Commit graph

16 commits

Author SHA1 Message Date
Llinos Evans c0bf3ff49d Fix Giovanni's Room + bits and bobs
- Fixed the Arrow Tiles, it was very silly.
- Edited the text in Giovanni's Room to fix a gap, but also ended up adding citations and stuff to the file for the interested.
- Edited the map in Giovanni's Room to make a little more sense.
- Fixed some post-game Hall of Fame setup stuff.
- Edited Install.MD to be more idiot-proof
2023-09-20 01:24:35 +01:00
Martha Schilling 508a4e790e The Big One.
Whoa, this one's been in the making for a while now. This one has been my attempt to fix as much as I could within a little over a month. Here's what I've got for you.

- Fixed a bug in Silph Gauntlet where the trainers would not see you unless you spoke to them

- Removed the unnecessary Gawarhed and Wugtrio static encounters. In what was once Gawarhed's place is a Rare Candy.

- Implemented a working ferry system (huge thanks to Red++) that allows travelling to Faraway Island and Citrine City with the right tickets. Currently both maps use a copy of the SS Anne, which may be revised later.

- Bittybat, Magnetite and Burgela have been removed to fix a Pokedex bug where entries wouldn't display correctly if the total number wasn't a multiple of 8.

- Fixed a bug where fishing up a Wiglett and Wugtrio would play the trainer battle and Champion battle themes respectively

- Restructured the Pokedex a little. Don't worry, Lickitung's still number 108!

- All references to betamon in the disassembly have had their names updated to match the new Ogasawara ones

- Removed Blastyke as a Game Corner prize, replacing it with Squeamata.

- Garnet Cavern is now properly listed as a dungeon map

- Fixed an issue where trying to leave Bill's House after entering the garden would put you back in the garden

- Moved Silph Gauntlet's Beauty down 1 floor to make the number of trainers on each floor more consistent

- Finished Gauntlet 6F except for the trainer text (PvK please help)

- Gavillain's stats updated to match KEP 1.4 on the Showdown server. It's now a Dragon/Electric type with less Ice coverage.

- Fixed Clefable's and Wigglytuff's starting movesets from an earlier commit

- Fixed an ABSOLUTELY HORRIBLE, EGREGIOUSLY FRUSTRATING BUG that caused the Pokedex's seen counter to rarely update. This is what caused this commit to be delayed for so long. No joke.

- New sprites, courtesy of Albatross, for Sylveon's back sprite, Alolan Marowak, Alolan Muk, Galarian Weezing and Magnezone!

- Fixed a bug preventing the trade for Haunter from being accessed.
2023-09-19 23:34:25 +01:00
Llinos Evans d4384e1512 listen this really annoyed me for like 3 months
moved that one sign in viridian that intersected with the pregym in a misleading way that just looked really annoying on the map PLEASE let me have this
2023-07-13 03:17:36 +01:00
May Evans 71de0f07a5 Groundwork for Viridian Pre-Gym
This map is fully functional but has a lot of bits to iron out, as well as a need for Gym Trainers. I'm also not wholly satisfied with Yujirou's team; maybe remove Eevee?

Yes, I designed an entire tileset for this. Fear me. Bow before me. Actually, don't, this was beyond rational thought.

Current issues;
- Yujirou's sprite doesn't work properly.
- Needs Gym Trainers (hell)
- Yujirou needs an event for being beaten, the refight, and more.
2023-03-30 02:12:45 +01:00
MementoMartha 830c3c3b1d more back door edits 2022-10-01 13:03:53 +01:00
MementoMartha 91344e05e8 Rocket hideout improvements/changes 2022-10-01 11:38:00 +01:00
Rangi fc899e1906 warp_event warp IDs start at 1, like in pokegold/pokecrystal 2021-10-05 21:02:42 -04:00
Rangi d48a318dbf Align object_event coordinates
Fixes #336
2021-09-26 23:20:57 -04:00
Yoann Fievez 2c4f35848b
Unify map event gen1 gen2 (#335)
* Update sign to bg_event #289

* Rename warp to warp_event

* Replace object to object_event

* Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
2021-09-26 21:56:09 -05:00
dannye 66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi 48da6c53be Align warp and sign coordinates 2020-08-21 12:04:49 -04:00
Rangi 4373aafac1 Use def_warps_to macro for automatic warp_to entries 2020-08-17 18:08:54 -04:00
Rangi e2c99f1910 Use def_* macros for automatic map event counts 2020-08-17 16:54:59 -04:00
Rangi 2fe1505bab Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects 2020-08-17 14:25:11 -04:00
Rangi 2454296d32 Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
Rangi 55bb99580e data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
2020-07-03 18:19:56 -04:00
Renamed from data/mapObjects/ViridianCity.asm (Browse further)