CeladonUniversityOutside_Script: jp EnableAutoTextBoxDrawing ld hl, CeladonUniversityOutsideTrainerHeaders ld de, CeladonUniversityOutside_ScriptPointers ; ld a, [wCeladonUniversityOutsideCurScript] ; call ExecuteCurMapScriptInTable ; ld [wCeladonUniversityOutsideCurScript], a ret CeladonUniversityOutside_ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle CeladonUniversityOutside_TextPointers: dw CeladonUniversityOutsideText1 CeladonUniversityOutsideTrainerHeaders: def_trainers 2 CeladonUniversityOutsideTrainerHeader0: trainer EVENT_BEAT_CELADON_UNIVERSITY_OUTSIDE_TRAINER_0, 3, CeladonUniversityOutsideBattleText1, CeladonUniversityOutsideEndBattleText1, CeladonUniversityOutsideAfterBattleText1 CeladonUniversityOutsideTrainerHeader1: trainer EVENT_BEAT_CELADON_UNIVERSITY_OUTSIDE_TRAINER_1, 3, CeladonUniversityOutsideBattleText1, CeladonUniversityOutsideEndBattleText1, CeladonUniversityOutsideAfterBattleText1 CeladonUniversityOutsideTrainerHeader2: trainer EVENT_BEAT_CELADON_UNIVERSITY_OUTSIDE_TRAINER_2, 3, CeladonUniversityOutsideBattleText1, CeladonUniversityOutsideEndBattleText1, CeladonUniversityOutsideAfterBattleText1 db -1 ; end CeladonUniversityOutsideText1: ; trainer 0 text_asm ld hl, CeladonUniversityOutsideTrainerHeader0 call TalkToTrainer jp TextScriptEnd CeladonUniversityOutsideBattleText1: text_far _CeladonUniversityOutsideBattleText1 text_end CeladonUniversityOutsideEndBattleText1: text_far _CeladonUniversityOutsideEndBattleText1 text_end CeladonUniversityOutsideAfterBattleText1: text_far _CeladonUniversityOutsideAfterBattleText1 text_end text_end ; unused