Commit graph

36 commits

Author SHA1 Message Date
xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 2017-12-30 01:54:27 +01:00
dannye 7a9a1b1e55 Fix typos in comments 2017-06-24 15:01:43 -05:00
dannye 25c27785aa A few missed hardcoded decimal points 2016-07-18 01:48:34 -05:00
dannye 7c01509b6b Merge branch 'master' of https://github.com/pret/pokered 2016-07-18 01:32:24 -05:00
dannye 80bae03975 Clean up text commands 2016-07-18 01:17:03 -05:00
YamaArashi fd2235e678 sync engine code with pokeyellow 2016-06-12 00:52:13 -07:00
YamaArashi 7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
IIMarckus 3fd6787692 Clean up more Yellow ifdefs. 2016-03-22 00:10:23 -06:00
YamaArashi 64cfbcce7a commented SGB palette stuff 2015-08-12 02:16:56 -07:00
dannye fb0a630c06 More joypad constants 2015-08-11 00:34:32 -05:00
YamaArashi 2b01815999 commented audio code 2015-08-08 22:32:44 -07:00
YamaArashi 525f1b96f3 named CountSetBits output variable 2015-08-07 04:24:06 -07:00
dannye f8a9c37a00 Use more lb
and other clean up
2015-08-05 16:25:58 -05:00
YamaArashi 56d75db28a constants for PrintNumber 2015-07-29 12:06:54 -07:00
dannye b4081e851a Rename sound effect files 2015-07-22 09:57:31 -05:00
YamaArashi db7d941d22 constants for flag actions 2015-07-19 20:45:34 -07:00
YamaArashi c169073eed misc 2015-07-18 21:58:55 -07:00
dannye 148d3f3cf2 Consolidate coord macros 2015-07-18 15:52:03 -05:00
YamaArashi fc9af362ae fix variable naming 2015-07-18 08:17:46 -07:00
dannye b1cb378893 Comment naming screen
also use more joypad constants
2015-07-14 03:49:49 -05:00
YamaArashi 95b1660e59 menu wram variable names 2015-07-13 00:32:03 -07:00
U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
U-Daniel-PC\Daniel 695757abe5 Name a few unknowns 2015-06-12 11:00:48 -05:00
U-Daniel-PC\Daniel 084c8407d8 Remove hard-coded wPokedexOwned/wPokedexSeen array size 2015-02-20 01:01:57 -05:00
IIMarckus a3d3f8324a Kill version.asm. 2014-10-17 02:42:32 -06:00
IIMarckus 6e14461fa6 Add a lot of Yellow text changes. 2014-10-10 01:46:06 -06:00
yenatch dff0cdeb5a Merge remote-tracking branch 'YamaArashi/master'
Conflicts:
	constants/misc_constants.asm
	engine/battle/core.asm
	engine/menu/pokedex.asm
	engine/town_map.asm
	home.asm
	hram.asm
2014-09-20 00:57:27 -04:00
YamaArashi 2ed65d9c3e Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00
yenatch 8f49e37b82 Use hram constants for remaining joypad variables. 2014-08-30 19:48:49 -07:00
U-Fish-PC\Daniel bd533aa79b Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
2014-06-25 16:58:27 -04:00
yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
yenatch 35f2bb90d4 Rename predef functions so they aren't excessive in length.
This is mostly because of an rgbasm bug that prevents macro arguments
from exceeding 16 characters, but the names were bad anyway.
2014-06-16 13:03:05 -07:00
yenatch 40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
yenatch bba8405992 Rename GetJoypadState -> Joypad. 2014-05-25 11:21:48 -07:00
U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00