Commit graph

2657 commits

Author SHA1 Message Date
Rangi c2ad19728a Reformat MoveBoulderDustFunctionPointerTable 2021-05-31 13:09:33 -04:00
Yoann Fievez 21c266b950 Change name wSeaRoutesWildMons to wWaterMons in WRAM 2021-05-31 18:50:16 +02:00
Yoann Fievez dfc81962d2 Fix typo noting to nothing and align vertically comments 2021-05-31 18:49:02 +02:00
Rangi 7b2eb6b252 Simplify the tileset headers 2021-05-31 12:37:15 -04:00
Daniel Harding ea5c9f9e05
Merge pull request #322 from SatoMew/master
Identify the connections between Routes 22 and 23 as unused
2021-05-31 11:20:24 -05:00
Rangi 8701ef4d61 Improve some RAM formatting 2021-05-31 11:46:10 -04:00
Amber Brault 78b08c3a76 Partially document CeruleanCity.asm 2021-05-31 11:41:36 -04:00
Rangi ce62dca69b Eliminate unnecessary data macros 2021-05-30 17:28:26 -04:00
Rangi 223b7b21a4 Add labels to unreferenced mart inventories and remove redundant comments 2021-05-23 22:35:28 -04:00
Rangi 346ce9454a Use macros for bit arrays 2021-05-23 22:09:02 -04:00
Rangi 715496bf35 Fix end_nybble_array 2021-05-23 21:51:20 -04:00
Rangi 653b62139d Use macros for packed arrays of nybbles 2021-05-23 18:33:14 -04:00
Yoann Fievez 3b76c590da Standardize names of wild maps entities
Standardize the name of entities of maps for wild pokemon
2021-05-18 20:58:24 +02:00
Rangi 82f31b05c1 Require rgbds 0.5.1
This allows new features: \<10> macro args, SECTION UNION, SIZEOF/STARTOF, and CHARLEN/CHARSUB
2021-05-09 12:54:31 -04:00
SatoMew d966193d7b Change terminology as per feedback 2021-05-08 23:20:52 +01:00
SatoMew b3364f9f88 Identify the connections between Routes 22 and 23 as unused 2021-05-08 13:24:33 +01:00
Rangi c8626595b4 Use BANK("Pics #") for Pokémon and trainer pics 2021-05-06 23:04:00 -04:00
Daniel Harding bb8fdd7f42
Merge pull request #321 from SatoMew/master
Identify the unused cry that was carried over to GSC
2021-05-01 16:07:16 -05:00
SatoMew b155e59ffa Restore extra line breaks 2021-05-01 21:54:19 +01:00
SatoMew e2a70c9c43 Incorporate the suggested fixes 2021-05-01 20:42:12 +01:00
SatoMew ed11bfeca1 Identify the unused cry that was carried over to GSC 2021-05-01 15:44:43 +01:00
Rangi 6a31663c96 Use {interpolation} to generate sequences of RAM labels
Fixes #319
2021-04-27 15:49:59 -04:00
Rangi bcc4380d40 Port 'add_tmnum' from pokecrystal 2021-04-19 16:30:07 -04:00
Rangi 8469421892 Change how Travis CI builds on macOS
Install an updated version of bison with brew, then build rgbds with make
2021-04-18 15:57:28 -04:00
Rangi 5d74bf5126 Don't let brew auto-update everything, just install rgbds 2021-04-18 15:49:34 -04:00
Rangi 21ff769517 Install rgbds with brew on macOS so Travis CI will pass
Building rgbds on macOS with `make` uses the system `bison`, which is an older version that doesn't support `-Wall`.
2021-04-18 15:32:06 -04:00
Rangi e2c8614cb1 Fix a typo 2021-04-18 15:22:00 -04:00
Rangi b920ea060a Explain how to use a local copy of rgbds 2021-04-18 15:20:48 -04:00
dannye 7c1825158f Remove noise instrument copies 2021-04-17 22:23:17 -05:00
Rangi 2fdcb1a3d6 Prevent some gcc versions from complaining about {0} in tools/scan_includes.c 2021-04-17 19:28:38 -04:00
Rangi bf81961b9d Fix tools/unnamed.py 2021-04-17 19:20:14 -04:00
Rangi 955e4eddf8 Actually use rgbds 0.5.0 2021-04-17 19:16:12 -04:00
Rangi dd690920c9 Use rgbds 0.5.0 features:
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
2021-04-17 19:06:56 -04:00
Rangi 4b64b146e4 Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant 2021-04-13 20:08:38 -04:00
Rangi 506a14084e
The 'def_trainers' macro checks that trainers' event flag bits are correct (#318) 2021-04-13 18:24:37 -04:00
dannye 218993bd19 Fix sound reset in PlayBattleMusic
the id check bandaid in _PlayMusic is no longer necessary
2021-04-11 12:14:22 -05:00
dannye 5eff10358e Merge branch 'master' of https://github.com/pret/pokered 2021-04-10 22:38:40 -05:00
Rangi 2954013da1 Trim extra newlines from some files 2021-04-08 12:51:25 -04:00
dannye e2220aaa57 Don't include old audio constants 2021-04-03 22:16:13 -05:00
dannye a3bfcb1abf Restore toggle_perfect_pitch 2021-04-03 17:45:32 -05:00
dannye 63c3f5221b Fix slots reward sfx priority 2021-04-03 15:18:48 -05:00
dannye 17044ab7eb Fix battle sound pitch/tempo modifiers 2021-04-03 13:02:22 -05:00
dannye b2afaae7ab Fix remaining uses of fade 2021-03-30 01:06:32 -05:00
dannye fa206ce835 Fix incorrect sfx id
AUDIO_1 is loaded during trade animations, not AUDIO_2
2021-03-30 01:03:30 -05:00
dannye 37d3ba4b39 Fix alternate starts/tempos 2021-03-29 22:30:01 -05:00
dannye 3508dc8e1d Remove last few red audio variables 2021-03-29 00:42:28 -05:00
dannye c1278c478e Fix pokeflute in battle sfx
and other small improvements
2021-03-28 23:23:45 -05:00
dannye 5f87413b23 Move crysaudio ram from sram to wram 2021-03-28 12:26:46 -05:00
dannye baf447a260 Fix channel 4 loop points 2021-03-28 12:19:18 -05:00
dannye 459b5bd615 Misc clean up and small improvements 2021-03-28 02:23:54 -05:00