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5 commits

Author SHA1 Message Date
Martha Schilling a031c1b3b6 Goodbye, dev door 2024-01-07 15:04:36 +00:00
Martha Schilling cdd0c4ea73 Another BST fix
Buffed Espeon by 5 HP since it should've had that the whole time. Oops.
2023-10-14 12:45:55 +01:00
Martha Schilling 58861d73d5 Nerfs!
- Gave Magmortar the wrong Special initially, it should be 95. Yes, this makes Magmortar really bad, but it's just how the Special conversion would work.

- Similarly, Tricules has had its Speed reduced, so it can have the proper role of being a slower, bulkier Pinsir.

- Removed the extra staircase in Red's House properly.
2023-10-10 09:20:44 +01:00
Llinos Evans da13aa9a32 WIP Omega Event
So this isn't working very well. It's halfway there and worked exactly once with what I can only describe as a cosmic ray event.

Here's how it's intended to work: Right as you open the Card Key door, Omega comes barging through, having previously been fighting with Giovanni.

The walking and stuff seems to work, but there are three issues:
- Omega's battle doesn't start, causing a softlock. `call TalkToTrainer` seems to be the iffy point. Note that this code is usually used when talking to a static entity.
- The music bugs out as Omega walks over; this may be linked to the above problem.
- Once these issues are alleviated, Omega will have to disappear, but this isn't a massive deal.

Also includes a dev door in Red's room to easily access the event, and minor code cleanup with Viridian Pre-Gym and Oak's lab - just unnecessary comments.
2023-04-13 17:13:11 +01:00
Rangi c779602459 Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
Renamed from maps/redshouse2f.blk (Browse further)