; This is ordered by the IDs in constants/item_constants.asm. ; https://github.com/pret/pokered/wiki/Item-Descriptions _MasterBallDescription:: text "The best BALL. It" next "never misses." prompt _UltraBallDescription:: text "A BALL with a high" next "rate of success." prompt _GreatBallDescription:: text "A BALL with a good" next "success rate." prompt _PokeBallDescription:: text "An item for catch-" next "ing #MON." prompt _TownMapDescription:: text "Shows your present" next "location." prompt _BicycleDescription:: text "A collapsible bike" next "for travel." prompt _PocketLaprasDescription:: text "A LAPRAS that lets" next "you cross water." prompt _SafariBallDescription:: text "Just an ULTRA BALL" next "painted green." prompt _MoonStoneDescription:: _FireStoneDescription:: _ThunderStoneDescription:: _WaterStoneDescription:: _LeafStoneDescription:: _IceStoneDescription:: _PoisonStoneDescription:: _HeartStoneDescription:: _ProtectorDescription:: _BlkAuguriteDescription:: _DubiousDiscDescription:: _UpGradeDescription:: _MetalCoatDescription:: text "Evolves certain" next "kinds of #MON." prompt _AntidoteDescription:: text "Cures poisoned" next "#MON." prompt _BurnHealDescription:: text "Heals burned" next "#MON." prompt _IceHealDescription:: text "Defrosts frozen" next "#MON." prompt _AwakeningDescription:: text "Awakens sleeping" next "#MON." prompt _ParlyzHealDescription:: text "Heals paralyzed" next "#MON." prompt _FullRestoreDescription:: text "Fully restores HP" next "and status." prompt _MaxPotionDescription:: text "Fully restores" next "#MON HP." prompt _HyperPotionDescription:: text "Restores #MON" next "HP by 200." prompt _SuperPotionDescription:: text "Restores #MON" next "HP by 50." prompt _PotionDescription:: text "Restores #MON" next "HP by 20." prompt _EscapeRopeDescription:: text "Use for escaping" next "from caves, etc." prompt _RepelDescription:: text "Repels weak #-" next "MON. (100 steps)" prompt _OldAmberDescription:: text "Fossilized resin" next "containing DNA." prompt _HPUpDescription:: text "Raises the HP of" next "one #MON." prompt _ProteinDescription:: text "Raises ATTACK of" next "one #MON." prompt _IronDescription:: text "Raises DEFENSE of" next "one #MON." prompt _CarbosDescription:: text "Raises SPEED of" next "one #MON." prompt _CalciumDescription:: text "Raises SPECIAL" next "of one #MON." prompt _RareCandyDescription:: text "Raises level of a" next "#MON by one." prompt _DomeFossilDescription:: _HelixFossilDescription:: text "A fossilized" next "#MON shell." prompt _SecretKeyDescription:: text "Opens the door to" next "CINNABAR GYM." prompt _BikeVoucherDescription:: text "Exchange for a new" next "BICYCLE." prompt _XAccuracyDescription:: text "Raises accuracy." next "(1 BTL)" prompt _CardKeyDescription:: text "Opens shutters in" next "SILPH CO." prompt _NuggetDescription:: text "Made of pure gold." next "Sell high." prompt _WingFossilDescription:: text "The wing of an" next "ancient #MON." prompt _PokeDollDescription:: text "Use to escape from" next "a wild #MON." prompt _FullHealDescription:: text "Eliminates all" next "status problems." prompt _ReviveDescription:: text "Restores a fainted" next "#MON to 1/2 HP." prompt _MaxReviveDescription:: text "Fully restores a" next "fainted #MON." prompt _GuardSpecDescription:: text "Prevents stat re-" next "duction. (1 BTL)" prompt _SuperRepelDescription:: text "Repels weak #-" next "MON. (200 steps)" prompt _MaxRepelDescription:: text "Repels weak #-" next "MON. (250 steps)" prompt _DireHitDescription:: text "Ups critical hit" next "ratio. (1 BTL)" prompt _FreshWaterDescription:: text "Restores #MON" next "HP by 50." prompt _SodaPopDescription:: text "Restores #MON" next "HP by 60." prompt _LemonadeDescription:: text "Restores #MON" next "HP by 80." prompt _SSTicketDescription:: text "A ticket for the" next "S.S.ANNE." prompt _GoldTeethDescription:: text "Gold dentures lost" next "by the WARDEN." prompt _XAttackDescription:: text "Raises ATTACK." next "(1 BTL)" prompt _XDefendDescription:: text "Raises DEFENSE." next "(1 BTL)" prompt _XSpeedDescription:: text "Raises SPEED." next "(1 BTL)" prompt _XSpecialDescription:: text "Raises SPECIAL." next "(1 BTL)" prompt _CoinCaseDescription:: text "Holds up to 9,999" next "game coins." prompt _OaksParcelDescription:: text "A parcel belonging" next "to PROF.OAK." prompt _ItemfinderDescription:: text "Checks for unseen" next "items nearby." prompt _SilphScopeDescription:: text "A scope to see in-" next "visible #MON." prompt _PokeFluteDescription:: text "Instantly awakens" next "any #MON." prompt _LiftKeyDescription:: text "Key to the lift in" next "the ROCKET base." prompt _ExpAllDescription:: text "Shares battle EXP." next "points." prompt _CandyJarDescription:: text "A jar filled with" next "odd sweets." prompt _BottleCapDescription:: text "Certain people" next "collect these!" prompt _FishingRodDescription:: text "A ROD