IIMarckus
fb072de105
Add the currency character to text tables.
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hg-commit-id: 9ebaeb993372
2012-01-17 01:52:25 -07:00
Bryan Bishop
f01ad092a5
TX_RAM for text engine command $1 in pretty_text
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hg-commit-id: e4f95976fef8
2012-01-17 01:33:46 -06:00
Bryan Bishop
7e592a9d98
fix naming of map size constants
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hg-commit-id: 4477820444cd
2012-01-16 23:31:20 -06:00
IIMarckus
4e1ac11dbd
These didn’t work as intended. Delete.
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hg-commit-id: f7dc4c76e051
2012-01-16 16:00:42 -07:00
Bryan Bishop
a23a030417
analyze_texts now returns an end address
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hg-commit-id: a8d2da6b569a
2012-01-16 16:25:40 -06:00
Bryan Bishop
8dc5ba8315
pretty_text - print out texts from command line
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hg-commit-id: 918000556f93
2012-01-16 16:21:38 -06:00
Bryan Bishop
968c0c493c
formulas for map header connections instead of raw values
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hg-commit-id: b6822898d929
2012-01-16 01:40:25 -06:00
Bryan Bishop
f0d8e69adc
replace connection pointers with formulas
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hg-commit-id: 92972d3acaea
2012-01-15 17:20:06 -06:00
Bryan Bishop
4b0f1982bf
update analyze_incbins for common.asm
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hg-commit-id: ea7bf352f66c
2012-01-15 16:34:32 -06:00
Bryan Bishop
a8ef3c70db
replace dimensions with constants in map headers
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hg-commit-id: 53c4303c9648
2012-01-15 16:22:35 -06:00
Bryan Bishop
1f1f31ff9c
connection_helper - print out a formula for connection math
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hg-commit-id: 27e8096bb251
2012-01-15 15:45:09 -06:00
Bryan Bishop
dc673d1233
get direction name in extract_maps
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hg-commit-id: 091427f10a69
2012-01-15 12:46:41 -06:00
Bryan Bishop
7128a9cb43
script to generate map height/width constants
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hg-commit-id: fbcc1e98685a
2012-01-15 12:10:35 -06:00
Bryan Bishop
e50adb0b24
ItemUseNotTime for gbz80disasm
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hg-commit-id: cb4aedaf6142
2012-01-15 09:20:59 -06:00
Bryan Bishop
c62f47cc5e
GenRandom for gbz80disasm
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hg-commit-id: 99c7713bd905
2012-01-15 00:44:08 -06:00
Bryan Bishop
07016dcf45
insert _VermilionCityText14 machop text
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hg-commit-id: 22d36f8bc08e
2012-01-14 21:49:55 -06:00
Bryan Bishop
c744e3b4a8
extract and include blockset data
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extract_tileblocks also has the ability to output asm, but the output
seems like it would be too much for rgbasm to handle. Instead of
cluttering up common.asm, I am opting to place the data in binary
data files under gfx/blocksets/ in .bst files.
Every 16 bytes is a separate block in the blockset. Each byte is
referencing a tile id from the tileset graphics in gfx/tilesets/.
hg-commit-id: 0540eff0f081
2012-01-14 17:45:55 -06:00
Bryan Bishop
7cfb09f969
tileset files in gfx/tilesets/
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hg-commit-id: a1dd793bdd7f
2012-01-14 00:40:03 -06:00
Bryan Bishop
da2c784ae7
romvisualizer - make gif animation of progress
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hg-commit-id: c2fbb929af69
2012-01-13 22:21:16 -06:00
IIMarckus
2dda443c48
Fix typo: Loreli → Lorelei.
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hg-commit-id: d4227f9b97e7
2012-01-13 17:56:52 -07:00
Bryan Bishop
4aabc95f63
some map subscript pointer lists
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hg-commit-id: b36e9b279197
2012-01-13 15:40:32 -06:00
Bryan Bishop
dd2d259911
insert_texts now inserts map script pointer lists
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hg-commit-id: a63f010e5cdc
2012-01-13 15:27:22 -06:00
Bryan Bishop
71ebf0b95e
code to insert main scripts and subscripts
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hg-commit-id: 807e8743e682
2012-01-13 14:31:22 -06:00
Bryan Bishop
bc3bf29219
update insert_texts: $0000 to $3fff don't need banks
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hg-commit-id: 10327274b8f8
2012-01-13 12:10:53 -06:00
Bryan Bishop
9d4f5a459f
a very slow tool to find script pointers for each map
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hg-commit-id: a61a85fd7577
2012-01-13 01:05:10 -06:00
Bryan Bishop
a8126e077b
update gbz80disasm for TextScriptEnd
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hg-commit-id: f519c306bc00
2012-01-12 15:48:28 -06:00
Bryan Bishop
5602dc1e7f
clean up trailing whitespace in gbz80disasm
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hg-commit-id: 1ef910ea7bbf
2012-01-12 15:06:24 -06:00
Bryan Bishop
2c24aa3510
stop disassembling when unconditional relative jumps go back
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This adds the condition that it should stop disassembling even if there are
unsatisfied labels (example: from before the text script began).
