Commit graph

14 commits

Author SHA1 Message Date
Llinos Evans 6da8a703ab Fix HP display issues on DV/Stat Exp viewer
Old bug that jojobear13 fixed in February. Required a few tweaks here and there...
2023-09-02 11:07:32 +01:00
Llinos Evans 98110eddc8 DV / Stat Exp display in stat menu
Imported from Shin Pokered. Required a little bit of refactoring but all in all very straightforward. I changed the WRAM associations to be easier for me to work with should I ever need to.

I am not a 100% fan of the way this works - requiring hold inputs - but I am also not sure how to make it just be something you can easily input...
2023-06-11 07:25:45 +01:00
May Evans a85c26b7d3 LOTS of things
- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet.
- Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat...
- The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer.
- Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!)
- The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!)
- Added a guard for Mt. Moon Crater.
- Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen.
- PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool.
- Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance.

Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch.

The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
2023-02-19 06:25:33 +00:00
Rangi 95353fdefa Identify hUILayoutFlags 2021-02-13 19:48:34 -05:00
SatoMew 242b2e05cf Label and document hFFD7 more accurately 2020-11-29 20:17:29 +00:00
dannye 66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi 4a7d1513f3 Use 'tile' and 'tiles' macros 2020-07-07 16:21:26 -04:00
Rangi 13129459f1 Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
Rangi 06db7ec55b callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
Rangi 772fcc7588 Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
Rangi 139a28ff99 Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Rangi e4e0af4d67 Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00
Rangi 35deb77113 H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00
Rangi f275790aec Add subdirectories to engine/ similar to pokecrystal 2020-07-02 23:30:21 -04:00
Renamed from engine/menu/status_screen.asm (Browse further)