNormal
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Func_56777: ; 56777 (15:6777)
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ld hl, $d158
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ld hl, W_PLAYERNAME
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ld bc, $ff00
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.asm_5677d
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ld a, [hli]
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@ -111235,7 +111235,7 @@ CinnabarGymTextPointers: ; 7589f (1d:589f)
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dw CinnabarGymText7
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dw CinnabarGymText8
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dw CinnabarGymText9
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dw UnnamedText_75925
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dw BlaineBadgeText
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dw ReceivedTM38Text
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dw TM38NoRoomText
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@ -111270,35 +111270,35 @@ CinnabarGymText1: ; 758df (1d:58df)
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call DisableWaitingAfterTextDisplay
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jp TextScriptEnd
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.asm_3012f ; 0x758f4
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ld hl, UnnamedText_75920
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ld hl, BlaineFireBlastText
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call PrintText
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jp TextScriptEnd
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.asm_d9332 ; 0x758fd
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ld hl, UnnamedText_75914
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ld hl, BlaineBattleText
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call PrintText
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ld hl, UnnamedText_75919
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ld de, UnnamedText_75919 ; $5919 XXX
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ld hl, BlaineEndBattleText
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ld de, BlaineEndBattleText
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call PreBattleSaveRegisters
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ld a, $7
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ld [$d05c], a
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jp Func_758b7
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UnnamedText_75914: ; 75914 (1d:5914)
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TX_FAR _UnnamedText_75914
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BlaineBattleText: ; 75914 (1d:5914)
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TX_FAR _BlaineBattleText
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db "@"
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UnnamedText_75919: ; 75919 (1d:5919)
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TX_FAR UnnamedText_a08c7
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BlaineEndBattleText: ; 75919 (1d:5919)
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TX_FAR _BlaineEndBattleText
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db $11
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db $d
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db "@"
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UnnamedText_75920: ; 75920 (1d:5920)
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TX_FAR _UnnamedText_75920
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BlaineFireBlastText: ; 75920 (1d:5920)
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TX_FAR _BlaineFireBlastText
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db "@"
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UnnamedText_75925: ; 75925 (1d:5925)
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TX_FAR _UnnamedText_75925
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BlaineBadgeText: ; 75925 (1d:5925)
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TX_FAR _BlaineBadgeText
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db "@"
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ReceivedTM38Text: ; 7592a (1d:592a)
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@ -116504,7 +116504,7 @@ AttackAnimationPointers: ; 7a07d (1e:607d)
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dw DragonRageAnim
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dw FireSpinAnim
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dw ThunderShockAnim
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dw ThunderBoldAnim
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dw ThunderBoltAnim
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dw ThunderWaveAnim
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dw ThunderAnim
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dw RockThrowAnim
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@ -117085,7 +117085,7 @@ ThunderShockAnim: ; 7a46c (1e:646c)
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db $42,$53,$29
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db $FF
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ThunderBoldAnim: ; 7a470 (1e:6470)
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ThunderBoltAnim: ; 7a470 (1e:6470)
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db $41,$54,$29
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db $41,$54,$29
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db $FF
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@ -118699,8 +118699,8 @@ FrameBlockPointers: ; 7af74 (1e:6f74)
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dw FrameBlock45
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dw FrameBlock46
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dw FrameBlock47
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dw FrameBlock48
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dw FrameBlock49
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dw SmallBlackCircleFrameBlock
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dw LargeBlockCircleFrameBlock
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dw FrameBlock4a
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dw FrameBlock4b
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dw FrameBlock4c
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@ -118750,6 +118750,14 @@ FrameBlockPointers: ; 7af74 (1e:6f74)
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dw FrameBlock78
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dw FrameBlock79
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; FrameBlock format is as follows:
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; first byte = number of tiles in FrameBlock
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;
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; Next, each group of 4 bytes describes a tile in the FrameBlock
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; first byte = y offset
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; second byte = x offset
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; third byte = tile id (it's actually tile id - $31)
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; fourth byte = tile properties (xflip/yflip/etc.)
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FrameBlock01: ; 7b068 (1e:7068)
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db $09
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db $00,$00,$2c,$00
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@ -119395,14 +119403,14 @@ FrameBlock47: ; 7b753 (1e:7753)
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db $08,$00,$43,$40
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db $08,$08,$43,$60
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FrameBlock48: ; 7b764 (1e:7764)
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SmallBlackCircleFrameBlock: ; 7b764 (1e:7764)
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db $04
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db $08,$08,$33,$00
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db $08,$10,$33,$20
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db $10,$08,$33,$40
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db $10,$10,$33,$60
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FrameBlock49: ; 7b775 (1e:7775)
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LargeBlockCircleFrameBlock: ; 7b775 (1e:7775)
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db $10
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db $00,$00,$22,$00
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db $00,$08,$23,$00
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@ -133009,17 +133017,17 @@ _Mansion1AfterBattleText2: ; a07dc (28:47dc)
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db "know what you're", $55
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db "talking about.", $57
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_UnnamedText_44395: ; a080a (28:480a)
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_MansionSwitchText: ; a080a (28:480a)
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db $0, "A secret switch!", $51
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db "Press it?", $57
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_UnnamedText_4439a: ; a0826 (28:4826)
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_MansionSwitchPressedText: ; a0826 (28:4826)
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db $0, "Who wouldn't?", $58
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_UnnamedText_4439f: ; a0834 (28:4834)
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_MansionSwitchNotPressedText: ; a0834 (28:4834)
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db $0, "Not quite yet!", $57
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_UnnamedText_75914: ; a0844 (28:4844)
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_BlaineBattleText: ; a0844 (28:4844)
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db $0, "Hah!", $51
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db "I am BLAINE! I", $4f
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db "am the LEADER of", $55
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@ -133030,20 +133038,20 @@ _UnnamedText_75914: ; a0844 (28:4844)
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db "Hah! You better", $4f
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db "have BURN HEAL!", $57
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UnnamedText_a08c7: ; a08c7 (28:48c7)
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_BlaineEndBattleText: ; a08c7 (28:48c7)
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db $0, "I have", $4f
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db "burnt out!", $51
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db "You have earned", $4f
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db "the VOLCANOBADGE!@@"
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_UnnamedText_75920: ; a08fd (28:48fd)
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_BlaineFireBlastText: ; a08fd (28:48fd)
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db $0, "FIRE BLAST is the", $4f
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db "ultimate fire", $55
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db "technique!", $51
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db "Don't waste it on", $4f
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db "water #MON!", $57
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_UnnamedText_75925: ; a0946 (28:4946)
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_BlaineBadgeText: ; a0946 (28:4946)
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db $0, "Hah!", $51
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db "The VOLCANOBADGE", $4f
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db "heightens the", $55
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