for" next "catching #MON." prompt _PPUpDescription:: text "Raises max PP of" next "a selected move." prompt _EtherDescription:: text "Restores PP of one" next "move by 10." prompt _MaxEtherDescription:: text "Fully restores PP" next "of one move." prompt _ElixerDescription:: text "Restores PP of all" next "moves by 10." prompt _MaxElixerDescription:: text "Fully restores PP" next "of all moves." prompt _CitrinePassDescription:: text "A ticket to access" next "CITRINE CITY." prompt _OldSeaMapDescription:: text "A sea chart for" next "certain island." prompt _MysteryBoxDescription:: ; GO Description: A mysterious old box. Opening it causes a certain Pokémon to appear for a limited time. text "A mysterious old" next "box." prompt _TeaDescription:: text "A hot drink for" next "quenching thirst." prompt _SilphLetterDescription:: text "A LETTER from" next "the SILPH CHIEF." prompt _HM01Description:: text "Cuts using claws," next "scythes, etc." prompt _HM02Description:: text "1st turn: Fly" next "2nd turn: Attack" prompt _HM03Description:: text "A strong WATER-" next "type attack." prompt _HM04Description:: text "A strong physical" next "attack." prompt _HM05Description:: text "Blinds the foe to" next "reduce accuracy." prompt _TM01Description:: text "A powerful punch" next "thrown very hard." prompt _TM02Description:: text "1st turn: Prepare" next "2nd turn: Attack" prompt _TM03Description:: text "A dance that in-" next "creases ATTACK." prompt _TM04Description:: text "Blows away the foe" next "and ends battle." prompt _TM05Description:: text "A powerful kicking" next "attack." prompt _TM06Description:: text "A POISON move with" next "rising damage." prompt _TM07Description:: text "A one-hit KO" next "drill attack." prompt _TM08Description:: text "An attack that may" next "cause paralysis." prompt _TM09Description:: text "A tackle that also" next "hurts the user." prompt _TM10Description:: text "A tackle that also" next "hurts the user." prompt _TM11Description:: text "An attack that may" next "lower SPEED." prompt _TM12Description:: text "Squirts water to" next "attack." prompt _TM13Description:: text "An attack that may" next "freeze the foe." prompt _TM14Description:: text "An attack that may" next "freeze the foe." prompt _TM15Description:: text "1st turn: Attack" next "2nd turn: Rest" prompt _TM16Description:: text "Throws coins. Gets" next "them back later." prompt _TM17Description:: text "A move that also" next "hurts the user." prompt _TM18Description:: text "Returns a physical" next "blow double." prompt _TM19Description:: text "The user's level" next "equals damage HP." prompt _TM20Description:: text "Raises ATTACK if" next "the user is hit." prompt _TM21Description:: text "Steals 1/2 of the" next "damage inflicted." prompt _TM22Description:: text "1st turn: Prepare" next "2nd turn: Attack" prompt _TM23Description:: text "Always inflicts" next "40HP damage." prompt _TM24Description:: text "An attack that may" next "cause paralysis." prompt _TM25Description:: text "An attack that may" next "cause paralysis." prompt _TM26Description:: text "Tough, but useless" next "vs. FLYING foes." prompt _TM27Description:: text "A one-hit KO" next "GROUND attack." prompt _TM28Description:: text "1st turn: Burrow" next "2nd turn: Attack" prompt _TM29Description:: text "An attack that may" next "lower SPECIAL." prompt _TM30Description:: text "A move for fleeing" next "from battle." prompt _TM31Description:: text "Copies a move used" next "by the foe." prompt _TM32Description:: text "Heightens evasive-" next "ness." prompt _TM33Description:: text "Raises DEFENSE" next "with a barrier." prompt _TM34Description:: text "Waits 2-3 turns to" next "hit back double." prompt _TM35Description:: text "Randomly uses any" next "#MON move." prompt _TM36Description:: text "Powerful but makes" next "the user faint." prompt _TM37Description:: text "Eggs are hurled at" next "the foe." prompt _TM38Description:: text "An attack that" next "may cause a burn." prompt _TM39Description:: text "An attack that" next "never misses." prompt _TM40Description:: text "1st turn: Prepare" next "2nd turn: Attack" prompt _TM41Description:: text "Restores 1/2 the" next "user's max HP." prompt _TM42Description:: text "Steals HP from a" next "sleeping victim." prompt _TM43Description:: text "1st turn: Prepare" next "2nd turn: Attack" prompt _TM44Description:: text "Sleep for 2 turns" next "to fully recover." prompt _TM45Description:: text "A move that will" next "paralyze a foe." prompt _TM46Description:: text "An attack with" next "variable power." prompt _TM47Description:: text "Very powerful but" next "makes user faint." prompt _TM48Description:: text "An attack that may" next "cause flinching." prompt _TM49Description:: text "Fires three kinds" next "of beams at once." prompt _TM50Description:: text "Uses 1/4 max HP" next "to make a decoy." prompt _UnusedItemDescription:: text "?" prompt