hg-commit-id: 0b6ebcb02348
2012-01-12 13:21:05 -06:00
Bryan Bishop
0acee287ec
update name; reds house f1 -> reds house 1f in extract_maps
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hg-commit-id: a7675930313a
2012-01-12 13:06:32 -06:00
Bryan Bishop
1ae8e7e41e
insert $8 asm for NameRaterText1
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hg-commit-id: dd9f5126d4a5
2012-01-12 12:55:54 -06:00
Bryan Bishop
7e35470fb1
update gbz80disasm based on sawakita's changes
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Changes include:
* .ASM_ labels now include their offset in the label
* byte_labels keeps better track of when a label is defined versus used
* reverse relative jumps now work
* reverse unconditional relative jumps can end a script
hg-commit-id: 8afc93fce17a
2012-01-12 12:35:03 -06:00
Bryan Bishop
418dc214d8
insert texts pointer labels
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hg-commit-id: 18cc3e2ec33b
2012-01-12 01:31:14 -06:00
Bryan Bishop
9984d22d5b
switch ash and gary to red and blue in extract_maps.py
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hg-commit-id: 4306f4d5a885
2012-01-11 23:20:16 -06:00
Bryan Bishop
3075fabe26
more automation to assist in text insertion
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hg-commit-id: e631a0e3c275
2012-01-11 23:08:46 -06:00
Bryan Bishop
28d21c8e19
a simple tool to insert missing $17s from analyze_texts
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hg-commit-id: 66d1deca5777
2012-01-11 21:21:38 -06:00
Bryan Bishop
8ef0838654
remove extra output from gbz80disasm
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hg-commit-id: 2c4886b28a2f
2012-01-11 17:45:13 -06:00
Bryan Bishop
ea4fce81fa
fix gbz80disasm to not treat $00 as the second byte of an opcode
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hg-commit-id: 290296b59823
2012-01-11 17:36:17 -06:00
Bryan Bishop
6d6c18a301
formatting and comments
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hg-commit-id: 4cf41759eaf0
2012-01-11 16:20:28 -06:00
Bryan Bishop
981000457c
minor formatting
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hg-commit-id: b6dfe0dfccd2
2012-01-11 13:57:19 -06:00
Bryan Bishop
167d9baac3
fix asm for route 9 texts 1 through 9 inclusive
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hg-commit-id: e139dfb9a032
2012-01-11 12:20:16 -06:00
Bryan Bishop
09289d049b
calculate usage count for undone texts
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hg-commit-id: d3d02d17f44b
2012-01-11 02:15:37 -06:00
Bryan Bishop
3da828165b
add address output to analyze_texts find missing texts
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hg-commit-id: 1c41e22d7b30
2012-01-11 01:51:35 -06:00
Bryan Bishop
b3ab0153b3
analyze_texts to find missing texts in pokered.asm
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hg-commit-id: 7361a900a8ad
2012-01-11 01:40:53 -06:00
Bryan Bishop
e95b8f1984
add end address to gbz80disasm output in a comment
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hg-commit-id: 1d79cd8b426a
2012-01-11 00:06:52 -06:00
Bryan Bishop
e4bce7ed15
lowercase two-byte ops that don't have params
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hg-commit-id: 4b518c1bd0a0
2012-01-10 23:42:47 -06:00
Bryan Bishop
811529f6a4
fix gbz80disasm for multi-byte opcode incrementation
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hg-commit-id: ad1ae67c5991
2012-01-10 23:36:24 -06:00
Bryan Bishop
5105065c72
gbz80disasm stops at all unconditional jumps unless there's a missing label
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hg-commit-id: c23fcf211c19
2012-01-10 23:16:47 -06:00
Bryan Bishop
5e1aaba09b
romviz - make an image to show progress
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hg-commit-id: 207abc19d569
2012-01-10 21:20:43 -06:00
Bryan Bishop
99fcdc90f6
added text_pretty_printer_at to analyze_texts
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hg-commit-id: 04e647ab44f8
2012-01-10 18:04:00 -06:00
Bryan Bishop
f90b3fece1
RockTunnel1 texts and update gbz80disasm to not handle $8
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hg-commit-id: 86d0d495afbc
2012-01-10 17:35:03 -06:00
Bryan Bishop
edbfce9ad3
update analyze_texts to find missing $08s
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hg-commit-id: 298a5ffd0d98
2012-01-10 16:32:25 -06:00
Bryan Bishop
48199b4916
pick some reasonable defaults for gbz80disasm op codes
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hg-commit-id: c249e08cbe9b
2012-01-10 14:58:26 -06:00
Bryan Bishop
f5eb8d3753
prefer "jp hl" over "ld pc, hl" for $E9
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hg-commit-id: 4788aae09066
2012-01-10 14:44:47 -06:00
Bryan Bishop
90197fcb86
add GetMachineName address to gbz80disasm
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hg-commit-id: 8ba8806f333f
2012-01-10 14:42:15 -06:00
Bryan Bishop
deb5bf89ae
call $00b5 -> call CopyData
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hg-commit-id: e6a487cf2186
2012-01-10 14:31:38 -06:00
Bryan Bishop
cb9e9404c5
replace call $3e6d -> call Predef
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hg-commit-id: 8045c9d0d1a1
2012-01-10 14:12:24 -06:00
Bryan Bishop
464f06ced7
Merge.
