Commit graph

14 commits

Author SHA1 Message Date
Antonio Niño Díaz 9ea25bc8cd Replace deprecated mnemonics by the correct ones
The old mnemonics generate warnings with new versions of rgbds. This
patch replaces them by the correct ones.

Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
2017-06-09 22:54:09 +01:00
YamaArashi 7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
dannye 38065a744d No more W_ 2015-08-30 21:38:41 -05:00
dannye dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye 8a6d46f3d9 Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00
dannye f8a9c37a00 Use more lb
and other clean up
2015-08-05 16:25:58 -05:00
YamaArashi 82512e4491 named animation functions/variables 2015-07-24 14:39:45 -07:00
YamaArashi 04a6c306dc clean up wram aliases 2015-07-23 06:07:44 -07:00
dannye 148d3f3cf2 Consolidate coord macros 2015-07-18 15:52:03 -05:00
YamaArashi 01631a2e59 player animations, emotion bubbles, etc. 2015-07-14 14:32:49 -07:00
dannye ef9e59101e Use more screen dimension constants 2015-07-14 02:16:19 -05:00
dannye b509b48a7f Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
2015-07-14 00:21:03 -05:00
U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
xCrystal 10211cc461 Rename battle files and split move effects Part 5
15.asm, 16.asm, 1a.asm, 1c.asm
2015-04-01 17:05:51 +02:00
Renamed from engine/battle/1c.asm (Browse further)