Colton G. Rushton
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cc46b0e510
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wOAMBuffer -> wShadowOAM (#370)
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2022-07-09 17:18:18 -04:00 |
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Rangi
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e16dec874a
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Sync more with pokeyellow
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2020-11-05 16:55:39 -05:00 |
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SatoMew
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2ff7b40d82
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Replace ghost Marowak's ambiguous constant
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2020-09-22 18:38:29 +01:00 |
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Rangi
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8ce20e5c31
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Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
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2020-08-31 10:58:41 -04:00 |
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Rangi
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13129459f1
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Sync coordinate macros with pokecrystal
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2020-07-07 11:30:10 -04:00 |
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Rangi
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06db7ec55b
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callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
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2020-07-06 21:18:22 -04:00 |
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Rangi
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772fcc7588
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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Rangi
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35deb77113
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H_CONSTANTNAMES -> hConstantNames
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2020-07-03 19:59:41 -04:00 |
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YamaArashi
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7f34e28f24
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remove address comments
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2016-06-11 17:24:04 -07:00 |
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dannye
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38065a744d
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No more W_
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2015-08-30 21:38:41 -05:00 |
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dannye
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f8a9c37a00
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Use more lb
and other clean up
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2015-08-05 16:25:58 -05:00 |
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YamaArashi
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82512e4491
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named animation functions/variables
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2015-07-24 14:39:45 -07:00 |
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dannye
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148d3f3cf2
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Consolidate coord macros
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2015-07-18 15:52:03 -05:00 |
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xCrystal
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10211cc461
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Rename battle files and split move effects Part 5
15.asm, 16.asm, 1a.asm, 1c.asm
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2015-04-01 17:05:51 +02:00 |
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