_RockTunnel2AfterBattleText8:: text "I'll raise my" line "#MON to beat" cont "yours, kid!" done _RockTunnel2BattleText9:: text "I draw #MON" line "when I'm home." done _RockTunnel2EndBattleText9:: text "Whew!" line "I'm exhausted!" prompt _RockTunnel2AfterBattleText9:: text "I'm an artist," line "not a fighter." done _TM48PreReceiveText:: text "When you're on a" line "rocky mountain" cont "like this, rock" cont "slides are a" cont "threat." para "Can you imagine?" line "Boulders tumbling" cont "down on you?" para "That'd be like..." line "Waaaaah! Total" cont "terror!" para "You don't seem to" line "be scared. Want" cont "to try using" cont "ROCK SLIDE?" prompt _ReceivedTM48Text:: text " received" line "@" text_ram wStringBuffer text "!@" text_end _TM48ExplanationText:: text "It may be scary" line "to use this in" cont "a tunnel." done _TM48Refused:: text "Oh, so you are" line "scared after" cont "all." done