- Marowak has Tail Whip to ensure it gets its entire learnset - currently can't, as Yellow creates a weird incompatibility if caught the way it currently is.
- Gyarados is given its Yellow learnset, as chances are it's being made fishable and thus needs it to be of an appropriate power level.
- Stone Evolutions I changed are nerfed to balance the Move Relearner properly.
- Move Deleter and Move Relearner are added, featuring updated code from Shin Pokered, which took the code from Mateo's Red++ hack. They replace the Trader in Celadon University. The code has been updated quite a bit to fit the modern standards of pokered.
- The Trader has been moved to the trade room in Cinnabar Lab, which is thematically appropriate.
- Eevee's L1 learnset now appropriately features Tail Whip; this was a mistake made by Martha when porting Yellow learnsets.
- Fast Text cursor slot is fixed
- New ROM Bank stores the new maps as it got full when adding the move relearner/deleter - Maps 21 will still have space though.
- WRAM has been fiddled with, please please read the notes if you edit the Move Relearner area, it needs quite a bit of space.
- Wild data for Mt. Moon and Route 22 has been tweaked a little bit.
Seems to interact oddly with Saffron but I believe this is because of the way Team Rocket works. The event itself works fine.
Also added the Up-Grade, as before, Porygon was evolving via Trade.
Uses text referencing LGPE, and has a similar location.
Because of the sprite limit in Saffron, the Pidgeot NPC has been removed.
Reworks the Pokedex to accommodate for the regional forms, changes a title screen graphic, and cleans up a few base stat files (will do the rest later). Also revised a few dex entries (special thanks to my girlfriend for Gyopin's!)
Yeah so I got bored and decided I'm just going to do all of these. Commented out for when they're added.
Also added slots for the potential addition of the Galarica Twig and Wreath but this seems so cringe
This finishes the regional form dex entries and adds Meltan and Melmetal to the framework since they aren't in yet.
The following needs to be done:
- Name entry
- Dex placement
- Cries
- Palettes
- Sprites adjusted for KEP itself (greyscale, 56x56, whitening)
- Sizes
- probably a bit more
- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet.
- Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat...
- The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer.
- Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!)
- The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!)
- Added a guard for Mt. Moon Crater.
- Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen.
- PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool.
- Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance.
Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch.
The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
All of the Ubers have sprites now (goodbye Lion Pory2!), fixed a small bug I made on Route 19 when resizing Cinnabar, and some minor text updates/fixes.
Adds fossils, Black Augurite, and a few other neat items to Mt. Moon Crater, given it's where the "ancient" Paradox Pokemon are. Seemed cool to me. Also does a few misc things
I gave the readme a facelift to show what's what, and also added notes on the new evolution conditions.
Some notes on evo condition changes;
- Set Sirfetch'd to be a Heart Stone evolution, seems fitting.
- Reverted Pikachu back to stone -> trade, as this is the most consistent with what people will rationally do. People **will** try to trade for Gorochu according to the mythos behind the whole thing, there's really not much wiggle-room.
- Swapped the Vileplume and Bellossom to match SW97 and base Vileplume, it's just confusing to veterans otherwise.
Things to consider:
- Making the Porygons consistent, right now they just aren't. Either add the Up-Grade or make Porygon2 trade as well.
- Adding the Politoed evolution to Poliwag as well to match early material that implied such.
This is a pretty hefty commit, so let's break it down.
- Fixes Pokedex entries for Bittybat, Bulbasaur, and Shellder.
- ...presumably fixes the options menu.
- Adds a Fishing Group and water wild data to Diglett's Cave, also reduces the encounter rate. More to come.
- Modifies parties, including evolving Rival 2's starter.
- Attempts to fix the Ultra and Safari Balls by making `BallFactor` 4, which appears to be the intended number. Tests yielded positive results.
- Restores a ton of Japanese references that got removed in localisation, including some errors.
This restores much of the 1996 Tajiri lore to the Kanto Pokedex. Sourced from Dr. Lava's translations.
You can see this as a more mature, uncensored Pokedex. It contains more biological details and relates the Pokemon to real-world animals. I believe this can enhance the "dreamy" feel of the region to some degree, but could be off-putting to newer fans.
Some Pokemon did not need new dex entries due to either sharing the information with the book, or being Mew.
Scream Tail's dex entry was also reworked due to overflowing.
Some grammar enhancements were also made.
Adding the maps for Silph's Gauntlet, along with Albatross's Galarian Bird sprites. Also fixing Blottle's typing, and temporarily replacing the effects of the recover moves.
If Exeggutor passes L28, it'll be forced to learn Stomp no matter what, making it an illegal set with Powders and thus unfair for the player. To account for this, the Exeggutor set will be a Stomp-based one instead.
Because these Pokemon cannot be captured in the wild, this exclusively buffs the trainers, and by a significant amount too. I left Starmie out to balance out the early-game given how powerful it can be.
Ninetales should be at least L42 in each encounter to account for Fire Spin.
Vileplume and Bellossom should be at least L38, but I think Erika puts Mega Drain over Petal Dance so she should be fine..?
Tsubomitto should be L40+ to account for Lovely Kiss.
Exeggutor should be at least L48+ to account for Sleep Powder.
Cloyster should be at least L23 to account for Clamp. To nerf it, increase its level to 50, where Spike Cannon replaces Explosion.
I have also done a few fixes and stuff;
- Magnezone is part-Steel
- Leafeon gets Swords Dance
- Added Silph Gauntlet Team for the Channeler, assuming L65 is what will be used.