_SilphCoPresidentText:: text "CHIEF: Thank" line "you for saving" cont "SILPH!" para "And...sorry about" line "that OMEGADGE." cont "It must have seen" cont "you as a threat." para "Anyway!" para "I will never" line "forget you saved" cont "us in our moment" cont "of peril!" para "I have to thank" line "you in some way!" para "Because I am rich," line "I can give you" cont "anything!" para "Here, maybe this" line "will do!" prompt _ReceivedSilphCoMasterBallText:: text " got a" line "@" text_ram wStringBuffer text "!@" text_end _SilphCo10Text_6231c:: text "CHIEF: You" line "can't buy that" cont "anywhere!" para "It's our secret" line "prototype MASTER" cont "BALL!" para "It will catch any" line "#MON without" cont "fail!" para "You should be" line "quiet about using" cont "it, though." done _SilphCoMasterBallNoRoomText:: text "You have no" line "room for this." done _SilphCo11Text2:: text "SECRETARY: Thank" line "you for rescuing" cont "all of us!" para "Hmm? OMEGADGE?" para "All I know is the" line "CHIEF quickly" cont "started making it" cont "last year." done _SilphCo11Text3:: text "Ah !" line "So we meet again!" para "The CHIEF and" line "I are discussing" cont "a vital business" cont "proposition." para "Keep your nose" line "out of grown-up" cont "matters..." para "Or, experience a" line "world of pain!" done _SilphCo10Text_62330:: text "Arrgh!!" line "I lost again!?" prompt _SilphCo10Text_62335:: text "Blast it all!" line "You ruined our" cont "plans for SILPH!" para "But, TEAM ROCKET" line "will never fall!" para "! Never" line "forget that all" cont "#MON exist" cont "for TEAM ROCKET!" para "I must go, but I" line "shall return!" done _SilphCo11BattleText1:: text "Stop right there!" line "Don't you move!" done _SilphCo11EndBattleText1:: text "Don't..." line "Please!" prompt _SilphCo11AfterBattleText1:: text "So, you want to" line "see my BOSS?" done _SilphCo11BattleText2:: text "Halt! Do you have" line "an appointment" cont "with my BOSS?" done _SilphCo11EndBattleText2:: text "Gaah!" line "Demolished!" prompt _SilphCo11AfterBattleText2:: text "Watch your step," line "my BOSS likes his" cont "#MON tough!" done _SilphCo10Text_6237b:: text "The monitor has" line "#MON on it!" done _OmegaBattleText:: text "Bzzt! Clank!" prompt ; Fun fact: For some reason, this text is stored in 10F. Seems to be a beta element - they ARE encountered in 11F. _SilphCoJessieJamesText1:: text "Hold it right" line "there, brat!@" text_end _SilphCoJessieJamesText2:: text "Our BOSS is in a" line "meeting!" para "You better not" line "disturb him!" done _SilphCoJessieJamesText3:: text "Like" line "always..." prompt _SilphCoJessieJamesText4:: text "TEAM ROCKET, blast" line "off at the speed" cont "of light!" para "Again...@" text_end