sync engine code with pokeyellow

This commit is contained in:
YamaArashi 2016-06-11 21:30:05 -07:00
parent a51037eeee
commit fd2235e678
47 changed files with 385 additions and 350 deletions

View file

@ -27,10 +27,10 @@ GetPredefPointer:
add a
add e
ld e,a
jr nc,.next
jr nc, .nocarry
inc d
.next
.nocarry
add hl,de
ld d,h
ld e,l
@ -60,7 +60,7 @@ PredefPointers::
add_predef CopyDownscaledMonTiles
add_predef LoadMissableObjects
add_predef HealParty
add_predef MoveAnimation; 08 play move animation
add_predef MoveAnimation
add_predef DivideBCDPredef
add_predef DivideBCDPredef2
add_predef AddBCDPredef
@ -81,8 +81,8 @@ PredefPointers::
add_predef LearnMoveFromLevelUp
add_predef LearnMove
add_predef GetQuantityOfItemInBag
dbw $03,CheckForHiddenObjectOrBookshelfOrCardKeyDoor ; for these two, the bank number is actually 0
dbw $03,GiveItem
dbw $03,CheckForHiddenObjectOrBookshelfOrCardKeyDoor ; home bank
dbw $03,GiveItem ; home bank
add_predef ChangeBGPalColor0_4Frames
add_predef FindPathToPlayer
add_predef PredefShakeScreenVertically
@ -122,7 +122,7 @@ PredefPointers::
add_predef CanLearnTM
add_predef TMToMove
add_predef _RunPaletteCommand
add_predef StarterDex ; 46
add_predef StarterDex
add_predef _AddPartyMon
add_predef UpdateHPBar2
add_predef DrawEnemyHUDAndHPBar
@ -147,7 +147,7 @@ PredefPointers::
add_predef PickUpItem
add_predef PrintMoveType
add_predef LoadMovePPs
add_predef DrawHP ; 5F
add_predef DrawHP
add_predef DrawHP2
add_predef DisplayElevatorFloorMenu
add_predef OaksAideScript