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hg-commit-id: 5d78a23cd0c7
2012-01-10 13:47:00 -06:00
Bryan Bishop
76dc9b8170
call $2f9e -> call GetMonName
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hg-commit-id: 7bb690c08a4d
2012-01-10 13:44:54 -06:00
Bryan Bishop
d9b994bf47
fix gbz80disasm line repetition bug
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Certain two-byte op codes would be printed twice.
hg-commit-id: 8c7650a614b7
2012-01-10 13:42:21 -06:00
IIMarckus
1d97a39583
Fix typo: Lavendar → Lavender.
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hg-commit-id: e231f8562c83
2012-01-10 12:11:37 -07:00
Bryan Bishop
ebcf2a8756
implement two-byte op codes in gbz80disasm
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Previously, two-byte commands in gbz80disasm would not read or allow
parameters. This update fixes gbz80disasm to read both the "x" and
"?" parameters.
x = one-byte parameter
? = two-byte parameter
hg-commit-id: 1494e8a88115
2012-01-10 12:47:37 -06:00
Bryan Bishop
b6d32d9022
fix gbz80disasm pretty printer for non-08 scripts
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hg-commit-id: 6f16741dc45f
2012-01-10 12:06:32 -06:00
Bryan Bishop
71a840c3c3
add has_outstanding_labels to gbz80disasm
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This checks for whether or not there are relative jumps that have not been
accounted for. When it finds that a label on a relative jump is outstanding,
it will continue past any byte or command that would usually end the script.
hg-commit-id: 20fba34f0ae2
2012-01-10 11:25:09 -06:00
Bryan Bishop
33b7fedda3
replace call pointers with labels in gbz80disasm
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Also, this changes how output_bank_opcodes works. Instead of calling lower()
on the entire output, each opcode and each line is individually lowercased.
As a result, the calls end up with correctly-capitalized labels.
hg-commit-id: bdde4aa404da
2012-01-10 11:16:57 -06:00
Bryan Bishop
468d065715
call $3927 -> call AddPokemonToParty
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hg-commit-id: a4ec02195797
2012-01-10 02:11:54 -06:00
Bryan Bishop
b36fbc72f3
fix extra whitespace from gbz80disasm
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hg-commit-id: a244eb0b11fd
2012-01-10 01:40:34 -06:00
Bryan Bishop
4c59064f9f
insert_asm in insert_texts for function asm
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hg-commit-id: dc34a93f0f47
2012-01-10 01:18:18 -06:00
Bryan Bishop
983b87069d
call $3c49 -> call PrintText
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hg-commit-id: 2d9bb23f9db3
2012-01-10 01:05:09 -06:00
Bryan Bishop
14f9f3fac7
remove debug output from gbz80disasm
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hg-commit-id: 65f6c206f6e1
2012-01-10 01:02:18 -06:00
Bryan Bishop
a1eebadc37
fix gbz80disasm to optionally load a module in analyze_texts
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hg-commit-id: 0504f841a9d5
2012-01-10 00:59:02 -06:00
Bryan Bishop
c7331ebd19
updates to asm injection code
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hg-commit-id: 6748c9773b32
2012-01-09 23:12:28 -06:00
Bryan Bishop
52e723ae65
insertion code for $08 text script asm
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hg-commit-id: 5668ca41238c
2012-01-09 22:24:04 -06:00
Bryan Bishop
6ee0c38b35
a simple gameboy disassembler
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hg-commit-id: 69a312de70de
2012-01-09 20:52:31 -06:00
Bryan Bishop
7819dc288e
CELADON_HOUSE_2 -> CELADON_HOUSE
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hg-commit-id: 0574f08aaf85
2012-01-09 01:19:10 -06:00
Bryan Bishop
b6d8ebb416
fix map naming mistakes in celadon city
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hg-commit-id: d7234963d818
2012-01-09 01:15:09 -06:00
Bryan Bishop
dc0af17185
insert labels for map texts pointer lists
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hg-commit-id: f374e6e126d7
2012-01-08 05:03:58 -06:00
Bryan Bishop
eb1c47ce51
update to the broken TX_FAR inserter
