Commit graph

17 commits

Author SHA1 Message Date
Llinos Evans ec61a039b8 Battle Tent Port
This is...most of the stuff necessary for the Battle Tent to work. I've faithfully restored most things so far, including doing a few grammar tweaks.

Main issue is that we get a really strange softlock when the Pokemon selection menu comes up. Not sure why, but point is, it can't progress to the next bit for debugging like this. Committing now to ask for assistance.
2023-05-13 02:50:31 +01:00
emaskyesmogon 392f7abb97 Yellow Trainer Arrays
Allows more freedom in enemy design
2022-09-02 20:34:43 -06:00
Rangi 6a31663c96 Use {interpolation} to generate sequences of RAM labels
Fixes #319
2021-04-27 15:49:59 -04:00
dannye 66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi e16dec874a Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
Rangi 30ecbf6ea3 SONY -> RIVAL 2020-07-17 13:27:27 -04:00
Rangi f99a715fae Replace some hard-coded values with constants 2019-07-07 00:44:21 -04:00
xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 2017-12-30 01:54:27 +01:00
YamaArashi 7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
dannye 38065a744d No more W_ 2015-08-30 21:38:41 -05:00
dannye dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
YamaArashi 7f6d0d49b6 more naming variables 2015-07-24 20:27:59 -07:00
YamaArashi bd7d981593 menu stuff 2015-07-15 20:04:58 -07:00
U-Daniel-PC\Daniel 39abace569 Clean up white space 2015-06-11 17:41:33 -05:00
U-Daniel-PC\Daniel 10fd288ab4 Add newlines to EOFs 2015-06-01 22:15:02 -05:00
xCrystal 9739c26ed7 money won and trainer pic constants 2015-04-09 13:05:57 +02:00
xCrystal ce9940a2eb Further split bank e stuff 2015-04-01 17:27:51 +02:00