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14 commits

Author SHA1 Message Date
Martha Schilling 9c0962690b
MMMMTMA
Short for: Martha Missed More Motherfuckin’ Tradeback Moves Again!

Anyway, Dragonite can Fly now.
No, it didn’t get that naturally in Gen 1.
Yes, you’re right in that it makes no sense.
Yes, I do think I’m going a bit crazy, in fact.
2024-01-29 13:55:42 +00:00
Martha Schilling cc3640e6c7 Sorry, Umbreon fans
It still gets to keep Psychic, but it's a tradeback move rather than by TM. Mainly citing balance reasons and also to keep the Eevees more consistent with regards to TM learnsets.
2024-01-28 20:02:55 +00:00
Martha Schilling 5305e19ca4 DK! Donkey Kong! (Huh!)
Finally, he's here for you
It's the last member of the KEP crew
This Mon's so strong, it isn't funny
Can make a Dark-type cry out for mummy
Can push a boulder with relative ease
Makes Strength puzzles seem such a breeze
He may move slow, he can't learn Fly
But this Mon's one hell of a guy!
2023-12-16 20:38:29 +00:00
Martha Schilling 19c4bec9ee this is a commit.
- Added another counter to the Game Corner prize room, adding Abra, Clefairy and Dratini back as prizes.

- Fixed Thorn Avery's and Zeta Null's names in the credits

- Small map changes to postgame areas

- Polished the new dex entries again

- Mewtwo no longer gets Waterfall and Roar from tradebacks

- Fixed a bug where you couldn't surf in the water on the Ferry tileset

- Gave Giovanni's room the same palette as Rocket HQ

- Minor text fixes

- Fixed an issue where LAST_MAP wouldn't update when sailing to Citrine
2023-12-02 16:02:40 +00:00
Martha Schilling 5bb500d044 Rejoice! Bittybat is back!
(oh and also Magnetite too i guess)

- Finally updated Oak's Pokedex rating checks to accommodate the higher number of Pokemon.

- Albatross strikes again, bringing updated sprites for Alolan Ninetales and Exeggutor, plus Aqua and Blaze Breed Paldean Tauros! Combat Breed is still the same.

Please note that the game is still unfinished, I'm hoping I can have the proper time and motivation to knock out the last few bugs and unimplemented features. Doing my best, okay? :3
~ MM
2023-11-08 17:25:44 +00:00
Martha Schilling 45ad04c35b hehe gorochu update
Gorochu now has another horn. That's it.

Gave Cheep and Jabetta Meditate as a tradeback move.

Mr. Rime lost Fire Punch, probably behind the couch or something. Shame.
2023-10-21 21:22:20 +01:00
Llinos Evans 62ce1723dc Acquire the Vire
Flamethrower time
2023-09-25 03:12:48 +01:00
Llinos Evans 953e8e295f Post-stream bits and bobs
- Reused the double doors for the Route 2 gate, and added the warp for it
- Changed the Route 2 map to have the ledge on the path this irritated the fucking LIFE out of me
- Pokemon Tower takes you to the right place when going down.
- Kotora line now has Flash
- Refactored Gentlarva
- Route 2 gate now uses the double doors.
- New hidden Moon Stone where the Clefairy are in Mt. Moon
- Added a new Paradox Pokemon-themed border by Gecko557
- Shifted a ledge in Cerulean City that was off-centre in a really jarring way
- Added the Nugget glitch from FRLG because it's funny and cool
2023-09-20 08:17:34 +01:00
Martha Schilling 508a4e790e The Big One.
Whoa, this one's been in the making for a while now. This one has been my attempt to fix as much as I could within a little over a month. Here's what I've got for you.

- Fixed a bug in Silph Gauntlet where the trainers would not see you unless you spoke to them

- Removed the unnecessary Gawarhed and Wugtrio static encounters. In what was once Gawarhed's place is a Rare Candy.

- Implemented a working ferry system (huge thanks to Red++) that allows travelling to Faraway Island and Citrine City with the right tickets. Currently both maps use a copy of the SS Anne, which may be revised later.

- Bittybat, Magnetite and Burgela have been removed to fix a Pokedex bug where entries wouldn't display correctly if the total number wasn't a multiple of 8.

- Fixed a bug where fishing up a Wiglett and Wugtrio would play the trainer battle and Champion battle themes respectively

- Restructured the Pokedex a little. Don't worry, Lickitung's still number 108!

- All references to betamon in the disassembly have had their names updated to match the new Ogasawara ones

- Removed Blastyke as a Game Corner prize, replacing it with Squeamata.

- Garnet Cavern is now properly listed as a dungeon map

- Fixed an issue where trying to leave Bill's House after entering the garden would put you back in the garden

- Moved Silph Gauntlet's Beauty down 1 floor to make the number of trainers on each floor more consistent

- Finished Gauntlet 6F except for the trainer text (PvK please help)

- Gavillain's stats updated to match KEP 1.4 on the Showdown server. It's now a Dragon/Electric type with less Ice coverage.

- Fixed Clefable's and Wigglytuff's starting movesets from an earlier commit

- Fixed an ABSOLUTELY HORRIBLE, EGREGIOUSLY FRUSTRATING BUG that caused the Pokedex's seen counter to rarely update. This is what caused this commit to be delayed for so long. No joke.

- New sprites, courtesy of Albatross, for Sylveon's back sprite, Alolan Marowak, Alolan Muk, Galarian Weezing and Magnezone!

- Fixed a bug preventing the trade for Haunter from being accessed.
2023-09-19 23:34:25 +01:00
Llinos Evans 6afb824b54 Synchronising Tradeback Learnsets
Some PS stuff to import. Made a few other alterations while I was at it.
2023-08-09 23:15:02 +01:00
Llinos Evans 4c549c4e55 Finish Tradeback learnsets
This completes the Tradeback learnsets, which will now be imported to the PS side for the 1.4 update. Much of these aren't very groundbreaking meta-wise, but there are a few new sleepers that people may enjoy.
2023-08-09 22:42:45 +01:00
Llinos Evans 4ca269c429 Fix overflow & brunswick
Added a unique bank for evos_moves, which includes tradeback move tutor data.

Also, fixed brunswick's map parameters.
2023-04-24 00:58:56 +01:00
MementoMartha 7cf0395f7a Importing tradeback learnsets for the original 151
(also the evolutions and some of the regional variants too)
2023-04-23 23:06:53 +01:00
Llinos Evans 2f01628cd9 Groundwork for Tradeback Move Tutor
Currently the move tutor is a little bit broken - the IDs are 1 above how they should be. Shell speculates that it's searching at the table starting from Kangaskhan due to the way the decrements shake up but it may just be making things more complicated than they are.

Big cheese code is `PrepareTradebackMoveList`, it's where things are mucking up.

Also, the code can be significantly optimised, as it's currently being adapted from the function above, `PrepareRelearnableMoveList`; It doesn't need to check levels, for example.

Note that the relearner functions properly, so use it as a reference. I may have removed something important.

Technically, we could have NO_MON as an entry which may make things shake out properly. But I'd rather have a proper fix.
2023-04-23 06:11:05 +01:00