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hg-commit-id: f5fa1a4f052c
2012-01-08 03:43:26 -06:00
Bryan Bishop
3948f21d57
script to insert TX_FAR labels
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hg-commit-id: 6be98c7af43b
2012-01-08 00:23:52 -06:00
Bryan Bishop
10307a7032
typo fix for cinnibar -> cinnabar
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hg-commit-id: 5001a53ec965
2012-01-07 15:40:25 -06:00
Bryan Bishop
ff60685f4e
text analysis and insertion code (TX_FAR targets only)
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hg-commit-id: e4c007ad1c11
2012-01-07 15:13:24 -06:00
Bryan Bishop
20c54ccd58
add more text bytes for abbreviations
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hg-commit-id: 95383d94746e
2012-01-07 12:11:12 -06:00
Bryan Bishop
d0be12ead0
somewhat buggy TX_FAR pretty printer
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hg-commit-id: 94a023e4e37e
2012-01-07 01:34:22 -06:00
Bryan Bishop
6bad9c837c
analyze_texts can handle more text commands now
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hg-commit-id: 29ece1f29096
2012-01-06 22:26:08 -06:00
Bryan Bishop
1661e1890b
starting to work with text command $01
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hg-commit-id: e5bcd78d262b
2012-01-06 15:52:52 -06:00
Bryan Bishop
242a02aaa7
analyze_text now works with TX_FAR
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hg-commit-id: a32cf6cdc6f2
2012-01-06 14:23:12 -06:00
Bryan Bishop
f1054129e2
fix pointer calculation in analyze_texts
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hg-commit-id: 13e532bc6ca5
2012-01-06 12:20:46 -06:00
Bryan Bishop
6a8582e61f
fix some python reserved names and variables
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hg-commit-id: 712f1522dcc9
2012-01-06 11:20:48 -06:00
Bryan Bishop
d9fb7e59bd
a prototype of a script to parse text scripts
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hg-commit-id: e879fc3b59e3
2012-01-06 03:22:53 -06:00
Bryan Bishop
7a80778214
a script to insert map object data into pokered.asm
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hg-commit-id: 1026aadb307e
2012-01-05 23:15:30 -06:00
Bryan Bishop
cfe485a1e6
insert object asm
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hg-commit-id: 9974e529c8d6
2012-01-05 20:57:41 -06:00
Bryan Bishop
813959be7f
use sprite constants in pretty printer
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hg-commit-id: cd88256deb01
2012-01-05 19:51:32 -06:00
Bryan Bishop
6d1870ea95
switch around old amber sprite constants
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hg-commit-id: cb128c47380e
2012-01-05 19:26:18 -06:00
Bryan Bishop
982a7d60cb
sprite constants
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hg-commit-id: ce3c7d3ae15e
2012-01-05 19:20:36 -06:00
Bryan Bishop
4c6da6a08a
sprite_helper finds which maps a sprite appears on
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hg-commit-id: 1d53ce98d210
2012-01-05 17:45:15 -06:00
Bryan Bishop
8626486876
start using EVENT_DISP in object data output
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hg-commit-id: bbc9b24dd8cc
2012-01-05 17:10:21 -06:00
Bryan Bishop
238a5e62ae
pretty printer for object labels and asm
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hg-commit-id: 9bde3604346f
2012-01-05 12:49:17 -06:00
Bryan Bishop
48284ccd22
tiny update to print out a list of referenced text counts
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hg-commit-id: 92ed453f1b47
2012-01-05 00:16:00 -06:00
Bryan Bishop
cd587686b2
extract "referenced texts" from maps
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hg-commit-id: 94497200a58e
2012-01-04 23:34:57 -06:00
Bryan Bishop
82dc5a4b54
text_pointers.py - simple tool to look at text pointers
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hg-commit-id: 3b7dcf150298
2012-01-04 21:13:13 -06:00
Bryan Bishop
27af4ea2ab
add block labels to map headers
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.. and a tool for assisting with that.
hg-commit-id: f832fa6e62f9
2012-01-04 01:57:15 -06:00