Llinos Evans
64dea915e8
Fix the party selection bit
...
I am shaky on using this area of WRAM but it seems to make the party menu work as desired.
Crashes when trying to load the opponent.
2023-05-13 17:47:15 +01:00
Llinos Evans
ec61a039b8
Battle Tent Port
...
This is...most of the stuff necessary for the Battle Tent to work. I've faithfully restored most things so far, including doing a few grammar tweaks.
Main issue is that we get a really strange softlock when the Pokemon selection menu comes up. Not sure why, but point is, it can't progress to the next bit for debugging like this. Committing now to ask for assistance.
2023-05-13 02:50:31 +01:00
emaskyesmogon
8539b71fc7
PokeDex is fixed
2022-09-03 19:24:56 -06:00
Rangi
f9ae7b1240
More WRAM label cleanup (still needs UNIONs and renaming)
2021-05-31 16:25:16 -04:00
Rangi
95353fdefa
Identify hUILayoutFlags
2021-02-13 19:48:34 -05:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
f37cf959c9
Clean up some data, using macros for multiline list entries
2020-07-14 13:32:09 -04:00
Rangi
13129459f1
Sync coordinate macros with pokecrystal
2020-07-07 11:30:10 -04:00
Rangi
06db7ec55b
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
2020-07-06 21:18:22 -04:00
Rangi
772fcc7588
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
Rangi
139a28ff99
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
Rangi
36f8cd1477
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT
2020-07-04 16:16:29 -04:00
Rangi
35deb77113
H_CONSTANTNAMES -> hConstantNames
2020-07-03 19:59:41 -04:00
Rangi
f275790aec
Add subdirectories to engine/ similar to pokecrystal
2020-07-02 23:30:21 -04:00