RocketHideoutB1F_Object: db $2e ; border block def_warp_events warp_event 5, 4, VIRIDIAN_GYM, 4 warp_event 17, 4, VIRIDIAN_CITY, 6 def_bg_events def_object_events object_event 4, 22, SPRITE_PAPER, STAY, DOWN, 1 object_event 17, 8, SPRITE_PAPER, STAY, RIGHT, 2 object_event 17, 15, SPRITE_PAPER, STAY, DOWN, 3 object_event 8, 16, SPRITE_PAPER, STAY, RIGHT, 4 object_event 17, 22, SPRITE_POKE_BALL, STAY, NONE, 5, TM_EARTHQUAKE object_event 7, 22, SPRITE_POKE_BALL, STAY, NONE, 6, PROTECTOR object_event 6, 17, SPRITE_ROCKET, STAY, LEFT, 7, OPP_ROCKET, 8 def_warps_to ROCKET_HIDEOUT_B1F