Pushing everything I've done, currently doesn't build because the Galarian Birds filesize is too thicc for the section but I need to push this before I go mad
- Rhyhorn's evolution line get moves at earlier levels, and now learns Rock Slide and Earthquake by level up.
- Clefairy gets Body Slam by level up.
- Nidoking and Nidoqueen get Earthquake by level up. Nidoreign instead gets Rock Slide and Body Slam.
- Grimer and Muk get moves at earlier levels, and also Acid and Haze (from Smujj)
- Scyther gets Wing Attack much earlier. Scizor keeps Double Team as a level up move, instead getting Iron Head at Level 1.
- Tangela and Tangrowth get moves at earlier levels, and also Night Shade (from Burgela)
- Geodude's evolution line now get Rock Slide by level up.
- Paras and Parasect get Absorb (from Paraspor).
- Psyduck learns Tail Whip earlier.
- Magnemite's evolution line get moves at earlier levels.
- Koffing and Weezing get moves at earlier levels.
- Seel and Dewgong get moves at earlier levels, and also Powder Snow.
- All Tauros forms get a new move by level up (Body Slam, Low Kick, Flamethrower and Water Gun respectively) and learn Tail Whip much earlier.
- Trampel gets moves at earlier levels, plus Body Slam and Earthquake as level up moves.
- Gavillain gets ThunderShock, with a few moves pushed back to later levels.
- Sharpoon gets moves at earlier levels, plus Smart Strike.
- Bittybat's evolution line get moves at earlier levels, and Golbat evolves into Crobat slightly earlier.
- Doduo's evolution line get moves at earlier levels, plus Quick Attack (from Dodaerie)
- Jynx gets Powder Snow as a level up move.
- Meowth, Persian and Perrserker get moves at earlier levels.
- Vulpiii's evolution line get moves at earlier levels.
- Ribbito and Croakozuna get moves at earlier levels.
- Omanyte, Omastar, Kabuto, Kabutops and Aerodactyl all learn Rock Throw by level up.
- Seadra gets Pin Missile.
- Ministare and Iguanarch get moves at later levels, and Ministare evolves slightly later to match Dragonair.
- Sandshrew and Kantonian Sandslash get Earthquake by level up.
- All 3 cocoon Pokemon their pre-evolution's moves as Level 1 moves, and try to learn Harden each level before evolving again.
- Beedrill gets Fury Attack slightly earlier.
- Pendraken gets moves at earlier levels.
- Weirduck gets moves at earlier levels, and evolves into Golduck slightly earlier to match vanilla.
- Golduck also gets moves at earlier levels.
- Guardia gets a few moves it was missing from prior evolutions.
- Orfry gets Fury Attack slightly later, but both Goldeen and Seaking get moves at earlier levels. Seaking also gets Swords Dance by level up.
- Ponyta and Rapidash get moves at earlier levels.
- Bellignan gets a few moves it was missing from prior evolutions.
- Hitmontop learns Focus Energy earlier.
- Wugtrio gets moves at later levels to match Dugtrio.
- Sirfetch'd learns Leer and Double Kick later, but all other moves earlier.
- Melmetal no longer gets Smart Strike.
- Alolan Dugtrio gets Sand-Attack and a slight moveset shuffle.
- Alolan Golem gets Defense Curl, Rock Slide by level up, and a slight moveset shuffle.
- Galarian Slowbro and Slowking learn moves at later levels, with Slowbro getting Withdraw and Sludge.
- Various evolved Pokemon getting L1 moveset additions to remain consistent.
- Added another counter to the Game Corner prize room, adding Abra, Clefairy and Dratini back as prizes.
- Fixed Thorn Avery's and Zeta Null's names in the credits
- Small map changes to postgame areas
- Polished the new dex entries again
- Mewtwo no longer gets Waterfall and Roar from tradebacks
- Fixed a bug where you couldn't surf in the water on the Ferry tileset
- Gave Giovanni's room the same palette as Rocket HQ
- Minor text fixes
- Fixed an issue where LAST_MAP wouldn't update when sailing to Citrine
Whoa, this one's been in the making for a while now. This one has been my attempt to fix as much as I could within a little over a month. Here's what I've got for you.
- Fixed a bug in Silph Gauntlet where the trainers would not see you unless you spoke to them
- Removed the unnecessary Gawarhed and Wugtrio static encounters. In what was once Gawarhed's place is a Rare Candy.
- Implemented a working ferry system (huge thanks to Red++) that allows travelling to Faraway Island and Citrine City with the right tickets. Currently both maps use a copy of the SS Anne, which may be revised later.
- Bittybat, Magnetite and Burgela have been removed to fix a Pokedex bug where entries wouldn't display correctly if the total number wasn't a multiple of 8.
- Fixed a bug where fishing up a Wiglett and Wugtrio would play the trainer battle and Champion battle themes respectively
- Restructured the Pokedex a little. Don't worry, Lickitung's still number 108!
- All references to betamon in the disassembly have had their names updated to match the new Ogasawara ones
- Removed Blastyke as a Game Corner prize, replacing it with Squeamata.
- Garnet Cavern is now properly listed as a dungeon map
- Fixed an issue where trying to leave Bill's House after entering the garden would put you back in the garden
- Moved Silph Gauntlet's Beauty down 1 floor to make the number of trainers on each floor more consistent
- Finished Gauntlet 6F except for the trainer text (PvK please help)
- Gavillain's stats updated to match KEP 1.4 on the Showdown server. It's now a Dragon/Electric type with less Ice coverage.
- Fixed Clefable's and Wigglytuff's starting movesets from an earlier commit
- Fixed an ABSOLUTELY HORRIBLE, EGREGIOUSLY FRUSTRATING BUG that caused the Pokedex's seen counter to rarely update. This is what caused this commit to be delayed for so long. No joke.
- New sprites, courtesy of Albatross, for Sylveon's back sprite, Alolan Marowak, Alolan Muk, Galarian Weezing and Magnezone!
- Fixed a bug preventing the trade for Haunter from being accessed.
- Attempted to fix the Mt. Moon J&J encounter (did not work, will look at the script file)
- Fixed a few bugged warps relating to Mt. Moon Square/Crater
- Fixed the credits text layout (just need to figure out how to decrease the delay between them, so it still matches the music...)
- Added the Crater guard back
- Changed the silhouettes in the credits to be more prominent Pokemon (Leader and E4 aces, plus some postgame teasers in Omega for the Chief fight, and the legendary wings)
This modifies the credits to have a KEP staff version. It's a little awkward aesthetically! But this should be used and expanded on in the future - people don't read readmes, so the people who've helped should be credited.