; GetBattleTransitionID_IsDungeonMap checks if wCurMap ; is equal to one of these maps DungeonMaps1: db VIRIDIAN_FOREST db ROCK_TUNNEL_1F db SEAFOAM_ISLANDS_1F db ROCK_TUNNEL_B1F db CINNABAR_VOLCANO db POKEMON_MANSION_1F db VICTORY_ROAD_2F db VICTORY_ROAD_3F db POWER_PLANT db DIGLETTS_CAVE db UNDERWATER_TUNNEL db CINNABAR_VOLCANO_FLOORS db SILPH_CO_11F db CELESTE_HILL db CELESTE_HILL_OUTSIDE db CELESTE_HILL_CAVE db GARNET_CAVERN_2F db GARNET_CAVERN_1F db GARNET_CAVERN_B1F db MT_MOON_CRATER db -1 ; end ; GetBattleTransitionID_IsDungeonMap checks if wCurMap ; is in between or equal to each pair of maps DungeonMaps2: ; all MT_MOON maps db MT_MOON_1F, MT_MOON_B2F ; all SS_ANNE and SILPH_GAUNTLET maps db SS_ANNE_1F, SILPH_GAUNTLET_7F ; all POKEMON_TOWER maps and Lavender Town buildings db LAVENDER_POKECENTER, LAVENDER_CUBONE_HOUSE ; SILPH_CO_[2-8]F, POKEMON_MANSION[2F-B1F], SAFARI_ZONE, and ; CERULEAN_CAVE maps, except for SILPH_CO_1F db SILPH_CO_3F, CERULEAN_CAVE_1F ; SEAFOAM_ISLANDS_[B1F-B4F] db SEAFOAM_ISLANDS_B1F, SEAFOAM_ISLANDS_B4F ; all ROCKET_HIDEOUT maps db ROCKET_HIDEOUT_B1F, ROCKET_HIDEOUT_B4F db -1 ; end