Add Giovanni's Hideout

This is part of the removal of the Rocket Hideout. Floor 1 is repurposed to be a lore-centric room for Giovanni's character, located in Viridian Gym. I plan to have the Protector and TM Earthquake moved here.

The TM26 item pickup doesn't work for some reason. Otherwise, it's complete.
This commit is contained in:
May Evans 2022-09-30 00:02:23 +01:00
parent 243c4a5a0f
commit fcf6e26692
7 changed files with 160 additions and 225 deletions

View file

@ -4,10 +4,10 @@ GameCorner_Object:
def_warp_events
warp_event 15, 17, LAST_MAP, 8
warp_event 16, 17, LAST_MAP, 8
warp_event 17, 4, ROCKET_HIDEOUT_B1F, 2
; warp_event 17, 4, ROCKET_HIDEOUT_B1F, 2
def_bg_events
bg_event 9, 4, 12 ; CeladonGameCornerText12
; bg_event 9, 4, 12 ; CeladonGameCornerText12
def_object_events
object_event 2, 6, SPRITE_BEAUTY, STAY, DOWN, 1 ; person
@ -20,6 +20,6 @@ GameCorner_Object:
object_event 11, 15, SPRITE_GAMBLER, STAY, RIGHT, 8 ; person
object_event 14, 11, SPRITE_CLERK, STAY, LEFT, 9 ; person
object_event 17, 13, SPRITE_GENTLEMAN, STAY, RIGHT, 10 ; person
object_event 9, 5, SPRITE_ROCKET, STAY, UP, 11, OPP_ROCKET, 7
; object_event 9, 5, SPRITE_ROCKET, STAY, UP, 11, OPP_ROCKET, 7
def_warps_to GAME_CORNER