Warps are messed up at the moment and we need to test it for Old Sea Map purposes. It uses the Fuchsia palette right now but that's not an issue right now
- Brunswick Trail and Faraway Island now use correct palettes.
- Faraway Island has been altered slightly with the same tileset as Celeste Hill
- It's now possible to fly from Citrine locations, as well as Faraway Island, and the roof of both Celadon's Mart and Mansion.
Essentially, I bruteforced making it work; made the tiles we desire be warps for us instead. You do this by noting the bottom-left tile of the block for some reason, so tile $30 of forest will be a warp tile even though it really looks like it shouldn't be. As far as I can tell, there are no consequences for this war crime code as long as you don't put a warp where it shouldn't be.
This adds the maps on their own with fully functional warps between each other. Music has been set to Viridian Forest. Mew, wild data, and a way to get there have not been added.