Small bug fixes

- Oak no longer appears in the lab prematurely you can all stop reporting that now
- Added some text warning about only needing to do Hyper Training once. The function as-is is really weird to add a conditional to and I'm a bit too tired to pull it off.
This commit is contained in:
Llinos Evans 2023-08-10 23:15:57 +01:00
parent 6afb824b54
commit fe45fe99c1
3 changed files with 16 additions and 2 deletions

View file

@ -71,6 +71,7 @@ JamesText:
; Thanks to Vimescarrot for giving me pointers on this!
ld a, [wWhichPokemon] ; Find the Pokemon's position in party.
ld hl, wPartyMon1DVs ; Load DVs into hl
ld bc, wPartyMon2 - wPartyMon1 ; This gets to the right slot for DVs
call AddNTimes ; Gets us there
ld a, %11111111 ; Load FFFF FFFF, perfect 15s
@ -98,10 +99,13 @@ JamesText:
ld hl, JamesNoCap
call PrintText
jr .done
.alreadyTrained
ld hl, JamesAlreadyTrained
call PrintText
jr .done
.refused
ld hl, JamesNo
call PrintText
jr .done
.done
jp TextScriptEnd
@ -196,3 +200,10 @@ JamesNo:
JamesDone:
text_far _JamesDone
text_end
JamesAlreadyTrained:
text "That #MON is"
line "strong enough"
cont "already!"
done
text_end