FishingGuruHouse_Script: jp EnableAutoTextBoxDrawing FishingGuruHouse_TextPointers: dw FishingGuruHouseText1 dw JumpText FishingGuruHouseText1: text_asm ld a, [wd728] bit 5, a ; received fishing rod? jr nz, .got_item ld hl, FishingGuruHouseText_564c0 call PrintText call YesNoChoice ld a, [wCurrentMenuItem] and a jr nz, .refused lb bc, FISHING_ROD, 1 call GiveItem jr nc, .bag_full ld hl, wd728 set 5, [hl] ; received fishing rod ld hl, FishingGuruHouseText_564c5 jr .done .bag_full ld hl, FishingGuruHouseText_564d9 jr .done .refused ld hl, FishingGuruHouseText_564cf jr .done .got_item ld hl, FishingGuruHouseText_564d4 .done call PrintText jp TextScriptEnd FishingGuruHouseText_564c0: text_far _FishingGuruHouseText_564c0 text_end FishingGuruHouseText_564c5: text_far _FishingGuruHouseText_564c5 sound_get_item_1 text_far _FishingGuruHouseText_564ca text_end FishingGuruHouseText_564cf: text_far _FishingGuruHouseText_564cf text_end FishingGuruHouseText_564d4: text_far _FishingGuruHouseText_564d4 text_end FishingGuruHouseText_564d9: text_far _FishingGuruHouseText_564d9 text_end JumpText: text_far _JumpText text_end