Commit graph

16 commits

Author SHA1 Message Date
emaskyesmogon 392f7abb97 Yellow Trainer Arrays
Allows more freedom in enemy design
2022-09-02 20:34:43 -06:00
Rangi 6a31663c96 Use {interpolation} to generate sequences of RAM labels
Fixes #319
2021-04-27 15:49:59 -04:00
dannye 66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi e16dec874a Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
Rangi 30ecbf6ea3 SONY -> RIVAL 2020-07-17 13:27:27 -04:00
Rangi f99a715fae Replace some hard-coded values with constants 2019-07-07 00:44:21 -04:00
xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 2017-12-30 01:54:27 +01:00
YamaArashi 7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
dannye 38065a744d No more W_ 2015-08-30 21:38:41 -05:00
dannye dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
YamaArashi 7f6d0d49b6 more naming variables 2015-07-24 20:27:59 -07:00
YamaArashi bd7d981593 menu stuff 2015-07-15 20:04:58 -07:00
U-Daniel-PC\Daniel 39abace569 Clean up white space 2015-06-11 17:41:33 -05:00
U-Daniel-PC\Daniel 10fd288ab4 Add newlines to EOFs 2015-06-01 22:15:02 -05:00
xCrystal 9739c26ed7 money won and trainer pic constants 2015-04-09 13:05:57 +02:00
xCrystal ce9940a2eb Further split bank e stuff 2015-04-01 17:27:51 +02:00