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Add Pokemon Mansion B2F
Very dissatisfied with the map as-is. Needs a lot of work, possibly another tileset based on the `interior` one. I tried adding one but came across constant problems and the one I came up with kind of sucked. No events or warps yet.
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10 changed files with 36 additions and 9 deletions
2
data/maps/headers/PokemonMansionB2F.asm
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2
data/maps/headers/PokemonMansionB2F.asm
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@ -0,0 +1,2 @@
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map_header PokemonMansionB2F, POKEMON_MANSION_B2F, INTERIOR, 0
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end_map_header
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@ -117,7 +117,7 @@ MapHeaderBanks::
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db BANK(LancesRoom_h)
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db BANK(FarawayIslandOutside_h) ; UNUSED_MAP_72
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db BANK(FarawayIslandInside_h) ; UNUSED_MAP_73
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db $1D ; UNUSED_MAP_74
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db BANK(PokemonMansionB2F_h) ; UNUSED_MAP_74
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db $1D ; UNUSED_MAP_75
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db BANK(HallOfFame_h)
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db BANK(UndergroundPathNorthSouth_h)
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@ -117,7 +117,7 @@ MapHeaderPointers::
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dw LancesRoom_h
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dw FarawayIslandInside_h ; UNUSED_MAP_72
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dw FarawayIslandOutside_h ; UNUSED_MAP_73
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dw LancesRoom_h ; UNUSED_MAP_74
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dw PokemonMansionB2F_h ; UNUSED_MAP_74
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dw LancesRoom_h ; UNUSED_MAP_75
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dw HallOfFame_h
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dw UndergroundPathNorthSouth_h
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10
data/maps/objects/PokemonMansionB2F.asm
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10
data/maps/objects/PokemonMansionB2F.asm
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@ -0,0 +1,10 @@
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PokemonMansionB2F_Object:
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db $01 ; border block
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def_warp_events
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def_bg_events
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def_object_events
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def_warps_to POKEMON_MANSION_B2F
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