rename and add some text macros

cont replaces next, and next becomes a generic newline.
para replaces page (now used for pokedex entries).
dex ends a pokedex entry.
This commit is contained in:
yenatch 2014-01-22 00:33:44 -05:00
parent 2ac15d2475
commit fea5be4699
6 changed files with 2604 additions and 2600 deletions

View file

@ -1,11 +1,15 @@
text EQUS "db $00," ; Start writing text.
next EQUS "db $4e," ; Move a line down.
line EQUS "db $4f," ; Start writing at the bottom line.
page EQUS "db $51," ; Start a new page.
next EQUS "db $55," ; Scroll to the next line.
para EQUS "db $51," ; Start a new paragraph.
cont EQUS "db $55," ; Scroll to the next line.
done EQUS "db $57" ; End a text box.
prompt EQUS "db $58" ; Prompt the player to end a text box (initiating some other event).
page EQUS "db $49," ; Start a new Pokedex page.
dex EQUS "db $5f, $50" ; End a Pokedex entry.
;\1 = X
;\2 = Y

5106
main.asm

File diff suppressed because it is too large Load diff

View file

@ -1,14 +1,14 @@
_DaisyInitialText:
text "Hi ",$52,"!"
line $53," is out at"
next "Grandpa's lab."
cont "Grandpa's lab."
done
_DaisyOfferMapText:
text "Grandpa asked you"
line "to run an errand?"
next "Here, this will"
next "help you!"
cont "Here, this will"
cont "help you!"
prompt
_GotMapText:
@ -25,14 +25,14 @@ _DaisyBagFullText:
_DaisyUseMapText:
text "Use the TOWN MAP"
line "to find out where"
next "you are."
cont "you are."
done
_BluesHouseText2:
text "#MON are living"
line "things! If they"
next "get tired, give"
next "them a rest!"
cont "get tired, give"
cont "them a rest!"
done
_BluesHouseText3:

View file

@ -5,14 +5,14 @@ _OakAppearsText:
_OakWalksUpText:
text "OAK: It's unsafe!"
line "Wild #MON live"
next "in tall grass!"
cont "in tall grass!"
page "You need your own"
para "You need your own"
line "#MON for your"
next "protection."
next "I know!"
cont "protection."
cont "I know!"
page "Here, come with"
para "Here, come with"
line "me!"
done
@ -20,19 +20,19 @@ _PalletTownText2:
text "I'm raising"
line "#MON too!"
page "When they get"
para "When they get"
line "strong, they can"
next "protect me!"
cont "protect me!"
done
_PalletTownText3:
text "Technology is"
line "incredible!"
page "You can now store"
para "You can now store"
line "and recall items"
next "and #MON as"
next "data via PC!"
cont "and #MON as"
cont "data via PC!"
done
_PalletTownText4:
@ -43,7 +43,7 @@ _PalletTownText4:
_PalletTownText5:
text "PALLET TOWN"
line "Shades of your"
next "journey await!"
cont "journey await!"
done
_PalletTownText6:

View file

@ -1,35 +1,35 @@
_MomWakeUpText:
text "MOM: Right."
line "All boys leave"
next "home some day."
next "It said so on TV."
cont "home some day."
cont "It said so on TV."
page "PROF.OAK, next"
para "PROF.OAK, next"
line "door, is looking"
next "for you."
cont "for you."
done
_MomHealText1:
text "MOM: ",$52,"!"
line "You should take a"
next "quick rest."
cont "quick rest."
prompt
_MomHealText2:
text "MOM: Oh good!"
line "You and your"
next "#MON are"
next "looking great!"
next "Take care now!"
cont "#MON are"
cont "looking great!"
cont "Take care now!"
done
_StandByMeText:
text "There's a movie"
line "on TV. Four boys"
next "are walking on"
next "railroad tracks."
cont "are walking on"
cont "railroad tracks."
page "I better go too."
para "I better go too."
done
_TVWrongSideText:

View file

@ -1,28 +1,28 @@
_OakSpeechText1:
text "Hello there!"
line "Welcome to the"
next "world of #MON!"
cont "world of #MON!"
page "My name is OAK!"
para "My name is OAK!"
line "People call me"
next "the #MON PROF!"
cont "the #MON PROF!"
prompt
_OakSpeechText2A:
text "This world is"
line "inhabited by"
next "creatures called"
next "#MON!@@"
cont "creatures called"
cont "#MON!@@"
_OakSpeechText2B:
text $51,"For some people,"
line "#MON are"
next "pets. Others use"
next "them for fights."
cont "pets. Others use"
cont "them for fights."
page "Myself..."
para "Myself..."
page "I study #MON"
para "I study #MON"
line "as a profession."
prompt
@ -34,23 +34,23 @@ _IntroducePlayerText:
_IntroduceRivalText:
text "This is my grand-"
line "son. He's been"
next "your rival since"
next "you were a baby."
cont "your rival since"
cont "you were a baby."
page "...Erm, what is"
para "...Erm, what is"
line "his name again?"
prompt
_OakSpeechText3:
text $52,"!"
page "Your very own"
para "Your very own"
line "#MON legend is"
next "about to unfold!"
cont "about to unfold!"
page "A world of dreams"
para "A world of dreams"
line "and adventures"
next "with #MON"
next "awaits! Let's go!"
cont "with #MON"
cont "awaits! Let's go!"
done