MementoMartha
a8f7c62ffe
Fixing the recover bug! :D
...
Also some minor text and trade updates, too
2022-10-13 17:18:23 +01:00
emaskyesmogon
fe4dc821fd
Talk to Use Cut. Strength and Surf
2022-09-07 17:09:12 -06:00
emaskyesmogon
5944210393
Eevees and More
...
Adds the five eeveelutions we don't have, evo items for Glaceon and Sylveon, fixes Rhyperior's dex entry, renamed the Super Rod to Fishing Rod, and commented out the OW Crocky/Kabutops for now
2022-09-01 08:37:35 -06:00
MementoMartha
a1e009abb3
Dex entries!
2022-08-31 19:26:41 +01:00
MementoMartha
1ef523b2f5
Improving the picture system
2022-08-31 18:17:14 +01:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
407b813250
Separate splash screen, intro, and credits (like pokegold/pokecrystal)
2020-08-28 09:54:57 -04:00
Rangi
cd71ae03af
Separate move/battle animation data from move data (to do: further identify animation data labels+constants)
2020-07-16 19:50:48 -04:00
Rangi
4b4ad9894e
Disassemble the BLUEMONS.GB debug ROM
2020-07-15 13:35:39 -04:00
Rangi
b945988a0a
Names for more SECTIONs
2020-07-07 14:45:24 -04:00
Rangi
f9dc42a740
Factor out Mew's pics and base data
2020-07-03 22:59:12 -04:00
Rangi
a5375a0805
Factor out graphics INCBINs from main.asm to gfx/*.asm
2020-07-03 17:43:55 -04:00
Rangi
62e137f6ce
Factor out data/sprites/
2020-07-03 16:58:55 -04:00
Rangi
ccb01731fe
Make suggested edits:
...
- data/mapWilds -> data/wild/maps
- diglett_sculpture.asm -> book_or_sculpture.asm
- relocate some audio/music constants
2020-07-03 15:57:35 -04:00
Rangi
e882708b85
Split up engine/events/hidden_object_functions
2020-07-03 13:23:51 -04:00
Rangi
b29e5ee203
Add subdirectories to data/ similar to pokecrystal
...
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi
87ef75c173
Add engine/movie/oak_speech/ subdirectory
2020-07-03 01:11:23 -04:00
Rangi
881e005970
INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm
2020-07-03 01:09:58 -04:00
Rangi
f275790aec
Add subdirectories to engine/ similar to pokecrystal
2020-07-02 23:30:21 -04:00
Rangi
209ecc1919
Merge pic/ into gfx/
2020-06-27 21:43:32 -04:00
Rangi
d5089d3c62
Organize gfx/
2020-06-27 21:43:32 -04:00
Rangi
4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm ( #251 )
...
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
Rangi
0a62d48df2
Move more tables from engine/ to data/
...
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-23 17:50:50 -04:00
Rangi
c779602459
Rename map files, labels, and constants to be consistent and work with Polished Map
2019-01-01 23:33:10 -05:00
luckytyphlosion
dcaca64f5e
Clean up pre-linkerscript remnants.
2018-11-18 18:29:24 -05:00
Pokeglitch
9b6f57832e
Another map header fix
2018-07-28 15:56:50 -04:00
Pokeglitch
ae2c1036ea
Fixed some map header files
2018-07-28 15:51:17 -04:00
yenatch
f75049feef
Use rgbgfx and c tools instead of the submodule.
2018-03-10 18:53:04 -05:00
Remy Oukaour
819b678909
INCBIN don't start with tabs
2018-01-29 12:05:06 -05:00
AntonioND
52adb844de
Revert "Fix floating sections"
...
This reverts commit cec6e6e2fb
.
Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-21 01:12:49 +00:00
AntonioND
cec6e6e2fb
Fix floating sections
...
This is needed to prevent rgblink from moving them around in future
releases.
Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-14 21:45:45 +00:00
YamaArashi
bf67f7174d
split code out of main.asm
2016-12-31 17:23:54 -08:00
YamaArashi
c2381bb3e6
split bank 1 into files
2016-09-17 18:17:57 -07:00
YamaArashi
6f1ac06e03
pull some bank 1 code out of main.asm
2016-09-17 17:37:32 -07:00
dannye
7c01509b6b
Merge branch 'master' of https://github.com/pret/pokered
2016-07-18 01:32:24 -05:00
dannye
80bae03975
Clean up text commands
2016-07-18 01:17:03 -05:00
YamaArashi
bcb251261d
sync tileset WRAM labels
2016-06-12 01:07:52 -07:00
dannye
48e0125bd6
Remove some leftover address comments
2016-06-12 01:42:19 -05:00
YamaArashi
7f34e28f24
remove address comments
2016-06-11 17:24:04 -07:00
IIMarckus
674b4dcc4a
Remove the Beach House option.
2016-06-07 23:55:55 -06:00
dannye
5facf8377a
No more wram_constants.asm
...
unfortunately, this means manually declaring the wEnemyMon1 party struct
2015-08-30 22:05:50 -05:00
dannye
38065a744d
No more W_
2015-08-30 21:38:41 -05:00
YamaArashi
2ff0f3f208
added constants for item capacity
2015-08-29 17:29:16 -07:00
YamaArashi
b6a7e5e9cf
documented flags and misc. fixes
2015-08-29 17:15:05 -07:00
YamaArashi
b6ac1018c2
add border constant and clear up misnomer
2015-08-14 02:46:12 -07:00
YamaArashi
132d036752
named more variables
2015-08-12 22:14:31 -07:00
YamaArashi
64cfbcce7a
commented SGB palette stuff
2015-08-12 02:16:56 -07:00
dannye
fb0a630c06
More joypad constants
2015-08-11 00:34:32 -05:00
dannye
4aedff0217
Replace hardcoded name lengths with NAME_LENGTH
2015-08-10 23:51:20 -05:00
dannye
66bc517605
Merge branch 'master' of https://github.com/YamaArashi/pokered
2015-08-10 00:00:12 -05:00