DiglettsCave_Script: jp EnableAutoTextBoxDrawing DiglettsCave_TextPointers: text_end ; unused ; Edited from Articuno - PvK def_trainers 1 CrockyTrainerHeader: trainer EVENT_BEAT_CROCKY, 0, CrockyBattleText, CrockyBattleText, CrockyBattleText db -1 ; end CrockyText: text_asm ld hl, CrockyTrainerHeader call TalkToTrainer ld a, $4 ld [wSeafoamIslandsB4FCurScript], a jp TextScriptEnd CrockyBattleText: text_far _CrockyBattleText text_asm ld a, CROCKY call PlayCry call WaitForSoundToFinish jp TextScriptEnd